Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Deadly Hands of Shon-Ju (Non-unique followers with a Force rating lose any Lightsaber ability and they are not consider to use a lightsaber for the purpose of effects. Those followers gain 2 force points, Force Push 1 and Mettle)
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Force Attuned (Once per turn on his turn, this character may use a Force Power that replaces attacks or turn, without replacing attacks or turn)
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Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
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Anarchist (Not subject to commander effects. Suppresses enemy and allied commander effects within 6 squares.)
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Rival (Cannot be in a squad with a Unique character with a Force rating)
Force Powers
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Force 2
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Master of the Force 2 (May spend Force points up to 2 times in a single turn)
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Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller)
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Force Pull 2 (Force 2, replaces attacks: range 6; Move target Large or smaller enemy adjacent to this character. Make an immediate attack against that enemy.)
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Door Shatter 1 (Force 1, replaces attacks: range 6; Designate 1 door as open; it remains open for the rest of the skirmish and cannot be closed)
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Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11)
"You Jedi keep taking from me. How much will be enough?"
―Shon-Ju to Aayla Secura before disappearing