Special Abilities
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Mighty Swing (On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies)
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Momentum (If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies)
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Sniper (Other characters do not provide cover against this character's attack)
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Bantha Poodoo (Adjacent enemies get -4 Defense)
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Careful Shot +4 (On this character's turn, if it doesn't move, it gets +4 Attack)
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Dismount (Tusken Raider Sniper) (When this character is defeated, you can immediately add a character named Tusken Raider Sniper to your squad; save 11. The new character sets up in a square this character formerly occupied.)
This nomadic marauder prowls the deserts of Tatooine atop his trusted bantha.
1/8/2021 8:25:23 PM
1/17/2021 12:41:18 AM