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Is not as forgiving as Darth Vader. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Jagged Fel | 10 | Pilot followers gain Gregarious. | |
Clone Trooper Sergeant | 10 | Trooper followers within 6 squares score critical hits on attack rolls of natural 19 or 20. | |
Jedi Supervisor | 10 | At the start of the skirmish, choose 1 New Republic ally with a lightsaber. That ally gains Galactic Alliance while within line of sight of this character. | |
TC-70 Protocol Droid | 10 |
Droids are subject to this effect: This character and Unique Hutt Cartel Droid allies are subject to commander effects of Hutt Cartel allies. |
|
Owen and Beru Lars | 10 | When this character is defeated, 1 ally whose name contains Luke gains Force Renewal 1 for the rest of the skirmish. | |
San Hill | 10 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
Luke Skywalker, Master of the Order | 100 |
Allies with a Force rating gain Luke's Bodyguard and Force Renewal 1. Adjacent wounded allies get +2 Attack and +2 Defense. |
|
Darth Vader, The Dark Lord | 100 | At the end of this character's turn, you may place up to 2 trooper allies within 6 squares adjacent to this character, if possible. | |
Yoda, Hero of Geonosis | 100 | Followers with Order 66 gain Bodyguard. | |
Dooku | 100 | Once per turn, each follower within 6 squares may reroll a missed attack at +4 Attack and +10 Damage. If the result is still a miss, that character is defeated. | |
Maul and Savage, Master and Apprentice | 100 |
Shadow Collective allies get +4 Attack and +10 Damage. Whenever a Shadow Collective ally ends its move within 6 squares, this character may immediately move up to 2 squares. |
|
Old Ben Kenobi | 100 |
Unique allies with a Force rating within 6 squares get +4 Attack. Allies with a Force rating can spend this character's Force points, but cannot combine them with their own. |
|
Darth Sidious, Sith Mastermind | 100 | You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.) | |
Revan, Returned | 100 | Your squad may contain non-Unique characters with a Force rating whose names contain Jedi or Sith (of any faction). | |
Darth Sidious Hologram | 11 | Allied characters within 6 squares gain Force Renewal 1. | |
Ephant Mon | 11 | Enemies with Accurate Shot who have cover can be targeted by Fringe followers within 6 squares of this character, even if those enemies are not the nearest. | |
Ithorian Commander | 11 | Followers in your squad with Damage 10 and Melee Attack get +4 Attack and +10 Damage. | |
Admiral Motti | 11 | Allies whose names contain Death Star gain Improved Spotter +10. | |
Death Watch Armorer | 11 |
Death Watch allies without a Force Rating gain Beskar'gam. |
|
Admiral Raddus | 11 |
Droids are subject to this effect: At the end of this character's turn choose 1 Rebel pilot follower within 6 squares. Until the end of this character's next turn, that follower gains Battering Assault +10. |
|
Grand Moff Tarkin | 11 | If this character has line of sight to an enemy at the start of a phase, you can activate up to 3 characters in that phase. (This can include Droid and Savage characters.) | |
Moff Morlish Veed | 11 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.) | |
Captain Needa | 11 | Once per turn, each non-Unique Imperial follower may reroll a missed attack at +4 Attack. If the result is still a miss, this character is defeated. | |
Geonosian Beast Handler | 11 |
Savage characters are subject to this effect: Huge Savage allies without Twin Attack gain Huge Walker. |
|
Jedi Armorer | 11 | Unique allies with a lightsaber gain Jedi Battle Armor. | |
Admiral Ozzel | 11 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
Advance Agent, Officer | 11 | Yuuzhan Vong allies within 6 squares gain Cunning Attack. | |
Lord Krayt | 114 | You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.) | |
Grand Master Luke Skywalker | 115 | Each ally with a Force rating gains Force Renewal 1. | |
Anakin Skywalker, Force Spirit | 12 | Allies within 6 squares gain Mettle. | |
Star Destroyer Officer | 12 | Characters named Imperial Navy Trooper within 6 squares gain Double Attack. | |
Moff Jerjerrod | 12 | Followers within 6 squares who combine fire grant an additional +4 Attack. | |
Major Maxmilian Veers | 12 | Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares. | |
Snowtrooper Officer | 12 |
Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Allies within 6 squares whose names contain Snowtrooper gain Squad Firepower. Imperial commanders gain Pathfinder. |
|
Dr. Nuvo Vindi | 12 | Allies gain Breath Mask. | |
Krath Death Witch | 12 | Allies with Melee Attack within 6 squares get +4 Defense against attacks from farther than 6 squares. | |
Dexter Jettster | 12 | An ally whose name contains Obi-Wan gains Saber Dart. | |
Haor Chall Engineer | 12 | Droids are subject to this effect: Huge Separatist allies gain Forward Positioning. | |
See-Threepio (C-3PO) | 12 | Droids are subject to this effect: This character and Unique Rebel Droid allies are subject to commander effects. | |
Sabé | 12 | If this character is at full Hit Points, non-Unique Republic allies gain Mobile Attack. | |
Governor Sio Bibble | 12 | Once per round, after initiative is determined, 1 ally whose name contains Amidala within line of sight and up to 2 non-Unique Republic allies within line of sight may immediately move up to 3 squares. | |
Yuuzhan Vong Grafting Shaper | 12 | Savage characters are subject to this effect: Savage allies can end their moves next to this character instead of an enemy. | |
Senator Orn Free Taa | 12 |
Your squad may include non-Unique Twi'lek characters regardless of faction. Twi'lek allies gain Evade. |
|
Grandmaster Satele Shan | 120 |
At the start of each round, after initiative is determined, one ally may immediately move up to its speed; this move does not provoke attacks of opportunity. Allies with a Force rating gain Force Renewal 1. |
|
Mara Jade Skywalker, Galactic Hero | 126 | An ally whose name contains Luke Skywalker gains Synergy and Master of the Force 2. Followers within 6 squares gain Stealth. | |
Jawa Chief | 13 | Allies whose names contain Jawa gain Reprogram. | |
Sith Wrangler | 13 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Clone Trooper Commander | 13 | Trooper followers within 6 squares get +3 Attack if they do not move this turn. | |
Yun-Ne'Shel Priest | 13 | After setup, choose a Unique Yuuzhan Vong follower. That character gains Avoid Defeat. | |
Bespin Guard Captain | 13 | Allies whose names contain Bespin Guard gain Double Attack. |