Special Abilities
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Unique
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Accelerate (This character can move up to 24 squares if he does not attack)
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Charging Assault +20 (Replaces turn: Can move up to double speed, then make an attack at +20 Damage against an adjacent enemy)
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Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
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Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Melee Attack (Can attack only adjacent enemies)
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Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
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Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
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Vehicle (Darth Maul) (At the end of his turn, you may replace this character with a character named Darth Maul. The replacement character starts with damage equal to the damage currently on this character and is considered activated this round.)
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Affinity (May be in a Sith squad)
Force Powers
Maul sped around Tatooine looking for Queen Amidala only to run into the Jedi Quigon Jinn.
12/15/2020 3:12:03 PM (Updated: 12/17/2020 6:38:37 PM)
12/17/2020 6:50:41 AM
12/17/2020 6:51:07 AM
12/17/2020 6:33:50 PM