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Commander Effects

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Showing 251 - 300 of 690 Commander EffectsPrevious1...45678...14Next
* Commander Cost Commander Effect
Imperial General Hux 23 Details First Order trooper followers get +10 Damage while within 6 squares of an ally whose name contains Kylo Ren.

First Order allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique First Order followers within 6 squares gain Squad Assault.
Rebel New Republic General Jan Dodonna 17 Details If this character has line of sight to an enemy at the beginning of a phase, you can choose to activate 1
additional character in that phase. (This includes Droid and Savage characters.)
Separatists General Kalani, Separatist Hero 25 Details Droids are subject to these effects:
At the end of this character's turn, 1 Droid ally within 6 squares may immediately use an ability that replaces attacks and then move up to 4 squares.

If a living Separatist ally is adjacent to a non-living Separatist character in your squad (including this character), both get +3 Attack.
Republic General Kenobi 36 Details Followers can move 2 extra squares on their turns as part of their move.
Rebel General Lando Calrissian 28 Details Pilots in your squad (including this character) get +4 Defense against adjacent enemies.
New Republic General Leia Organa 35 Details While your squad contains only Resistance characters, lower-cost Resistance allies get +4 Attack and +10 Damage.

While your squad contains only Resistance characters: At the end of this character's turn, you may choose an ally within 6 squares and place it adjacent to an ally in its line of sight (including this character).
Republic General Obi-Wan Kenobi 55 Details Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares.
Republic General Obi-Wan Kenobi on Boga 55 Details Followers with Order 66 gain Mobile Attack and Stealth.
Imperial General Pryde 40 Details Whenever a trooper ally within line of sight is defeated, after removing it from play you may place 1 adjacent First Order trooper or Sith trooper ally in the square the defeated ally formerly occupied.

First Order trooper and Sith trooper allies gain Defense Beacon.
Rebel General Rahm Kota 50 Details Rebel trooper followers and a character named Galen Marek gain Independent Outfit.

Allies with Independent Outfit get +3 Attack and +3 Defense.
Rebel General Rieekan 14 Details Allies gain Evade and Mobile Attack.
Imperial General Rom Mohc 39 Details Droids are subject to this effect: Allies whose names contain Dark Trooper get +4 Attack and gain Advanced Shields 2.
Republic General Skywalker 47 Details Followers who end their move within 6 squares of this character gain Momentum.
Rebel General Solo 49 Details Unique allies within 6 squares gain Long Shot 10.
Old Republic Sith General Vaklu, Defender of Onderon 27 Details At the start of the skirmish, choose 1 Unique ally with a lightsaber. That ally gains Stifling Attack for the rest of the skirmish.

Allies without a Force rating gain Crowd Fighting.
Imperial General Veers 21 Details Non-Unique followers within 6 squares gain Accurate Shot.
Imperial General Veers, Hologram 17 Details At the end of this character's turn, choose 1 non-Unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission.
New Republic General Wedge Antilles 23 Details Followers gain Evade and Mobile Attack.
Imperial General Weir 28 Details Characters in your squad named Storm Commando gain Shields 2 and Twin Attack. Characters in your squad whose name contains Speeder gain Twin Attack.
Separatists General Whorm Loathsom 20 Details Droids are subject to this effect: Followers within 6 squares gain Twin Attack.
Republic General Windu 72 Details Followers within 6 squares gain Extra Attack.
Separatists Geonosian Beast Handler 11 Details Savage characters are subject to this effect:
Huge Savage allies without Twin Attack gain Huge Walker.
Sith Githany, Sith Lord 27 Details Brotherhood of Darkness allies gain Stable Footing.
Separatists Gizor Dellso 30 Details Droids are subject to these effects:
Droid followers gain Squad Discipline.
At the end of this character's turn, one ally within 6 squares whose name contains Battle Droid can be placed in any legal square adjacent to this character.
Old Republic Gnost-Dural, Jedi Master 25 Details Each commander in your squad (including this character) increases the range of its commander effects by 2 squares.

While this character does not have a commander effect from Jedi Archivist, Old Republic allies get +2 Attack.
Rebel Golden One 5 Details Droid and Savage characters are subject to these effects:

Your squad may only contain Ewok characters and characters whose names contain Chewbacca, Luke, Leia, Han, or R2-D2.

Ewok allies gain Ambush.

Non-Unique Ewok allies gain Stealth.
Fringe Gorman "Camper" Vandrayk 17 Details During setup, choose a Unique Fringe Droid follower in your squad. For the rest of the skirmish, that character is subject to commander effects of Fringe allies.
Imperial Governor Arihnda Pryce 27 Details Non-Unique Imperial Pilot and Trooper allies gain Rebel Hunter.
Republic Governor Sio Bibble 12 Details Once per round, after initiative is determined, 1 ally whose name contains Amidala within line of sight and up to 2 non-Unique Republic allies within line of sight may immediately move up to 3 squares.
Imperial Sith Grand Admiral Rulf Yage 16 Details Your squad may include non-Unique Imperial or Sith pilots and troopers. Allied pilots and troopers gain Cunning Attack.
Imperial Grand Admiral Thrawn 37 Details Non-Unique followers within 6 squares get +3 Attack and +3 Defense. At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions.
New Republic Grand Master Luke Skywalker 115 Details Each ally with a Force rating gains Force Renewal 1.
Republic Grand Master Yoda 55 Details Followers within 6 squares get +3 Attack and +3 Defense.
Imperial Grand Moff Tarkin 11 Details If this character has line of sight to an enemy at the start of a phase, you can activate up to 3 characters in that phase. (This can include Droid and Savage characters.)
Old Republic Grandmaster Satele Shan 120 Details At the start of each round, after initiative is determined, one ally may immediately move up to its speed; this move does not provoke attacks of opportunity.

Allies with a Force rating gain Force Renewal 1.
Fringe Greef Karga 30 Details Droids are subject to this effect:

Whenever a Bounty Hunter ally defeats an enemy chosen by Programmed Target, both this character and that ally each remove 10 damage.
Old Republic Green Jedi Commander 30 Details Green Jedi allies can move 2 extra squares on their turns as part of their move.
Rebel Greez Dritus 14 Details At the start of the skirmish, choose 1 Unique living Rebel Commander to not violate the requirements of Allegiance for the rest of the skirmish.

If a character whose name contains Cere Junda is in your squad, Mantis Crew allies gain Greater Mobile Attack.
Separatists Grievous on Tsmeu-6 Wheel Bike 63 Details Droids are subject to this effect: Non-Unique droid followers within 6 squares gain Double Attack.
Fringe Grievous, Kaleesh Warlord 22 Details Non-Unique followers gain Spotter +10.
Imperial Grodin Tierce's Clone 26 Details Non-Unique followers get + 2 Attack and +2 Defense.
Fringe Guildmaster Cradossk 34 Details Droids are subject to this effect:
Bounty Hunter allies within this character's line of sight may replace their turns to move up to their speed, make an attack and then use a special ability that replaces attacks.
Rebel Han Solo and Chewbacca 136 Details Allies within 6 squares gain Extra Attack.
Rebel Han Solo in Stormtrooper Armor 25 Details Followers gain Charging Fire.
New Republic Han Solo with Bowcaster 33 Details While adjacent to each other, this character and an ally whose name contains Chewbacca gain Resistance Bodyguard.
Rebel Han Solo, Captain of the Millennium Falcon 48 Details Initiative cannot be modified with Special Abilities or Force Powers.

If your squad contains only Unique Rebel characters, you may roll twice for initiative.

An ally whose name contains Chewbacca within 6 squares gets +4 Attack and gains Double Attack.
Rebel Han Solo, Honorable Scoundrel 37 Details Savage characters are subject to this effect:
A Medium ally who counts as Chewbacca loses Savage, and while wounded gains Disruptive.
Rebel Han Solo, Rebel General 38 Details Rebel characters in your squad (including this character) are not slowed by difficult terrain or low objects while moving.
Rebel Han Solo, Rebel Hero 35 Details Followers within 6 squares gain Advantageous Attack.
Separatists Haor Chall Engineer 12 Details Droids are subject to this effect: Huge Separatist allies gain Forward Positioning.
Showing 251 - 300 of 690 Commander EffectsPrevious1...45678...14Next


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