Special Abilities
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Repair 30 (Replaces attacks: touch; remove 30 damage from 1 Droid character)
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Electric Shock +10 (+10 Damage against adjacent Droid enemies)
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Reprogram (Replace attacks: touch; target enemy droid joins this character's squad, save 11. Each time the reprogrammed character would activate, it must first attempt a save of 11; on a failure, that character takes 10 damage, remains unactivated, rejoins the original squad, and is no longer reprogrammed.)
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Droid Mark (When this character activates, you may choose an allied Droid character within 6 squares. Until the start of the next round, that character gains Draw Fire)
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Rapport (Unique Droids cost 2 less when in a squad with this character)
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Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Commander Effect
Droids are subject to this effect: Allies whose names contain IG-88 within 6 squares gain Twin Attack.