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Commander Effects

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Showing 401 - 450 of 690 Commander EffectsPrevious1...7891011...14Next
* Commander Cost Commander Effect
Yuuzhan Vong Charat Kraal, Wing Commander 29 Details Yuuzhan Vong pilot allies gain Squad Maneuver and Speed 8.

This character and allied Yuuzhan Vong pilots are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.
Mandalorians Kal Skirata 30 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Allies whose names contain ARC Trooper or Republic Commando gain Squad Assault and Squad Cover.
Separatists Nute Gunray 30 Details Allies get -2 Attack and gain Speed 4.
New Republic Captain Shevu 30 Details Galactic Alliance followers gain Destabilizing Attack.

At the end of this character's turn, 1 Galactic Alliance follower within 6 squares may make an immediate attack, ignoring cover.
Sith Lost Tribe Isolationist 30 Details Lost Tribe allies get +4 Attack and gain Stealth.

Keshiri allies gain Satchel Charge.
Republic Republic Commando Training Sergeant 30 Details Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30.
Fringe Arvo Norstag, Pirate King 30 Details Allied Pirate commanders gain Willing to Serve.

For the rest of the skirmish, allies with Slave ignore the movement requirements of Savage and are subject to commander effects.

At the start of their turn, Pirate allies may move two spaces. This does not count as movement for their turn.
Sith Sith Blademaster 30 Details At the end of this character's turn, 1 adjacent non-Unique Sith ally with a Force rating can make an immediate attack at +10 Damage.
Mandalorians Mandalorian Squadron Leader 30 Details At the end of this character's turn, 1 Mandalorian pilot follower within 6 squares may make an immediate attack.

Mandalorian pilot followers gain Accurate Shot and Gregarious.
Fringe Chiss Ascendancy Commander 30 Details At the end of this character's turn, 3 Chiss allies within line of sight of this character may switch positions. They must be the same size, and all 3 must change position.

After initiative is determined, 1 Chiss ally within 6 squares may take an immediate turn without moving; that ally is considered activated this round.
New Republic Prince Isolder 30 Details At the end of this character's turn, you may immediately move up to 3 Hapan allies up to 2 squares each.

Adjacent Hapan allies gain Advanced Shields 1.
Yuuzhan Vong Apostle of the Undying Flame 30 Details At the start of the skirmish, choose a Yuuzhan Vong follower. The chosen follower gains Lover Gods' Bond and Defensive Stance +4 for the rest of the skirmish.
Old Republic Arfan Ramos 30 Details Characters in your squad with Stealth (including Arfan Ramos) and who have cover cannot be targeted by nonadjacent enemies.
Separatists Gizor Dellso 30 Details Droids are subject to these effects:
Droid followers gain Squad Discipline.
At the end of this character's turn, one ally within 6 squares whose name contains Battle Droid can be placed in any legal square adjacent to this character.
Fringe L3-37 30 Details Droids are subject to these effects:
Unique Droid allies gain Distraction as long as this character is within 6 squares of the ally.
At the end of this character's turn, 1 ally within 6 squares named Gonk Power Droid can be placed in a square adjacent to a Unique Droid ally within its line of sight, including this character.
Fringe Greef Karga 30 Details Droids are subject to this effect:

Whenever a Bounty Hunter ally defeats an enemy chosen by Programmed Target, both this character and that ally each remove 10 damage.
Republic Supreme Chancellor Valorum 30 Details During setup, choose 2 Republic allies with a Force rating who cost less than 50. For the rest of the skirmish, the chosen allies gain Aggressive Negotiations.
Fringe Xizor 30 Details Each Black Sun ally within 6 squares gets +4 Attack and +10 Damage.
Old Republic Arkanian Jedi General 30 Details Each commander in your squad (including this character) increases the range of its commander effect by 2 squares.

Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack.
Republic Commander Bly 30 Details Followers named Star Corps Trooper gain Squad Member.
Old Republic Green Jedi Commander 30 Details Green Jedi allies can move 2 extra squares on their turns as part of their move.
Yuuzhan Vong Supreme Overlord Quorreal 30 Details If an ally named Zonama Sekot Scout has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.)
Imperial Mara Jade, Hand of Judgment 30 Details Imperial allies with Independent Outfit gain Agile and Imperial Hunter.
Fringe Crimson Nova Guild Leader 30 Details Non-Unique followers within 6 squares with Bounty Hunter gain Jedi Hunter.
New Republic Natasi Daala, Chief of State 30 Details Non-Unique Mandalorian followers may be in your squad regardless of faction and gain Galactic Alliance for the rest of the skirmish.

Galatic Alliance allies within 6 squares gain +4 Attack and +10 Damage.

Allies may move up to 2 extra squares as part of their move.
Sith Separatists Elite Sith Acolyte 30 Details Non-Unique Separatist or Sith allies whose names contain Acolyte and without Twin Attack gain Triple Attack and Reckless Assault.
Old Republic Republic Twi'lek Jedi General 30 Details Once per turn, on this character's turn, if it has an ally within 6 squares, you may place that ally in a square adjacent to this character.

Allies with a lightsaber and without Double, Triple, or Quadruple Attack gain Valiant.
Yuuzhan Vong Nom Anor, Executor 30 Details Yuuzhan Vong followers gain Stealth.
Fringe Tyber Zann 31 Details Zann Consortium allies gain Merciless 10.
Rebel Alexsandr Kallus 31 Details An ally named Zeb Orrelios gains Dive to Cover.

Allies whose names contain Zeb Orrelios or Phoenix Squadron within 6 squares get +10 Damage against nonadjacent enemies.
Imperial Agent Kallus 31 Details Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn.
Republic Commander Fox 31 Details Followers whose names contain Coruscant Guard gain Draw Fire.
Separatists Red Hand Syndicate Boss 31 Details Followers with Independent Outfit gain Political Operative and Assassin.
Fringe Mother Talzin 31 Details Nightsister allies with line of sight to a Nightsister ally are immune to abilities whose names contain Lightning and gain Cloaked.

At the end of this character's turn, 1 Nightsister ally within 6 squares can make an immediate attack at +4 Attack and +10 Damage or use an ability that replaces attacks.
Fringe Booster Terrik, Smuggler Chief 31 Details Non-Unique allies whose names contain Smuggler or Scoundrel gain Pirate.

Non-Unique Pirate allies get +4 Attack and gain Tenacious.

Once per turn, after an enemy changes position outside of its turn via its allies' abilities or commander effects, an ally with Tenacious within 6 squares may make an immediate attack ignoring cover against that enemy.
Mandalorians Fenn Rau 31 Details Pilot allies gain Evade and Speed 8.
An ally whose name contains Sabine gains Wrist Cable.
Imperial Thrawn (Mitth'raw'nuruodo) 32 Details Allies gain Opportunist. At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions.
New Republic Lando Calrissian, New Republic Liaison 32 Details All pilots in your squad also count as followers for purposes of commander effects from New Republic allies that specify pilots, or from commanders whose name contains Wedge.

When a Unique pilot in your squad attacks an enemy that is within 6 squares of another pilot in your squad, the enemy gets -4 to saves for the rest of the turn.
Old Republic Army of Light Jedi Lord 32 Details At the end of this character's turn, 1 Army of Light follower within 6 squares can immediately move 2 squares.
Republic A'Sharad Hett 32 Details Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade.
Fringe Wittin 32 Details Jawa characters in your squad (including this character) are treated as having the same name as each other, only for the purposes of Scatter.

Jawa allies gain Scatter.
Republic Kit Fisto 32 Details Non-Unique followers within 6 squares get +4 Attack against wounded enemies.
Mandalorians Venku Skirata 32 Details Once per round at the end of an enemy's turn, if all allies are activated, 1 Unique Mandalorian character in your squad (including Venku Skirata) may make an immediate attack against an adjacent enemy at +4 Attack and +10 Damage.
Fringe Talon Karrde, Information Broker 32 Details While your squad contains only Fringe characters, allies get +4 Attack and +10 Damage.

Once per round, after initiative is determined, 1 Fringe follower can immediately move up to its Speed before any other character activates.
Republic Captain Rex 33 Details Allied characters with Order 66 within 6 squares gain Greater Mobile Attack.
Imperial Emperor Palpatine on Throne 33 Details Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
Fringe Enfys Nest 33 Details Pirate followers gain Mobile Attack and Predictable Targets.
Fringe Sugi 33 Details Allied Bounty Hunters gain Close-Quarters Fighting.
New Republic Streen 33 Details Allies named Dathomiri Witch within 6 squares gain Force Renewal 1.
Old Republic G0-T0, Exchange Crime Lord 33 Details Droids are subject to these effects:

This character and Droid allies are subject to commander effects of Old Republic allies.

Exchange allies without a Force rating within 6 squares gain Jedi Hunter and Tenacious.
Showing 401 - 450 of 690 Commander EffectsPrevious1...7891011...14Next


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