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Star Wars Miniatures has always been, at its heart, a drinking game. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Major Maxmilian Veers | 12 | Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares. | |
Malak, Jedi General | 26 | Medium or smaller allies with a Force rating lose Soresu and Shien styles (including Mastery) and Evade, then gain Rolling Evade. | |
Malakili, Rancor Keeper | 20 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Mandalore on Basilisk War Droid | 49 | Allies named Basilisk War Droid get +4 Attack and +10 Damage against adjacent enemies. | |
Mandalore the First | 143 | Mandalorian allies gain Beskar'gam and Cortosis Weave 20. | |
Mandalore the Indomitable | 68 | Mandalorian allies gain Momentum. | |
Mandalore the Lesser | 37 |
Mandalorian followers may be in this character’s squad regardless of faction. At the end of this character’s turn, designate 1 large or smaller Mandalorian ally within 6 squares. That ally gains Snare Rifle (A character hit by this character's attacks cannot move until the end of the round) until this character’s next activation. |
|
Mandalore the Preserver | 55 | Mandalorian allies gain Beskar'gam. | |
Mandalore the Resurrector | 38 |
Mandalorian allies with Accurate Shot gain Advantageous Attack. Allies named Mandalorian Protector gain Twin Attack. |
|
Mandalore the Ultimate | 75 | Mandalorian allies gain Charging Fire. | |
Mandalore the Vindicated | 58 |
Mandalorian allies within 6 squares gain Deadly Attack and Ruthless. At the end of this character's turn, 1 Mandalorian ally within 6 squares can immediately move up to its Speed. |
|
Mandalorian Captain | 23 | Mandalorian followers within 6 squares gain Twin Attack. | |
Mandalorian Combat Engineer | 14 | Mandalorian allies within 6 squares gain Stable Footing. | |
Mandalorian Commander | 28 | Mandalorian allies gain Mobile Attack. | |
Mandalorian Quartermaster | 26 | Mandalorian followers within 6 squares get +4 Attack. | |
Mandalorian Sergeant | 14 | Trooper followers gain Synergy +4 (+4 Attack while an allied trooper is within 6 squares). | |
Mandalorian Squadron Leader | 30 |
At the end of this character's turn, 1 Mandalorian pilot follower within 6 squares may make an immediate attack. Mandalorian pilot followers gain Accurate Shot and Gregarious. |
|
Mandalorian Strike Force Leader | 14 | Mandalorian followers within 6 squares get +2 Attack. | |
Mandalorian Tactician | 24 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate 2 or 3 characters in that phase. (This includes Droid and Savage characters.) | |
Mandalorian Training Sergeant | 34 | At the start of the skirmish, choose 1 Mandalorian ally and either Evade or Parry. That ally gains the chosen ability while within 6 squares of this character. | |
Mara Jade Skywalker, Galactic Hero | 126 | An ally whose name contains Luke Skywalker gains Synergy and Master of the Force 2. Followers within 6 squares gain Stealth. | |
Mara Jade Skywalker, Jedi Master | 58 | New Republic Unique followers with a Force rating within 6 squares gain Avoid Defeat. | |
Mara Jade, Hand of Judgment | 30 | Imperial allies with Independent Outfit gain Agile and Imperial Hunter. | |
Marka Ragnos | 76 | At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase. | |
Master Kavar | 65 | Followers within 6 squares get +3 Attack and +3 Defense. | |
Master Kota | 55 | Fringe followers within 6 squares get +3 Attack and +3 Defense. | |
Master Yoda | 44 |
At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack against the same enemy if it can. Allies with a lightsaber gain Lightsaber Defense. |
|
Maul and Savage, Master and Apprentice | 100 |
Shadow Collective allies get +4 Attack and +10 Damage. Whenever a Shadow Collective ally ends its move within 6 squares, this character may immediately move up to 2 squares. |
|
Maul, Hologram | 14 |
At the end of this character's turn, up to three Crimson Dawn allies within 6 squares can move up to their Speed. An ally named Qi'ra gains 1 Force point. |
|
Maz Kanata | 21 |
At the start of the skirmish, choose a Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. When the chosen ally is defeated, you may choose another Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. Non-Unique allies whose names contain Bounty Hunter, Pirate, or Smuggler get +4 Defense. |
|
Meebur Gascon in M5-BZ | 19 |
Droids are subject to these effects: Unique Droid followers within 6 squares get +4 Attack and +10 Damage. During setup, choose up to 3 Droid allies. For the rest of the skirmish, each chosen ally gains one of the following abilities; each ally must gain a different ability: Flight; Satchel Charge; or Defuse Bomb. |
|
Meetra Surik, Republic General | 44 |
Once per turn, at the start or end of this character's turn, you may place 1 ally within this character's line of sight in a square adjacent to this character. |
|
Mercenary Commander | 24 | Followers with Mercenary within 6 squares gain Deadeye and Furious Assault. | |
Merrin, Nightsister of Dathomir | 25 |
Mantis Crew and Nightsister allies gain Cunning Attack. |
|
Merumeru | 38 | Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing. | |
Mirith Sinn | 34 | New Republic trooper and scout characters in your squad who have cover cannot be targeted by non-adjacent enemies and do not count as the nearest enemy. | |
Moff Disra | 25 | If this character has line of sight to an enemy at the start of a phase, Imperial commanders in your squad (including this character) may not have their commander effects suppressed this phase. | |
Moff Gideon | 47 |
Droids are subject to these effects: Non-Unique allies lose Twin Attack. Imperial allies who cost 10 or more gain Ambush, Double Attack, Careful Shot and Deadeye. At the end of this character's turn, 1 trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started. |
|
Moff Jerjerrod | 12 | Followers within 6 squares who combine fire grant an additional +4 Attack. | |
Moff Morlish Veed | 11 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.) | |
Moff Nyna Calixte | 18 | Characters in your squad (including this character) get +10 Damage against enemies with Stealth. Characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. | |
Mon Mothma | 23 | Followers within 6 squares can make 1 immediate attack at +10 Damage when they are defeated. | |
Morgan Elsbeth, Imperial Magistrate | 34 |
Droids are subject to this effect: Droid allies whose names contain Assassin and Medium Imperial allies whose names contain Scout gain Jedi Hatred +10. |
|
Mother Talzin | 31 |
Nightsister allies with line of sight to a Nightsister ally are immune to abilities whose names contain Lightning and gain Cloaked. At the end of this character's turn, 1 Nightsister ally within 6 squares can make an immediate attack at +4 Attack and +10 Damage or use an ability that replaces attacks. |
|
Muun Guard Colonel | 15 | Allies named Muun Guard gain Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round). | |
Naboo Security Captain | 20 | Allies whose names contain Naboo or Royal Handmaiden gain Dive to Cover and Ambush. | |
Naga Sadow, Sith Lord | 58 |
Savage characters are subject to these effects: Allies whose names contain Massassi or Sith Meditation Sphere gain Charging Assault and Stealth. Sith characters in your squad with Melee Attack and Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. |
|
Nagme, Master Shaper | 22 |
If this character or an ally whose name contains Tsalok is adjacent to an enemy, add +4 to your initiative roll. An ally whose name contains Tsalok gains Ambush. |
|
Natasi Daala, Chief of State | 30 |
Non-Unique Mandalorian followers may be in your squad regardless of faction and gain Galactic Alliance for the rest of the skirmish. Galatic Alliance allies within 6 squares gain +4 Attack and +10 Damage. Allies may move up to 2 extra squares as part of their move. |
|
Nautolan Black Sun Vigo | 23 | Fringe followers with Stealth gain Black Sun. |