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Buffacon December 8th Buffalo, NY (Update 3.1) Options
DARPH NADER
Posted: Friday, October 12, 2012 9:42:03 AM
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Location: SWMing now in the 936
Weeks wrote:
Darn, my teleportation device is not yet complete so I won't be able to make this. I've been thinking too hard about my space laser and earthquake machine lately. Anyway have an awesome tourney guys!


Weeks remember a couple of things... FrostyCon in Feb and my home is always open to those who make their way in from out of town.
Djstarr05
Posted: Friday, October 12, 2012 11:33:28 AM
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Would only "real " minis be allow? I don't know if I'd want to play any games where figures from the virtual sets are legal.
DARPH NADER
Posted: Friday, October 12, 2012 11:36:18 AM
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Location: SWMing now in the 936
thereisnotry wrote:
DARPH NADER wrote:
jak wrote:
Blink should I plan on using Satele Shan,Wub or should I wait to see if she is bannedThumbDown

Laugh sorry guys, couldn't resistLOL

(goes back to make OR squads with she who shan't be named)


Eight pages of that is more than enough and one big reason why I tire of this type incessant negativism in the game.

+1 to the Soviet General! ThumpUp
Seriously, go read my most recent post on the Satele thread (p.8) and you'll see that we're entirely on the same wavelength.


Da comrade TINT.
DARPH NADER
Posted: Friday, October 12, 2012 11:39:49 AM
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Location: SWMing now in the 936
Djstarr05 wrote:
Would only "real " minis be allow? I don't know if I'd want to play any games where figures from the virtual sets are legal.


Typically all of the WNY events involve the v-sets, hopefully this will not deter you from joining in on the fun. If you need v-sets I have spare sets from R&R/BoT & Vengeance/Cantina Brawl.
pastorbudwine@mac.com
Posted: Friday, October 12, 2012 11:41:28 AM
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Joined: 11/4/2008
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Djstarr05 wrote:
Would only "real " minis be allow? I don't know if I'd want to play any games where figures from the virtual sets are legal.


there are three minis that may not be used for this tournament the two bounty hunter pieces (though the promo cards will be rewarded as prizes) and the AT-AT. In my mind the V-sets are just as good as what WOTC produced and in some cases better. Plus seeing how SWM is a community supported game now, I do not think it is in good taste to not allow V-set pieces to be played. give the v-sets a shot, I was a little hesitant when the first set came out to say the least, in fact i did not like the idea at all. but now I am first in line to support new v-sets
thereisnotry
Posted: Monday, October 15, 2012 5:13:36 PM
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Sweeeeet!!! I want to lose a lot with a smile so I can win THAT one! Very nicely done. :)
pastorbudwine@mac.com
Posted: Wednesday, October 17, 2012 4:01:01 AM
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thereisnotry wrote:
Sweeeeet!!! I want to lose a lot with a smile so I can win THAT one! Very nicely done. :)


I am still working on perfecting the paint. I am having a bit of trouble getting it to come out how I want them
jak
Posted: Wednesday, October 17, 2012 7:42:14 AM
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I'm sure you'll figure it out, bud.ThumbsUp
pastorbudwine@mac.com
Posted: Friday, October 19, 2012 7:17:52 AM
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here goes some pics of prizes and trophies for this tournament, I hope everyone is excited about it as I will alot more details for everyone by the end of the next week.
Trophies
All


500pts Epic Winner


Sportsmanship Award


Laminated Tiles for Door Prizes (A little over 400)


Newest V-Set Cards Plus Bounty Hunter Challenge Cards


Maps


Dice Bags One is made of 100 Feet of paracord


Dice Towers (Donated by Jak)


Customs


Plus there will be a few more customs I am commissioning to be made. Some of which will be from the next V-set as well as the BHC Luke and Sidious
DARPH NADER
Posted: Friday, October 19, 2012 10:05:18 AM
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Location: SWMing now in the 936
This event is really shaping up, great job on the prize support PB! BlooMilk

On a side note, the Sunday event will most likely be held at Jester's Cap.
pastorbudwine@mac.com
Posted: Friday, October 19, 2012 10:16:59 AM
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DARPH NADER wrote:
This event is really shaping up, great job on the prize support PB! BlooMilk

On a side note, the Sunday event will mostly be held at Jester's Cap.


will Jester's Cap be big enough?
DARPH NADER
Posted: Friday, October 19, 2012 10:30:42 AM
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Location: SWMing now in the 936
They are just finishing up the store renovation, so space shouldn't be an issue.
Hinkbert
Posted: Saturday, October 20, 2012 5:12:55 AM
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Very nice!. I'm super excited for this, now I just gotta figure out what to make. I'll even try to make it not Republic Wink
pastorbudwine@mac.com
Posted: Saturday, October 20, 2012 5:43:14 AM
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Hinkbert wrote:
Very nice!. I'm super excited for this, now I just gotta figure out what to make. I'll even try to make it not Republic Wink


I do need help with one thing with it being 300 should We limit activations or require at least one huge the only thing with one huge is it really limits what squads you can effectively play.
DARPH NADER
Posted: Saturday, October 20, 2012 7:37:39 AM
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pastorbudwine@mac.com wrote:
Hinkbert wrote:
Very nice!. I'm super excited for this, now I just gotta figure out what to make. I'll even try to make it not Republic Wink


I do need help with one thing with it being 300 should We limit activations or require at least one huge the only thing with one huge is it really limits what squads you can effectively play.


Personally I would prefer a wide open event but that's your call PB?
Hinkbert
Posted: Sunday, October 21, 2012 7:38:05 AM
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Like Nader said it's up to you, but I don't think any restrictions would be necessary. Tempo control can be annoying to play against, but it has enough counters. As for the huge thing, that could be fun, although I think the Vong have the advantage there since any other squad since the Yammosk is an auto-include and any other squad would need to spend at least 22 points on a huge even if they didn't plan to utilize it. Still it could mean some creative squads, but we would definitely need to have at least have access to the standard map list then.
DARPH NADER
Posted: Sunday, October 21, 2012 11:29:06 AM
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Location: SWMing now in the 936
Hinkbert wrote:
Like Nader said it's up to you, but I don't think any restrictions would be necessary. Tempo control can be annoying to play against, but it has enough counters. As for the huge thing, that could be fun, although I think the Vong have the advantage there since any other squad since the Yammosk is an auto-include and any other squad would need to spend at least 22 points on a huge even if they didn't plan to utilize it. Still it could mean some creative squads, but we would definitely need to have at least have access to the standard map list then.


Agreed the Purple with that particular restriction definitely would have an advantage. Wink Bomb Bomb Bomb
DARPH NADER
Posted: Sunday, October 21, 2012 11:34:00 AM
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Hinkbert wrote:
I'll even try to make it not Republic Wink


Your kidding right!? LOL
Hinkbert
Posted: Sunday, October 21, 2012 12:42:06 PM
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Location: E-town PA
DARPH NADER wrote:
Hinkbert wrote:
I'll even try to make it not Republic Wink


Your kidding right!? LOL


Geez! Took you long enough to notice.

And yes, I will make a concerted effort to run something else.............and then end up bringing GOWK/Mace with 100 more points.

At least I'm consistent.
pastorbudwine@mac.com
Posted: Sunday, October 21, 2012 12:54:16 PM
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I agree vong would have an edge if we required a huge, I just don't want to see 37 mouse droids is all.
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