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Commander Effects

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Showing 1 - 50 of 690 Commander Effects12345...14Next
* Commander Cost Commander Effect
Imperial 0-0-0 and BT-1 24 Details Droids are subject to this effect:
Whenever a non-Unique Imperial Droid ally that costs less than this character would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points.
Republic 501st Legion Clone Commander 15 Details Followers whose names contain 501st get +10 Damage against enemies with a Force rating.
Republic A'Sharad Hett 32 Details Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade.
Republic Aayla Secura 27 Details Adjacent trooper followers get +2 Attack.
Rebel Admiral Ackbar 21 Details Followers within 6 squares get +4 Attack against an enemy who has activated this round.
Rebel New Republic Admiral Ackbar, Supreme Commander 25 Details At the start of the skirmish, choose an enemy character. Non-Unique allies within 6 squares gain Accurate Shot against the chosen enemy. When the chosen enemy is defeated, you may choose a new enemy for this effect.
Imperial Admiral Daala 27 Details Imperial trooper allies gain Charging Fire.
New Republic Admiral Gar Stazi 22 Details Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target.
Imperial Admiral Gilad Pellaeon 16 Details At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost.
Imperial Admiral Motti 11 Details Allies whose names contain Death Star gain Improved Spotter +10.
Imperial Admiral Ozzel 11 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Imperial Admiral Piett 20 Details Trooper followers within 6 squares gain Opportunist.
Rebel Admiral Raddus 11 Details Droids are subject to this effect:
At the end of this character's turn choose 1 Rebel pilot follower within 6 squares. Until the end of this character's next turn, that follower gains Battering Assault +10.
Imperial Admiral Rae Sloane 25 Details Unique Imperial allies without Melee Attack gain Trick Shot.

Unique Imperial commanders gain Devious.
Old Republic Admiral Saul Karath 25 Details Each Soldier or Trooper follower gains Deceptive and Sniper.
Separatists Admiral Trench 27 Details Droids (excluding Cyborgs) are subject to these effects:

Separatist Droid followers within 6 squares gain Accurate Shot.

Each Medium Separatist Droid ally can immediately move up to 2 squares when this character ends his turn within 6 squares of that character.
Republic Admiral Yularen 21 Details Followers without the Melee Attack special ability gain Opportunist.
Yuuzhan Vong Advance Agent, Officer 11 Details Yuuzhan Vong allies within 6 squares gain Cunning Attack.
Republic Aerial Clone Trooper Captain 23 Details At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack.
Imperial Agent Kallus 31 Details Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn.
Rebel Ahsoka Tano, Champion of the Rebellion 43 Details Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4.

Allies whose names contain Ezra or Kanan get +10 Damage.
Sith Ajunta Pall 66 Details Savage characters are subject to this effect:

Allies with Savage get +4 Attack.

Whenever an ally with Savage or Sith Pawn is defeated within 6 squares of this character, remove 10 damage from this character.
Fringe Alexi Garyn, Head of the Black Sun 25 Details At the end of this character's turn, 1 non-Unique Black Sun ally within 6 squares can make an immediate attack.
Rebel Alexsandr Kallus 31 Details An ally named Zeb Orrelios gains Dive to Cover.

Allies whose names contain Zeb Orrelios or Phoenix Squadron within 6 squares get +10 Damage against nonadjacent enemies.
Separatists Alto Stratus 34 Details Allies whose names contain Nimbus gain Bravado +10 and Ambush. Non-Unique Separatist followers gain Independent Outfit.
Rebel Anakin Skywalker, Force Spirit 12 Details Allies within 6 squares gain Mettle.
Republic New Republic Old Republic Antarian Ranger Captain 20 Details Allies whose names contain Antarian Ranger within 6 squares gain Sniper and Squad Firepower.
Yuuzhan Vong Apostle of the Undying Flame 30 Details At the start of the skirmish, choose a Yuuzhan Vong follower. The chosen follower gains Lover Gods' Bond and Defensive Stance +4 for the rest of the skirmish.
Republic ARC Trooper Captain Fordo 27 Details Allies within 6 squares named ARC Trooper gain Double Attack.
Old Republic Arca Jeth, Jedi Master 35 Details Allies with a Force rating without Force Renewal start the skirmish with +1 Force.
Old Republic Arca Jeth, Jedi Spirit 18 Details Allies with a lightsaber within 6 squares gain Force Renewal 1.
Old Republic Arfan Ramos 30 Details Characters in your squad with Stealth (including Arfan Ramos) and who have cover cannot be targeted by nonadjacent enemies.
Old Republic Aric Jorgan 28 Details Old Republic soldiers and troopers within 6 squares gain Squad Firepower.
Old Republic Arkanian Jedi General 30 Details Each commander in your squad (including this character) increases the range of its commander effect by 2 squares.

Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack.
Old Republic Army of Light Jedi Lord 32 Details At the end of this character's turn, 1 Army of Light follower within 6 squares can immediately move 2 squares.
Old Republic Army of Light Training Sergeant 27 Details At the start of the skirmish, choose 1 Old Republic follower with a lightsaber. The chosen follower gains Army of Light for the rest of the skirmish.
Rebel Artoo-Detoo (R2-D2) 18 Details Unique Rebel allies get +2 Attack.


If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore nonadjacent non-Unique Droid enemies when targeting.
Fringe Arvo Norstag, Pirate King 30 Details Allied Pirate commanders gain Willing to Serve.

For the rest of the skirmish, allies with Slave ignore the movement requirements of Savage and are subject to commander effects.

At the start of their turn, Pirate allies may move two spaces. This does not count as movement for their turn.
Separatists Asajj Ventress 34 Details Followers within 6 squares score critical hits on attack rolls of natural 19 or 20.
Separatists Asajj Ventress, Strike Leader 57 Details Followers within 6 squares score critical hits on attack rolls of natural 19 or 20 and deal triple damage instead of double on a critical hit.
Fringe Atris 41 Details Characters in your squad named Echani Handmaiden get +4 Attack and +10 Damage.
Fringe Aves, Communications Officer 34 Details Usable when your squad contains only Fringe characters: If this character is unactivated at the start of an opponent's phase, you may force that player to activate 2 characters that phase (including the first phase of the round), suppressing enemy commander effects that alter the number of activations per phase.
Separatists B2 Grapple Droid 28 Details Droids are subject to these effects:
Allied droids with a lower point cost with Melee Attack gain Charging Assault and Exterminate.

While adjacent to this character, enemies may not use abilities that respond to attacks from other allies whose names contain Grapple.
Republic Bail Organa 29 Details Whenever one or more allies whose names contain Alderaan Trooper combine fire with another ally whose name contains Alderaan Trooper, the attacker gets +10 Damage.
Rebel Bail Organa, Father of the Rebellion 20 Details A Medium ally whose name contains Leia gains Aggressive Negotiations.
Imperial Baron Fel 18 Details Followers within 6 squares who combine fire grant +6 Attack instead of +4.
Separatists Battle Droid Lieutenant 19 Details Droids are subject to this effect: Non-Unique Droid allies within 6 squares gain Close-Range Targeting Computer.
Old Republic Beast-Lord 38 Details Savage characters are subject to this effect: Whenever this character or an ally whose name contains Beast Rider begins its turn adjacent to an enemy with Savage, that enemy joins your squad until the end of the skirmish; save 6.
Old Republic Belth Allusis, Jedi Master 55 Details Non-Unique Old Republic allies with a Force rating can make 1 immediate attack at +4 Attack when they are defeated.
Fringe Benthic, Partisan Lieutenant 19 Details Allied Partisans gain Independent Outfit for the rest of the skirmish.

Allied Partisan commanders and Pirate commanders gain Defensive Stance +2.
Showing 1 - 50 of 690 Commander Effects12345...14Next


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