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V-set 11 What SA/FP do you want to see? Options
General_Grievous
Posted: Saturday, May 30, 2015 6:34:22 AM
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A great Poggle Drone/Klat assassin counter would be nice for the sith/Imperials, my idea is:

Dark Jedi Anarchist
Melee Attack (Can attack only adjacent enemies)
Anarchist (Not subject to commander effects. Suppresses enemy and allied commander effects within 6 squares.)
Mobile Attack (Can move both before and after attacking)
Affinity (May be in an Imperial squad)
Force Powers
Force 2. Force Renewal 1; Master of The Force 2
Burst Lightning (Force 1, usable only on this character's turn: range 6; 10 damage)
Trigger Explosives (Force 1: Usable on this character's turn; choose a non-unique character in line of sight with 30 Hit Points or less remaining and with a special ability whose name contains Self-destruct, that character is immediately defeated.)

As well as what someone else posted on a different thread, a Jedi with rolling attacks/distraction. Preferably fring or at least an OR, Republic, and NR piece.

Some healing squad boosts for the light side factions. (Rapport for Bacta Tank)

General_Grievous
Posted: Thursday, June 4, 2015 12:22:45 PM
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How about some more video game characters?

Still missing Trask Aldo who can hand out heroic stand to the original OR troopers

And still missing two party members from KOTOR 2:

GOTO a cloaked Droid with mines/proxy mines would be sweet!

Hanhaar, a Wookie berserker type piece

Remake of Zalbaar and/or Mission to make them competitive, shields/mines?

Rianna Saren/Zeeo could be a fun combo similar to the current one.

Battlefront troopers/heroes
Imperial non-uniques from force unleashed and Rebels: Recon missions

Kyle Katarn BHC/Epic piece


Just finished reading Darth Maul: Lockdown and think it would be cool to see:

Darth Maul, Cog Hive Seven Inmate
Acrobatic
Parry
Cloaked
Prisoner

Warden Sadiki Blirr
Reinforcements 30
CE - characters brought into your squad via reinforcements gain Melee Attack and Prisoner
Allied Prisoners gain Self Destruct 10

Syrox
Absorb Life Energy
Regeneration 20
Special Ability similar to force pull on a group of characters
Doctrine of fear

Bone King Prisoner
Bloodthirsty
Gang

Gravity Massive Prisoner
Door Gimmick
Gang

Cog Hive Seven Guard
Shock Staff
Detonator (triggers Self destruct on allied prisoner characters)

Iram Radique
Weapon Supplies
Claw Bird Swarm

Komari Vosa, Leader of the Bando Gora
Jarkai
Soresu
Rage
Leaping assault

Bando Gora Cultist
Self Destruct Sequence
Shock Staff
Back Lash
TheHutts
Posted: Thursday, June 4, 2015 1:52:08 PM
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Joined: 6/23/2010
Posts: 3,561
Location: The Hutt, New Zealand
General_Grievous wrote:
How about some more video game characters?

Still missing Trask Aldo who can hand out heroic stand to the original OR troopers

And still missing two party members from KOTOR 2:

GOTO a cloaked Droid with mines/proxy mines would be sweet!

Hanhaar, a Wookie berserker type piece

Remake of Zalbaar and/or Mission to make them competitive, shields/mines?


I've just been playing KOTOR and KOTOR 2 for the first time ever. Those all sound good, and I'd also like to see that nasty Sith Governor on Taris. http://starwars.wikia.com/wiki/Sith_Governor - can be a non-unique which is always good.
BFMV123
Posted: Thursday, June 4, 2015 1:55:29 PM
Rank: Republic Commando
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Joined: 6/10/2013
Posts: 16
I would really like to see a new Zayne Carrick guys i have a custom that would be great
General_Grievous
Posted: Sunday, June 7, 2015 12:16:55 PM
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Joined: 1/8/2010
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TheHutts wrote:
General_Grievous wrote:
How about some more video game characters?

Still missing Trask Aldo who can hand out heroic stand to the original OR troopers

And still missing two party members from KOTOR 2:

GOTO a cloaked Droid with mines/proxy mines would be sweet!

Hanhaar, a Wookie berserker type piece

Remake of Zalbaar and/or Mission to make them competitive, shields/mines?


I've just been playing KOTOR and KOTOR 2 for the first time ever. Those all sound good, and I'd also like to see that nasty Sith Governor on Taris. http://starwars.wikia.com/wiki/Sith_Governor - can be a non-unique which is always good.


Seconded your suggestion! He would also be sweet! There are lots of cool non-unique that have yet to be made:
Hidden Beks and Black Vulkers with their leaders
Sith Grenadier
Sith Sniper
Dark Jedi
The sub-classes of Jedi/Sith
Generic Scoundrel/Soldier/Scout
Creatures
Wookies
Selkath (Kolto area healing?)
Rakkatan survivors
More Sith Droids
Sith Instructor (hands out charging assault to allies)

And also some uniques:

Bendak Starkiller (plasma grenades 40, vibroblade and CQC fighting)
Genoharden unique (one of the 4)
Jedi Masters from Dantooine
Scoundrel/Soldier/Scout version of Revan as a servant of the Republic
Unique Wookies
Davik
Force spirits on Korriban


And that's just off the top of my head, and without touching on TOR. Some much rich material to use.
General_Grievous
Posted: Thursday, June 25, 2015 6:39:39 AM
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I think there is still a ton of bounty hunters to be made which would benefit from Cad Bane's and the other BH commanders:

Some I would really like to see:
Rako Hardeen (Obi-Wan Kenobi, Bounty Hunter)
Latts Razzi (Asajj's gang, girl with the crazy entangling green chains, would be a cool new SA)
C-21 Highsinger (droid from boba's gang, a stationary form of furious assault where he shoots every legal target)
Derrown (electric field stunning characters that attack him while adjacent unless they make a save)


Others:
Vianna D'Pow (Zeltron Bounty Hunter from clone wars adventures)
Cato Parasitti (helped steal the Holocron so: Master Slicer, Shapeshifter, Lightsaber)
Bulduga/Onca (Ithorian bounty hunters from the box, could be cool to get another war throat piece but with blasters/rifles)
Cassie Cryar (Lightsaber thief, have an ability to steal a Lightsaber from an enemy of equal or lesser cost, acrobatic)
Castas (worked with Asajj, explosives)
Chata Hyoki (Selkath Bounty hunter, assassin and Kolto pack)
Robonino (vibro staff, assassin, master slicer, override, pirate)
El-Les (bounty hunter clone instructor, boost for rookies/clones)
Jakoli (from the box episode, Rodian BH Obsessed with killing)

And lastly: Jango Fett, Mandalore (or at least a clone instructor)
CorellianComedian
Posted: Thursday, June 25, 2015 7:40:07 AM
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Um... Kao Cen Darach? I just saw the TOR cinematics recently. That guy's awesome. We need Jace Malcolm and Nico Okarr, too.
SignerJ
Posted: Friday, June 26, 2015 8:09:49 AM
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Posts: 746
How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea.
BFMV123
Posted: Friday, June 26, 2015 10:05:23 AM
Rank: Republic Commando
Groups: Member

Joined: 6/10/2013
Posts: 16
Heres a nice force Power i stumbled upon

Lightsaber Protection (Force 1: When this character or an adjacent ally are hit by a nonmelee attack, The character takes no damage if this character successfully makes a save 11.)
poppins88
Posted: Sunday, July 5, 2015 4:13:16 PM
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Joined: 9/15/2012
Posts: 74
Since Poggle is now gone, what about something that helps non-Unique Melee Seps in general in a different sort of way? I'd love to have a reason to play the Quarren Isolationist, Geonosian Picador on Orray, or Dark Side Acolyte.

Especially the Acolyte. ThumbsUp

Also, I really like SignerJ's suggestion above. OR and Sith in particular could really use it, IMHO.
Sthlrd2
Posted: Sunday, July 5, 2015 8:02:45 PM
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SignerJ wrote:
How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea.


Are you sure there is nothing? Might want to look at the Green Jedi who has an ability called
Difficult Target (+2 Defense against nonadjacent enemies).BigGrin
SignerJ
Posted: Friday, July 10, 2015 7:55:57 AM
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Posts: 746
Sthlrd2 wrote:
SignerJ wrote:
How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea.


Are you sure there is nothing? Might want to look at the Green Jedi who has an ability called
Difficult Target (+2 Defense against nonadjacent enemies).BigGrin


Stand corrected. Smile


I'd also like a way to play an all-Fringe squad without having to rely on Karrde.
Naarkon
Posted: Wednesday, July 15, 2015 3:22:46 PM
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Location: Wisconsin
A commander specifically for the Senate commandos. They already have double and can get CQF and twin. All they need is stealth or evade or GMA.
General_Grievous
Posted: Wednesday, July 15, 2015 10:53:20 PM
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SignerJ wrote:
Sthlrd2 wrote:
SignerJ wrote:
How about something like Deflection Expert (+4 Defense against nonadjacent enemies)? After all, most anti-melee things, like Lightsaber Block and Parry, have anti-ranged equivalents, like Lightsaber Deflect and Evade, but there is nothing of the sort for Lightsaber Duelist or Melee Duelist. Just an idea.


Are you sure there is nothing? Might want to look at the Green Jedi who has an ability called
Difficult Target (+2 Defense against nonadjacent enemies).BigGrin


Stand corrected. Smile


I'd also like a way to play an all-Fringe squad without having to rely on Karrde.



I think the Hutts and Black sun are good options as well as the Killik/chiss/Hapan races could be a good alternative if developed more
General_Grievous
Posted: Wednesday, July 22, 2015 5:29:07 AM
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poppins88 wrote:
Since Poggle is now gone, what about something that helps non-Unique Melee Seps in general in a different sort of way? I'd love to have a reason to play the Quarren Isolationist, Geonosian Picador on Orray, or Dark Side Acolyte.

Especially the Acolyte. ThumbsUp

Also, I really like SignerJ's suggestion above. OR and Sith in particular could really use it, IMHO.


They also could just bring Poggle back and say his rapport cannot reduce a character's cost below 3 points, or hand out low caste to drones, ok fine I just miss Poggle, poor guy
jak
Posted: Wednesday, July 22, 2015 5:44:24 AM
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I just want Ewoks,and lots of 'emWub
General_Grievous
Posted: Wednesday, July 22, 2015 8:10:53 AM
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jak wrote:
I just want Ewoks,and lots of 'emWub



Hahaha how about Zann Consortium Ewok Handler?
Darth_Reignir
Posted: Friday, July 31, 2015 1:02:45 PM
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Pieces I'd Like to see:

(Imperial) Roan Fel, Imperial Knight
(Imperial) Antares Draco, Hand of the Emperor
(Imperial) Ganner Krieg (Imperial Knight)
(Imperial) Marisiah Fel, (Imperial Knight)
(Republic) Flash Speeder
(Republic) Ki-Adi Mundi
(Republic) A'Sharad Hett
(Republic) General Imma Gun-di
(Separatist) Count Dooku (reasonably costed Melee piece)
(Separatist) Updated Battle Droid
(Separarist) Jango Fett
(Rebel) New Luke and Obi in Landspeeder
(Rebel) New Rebel-exclusive Starkiller
(NR) Kol Skywalker
(NR) Piece with Affinity for Imperial Knights
(Sith) New, aggressively costed Darth Krayt
(Sith) Darth Tenebrous
(Fringe) New Bulk Loader Droid
Deaths_Baine
Posted: Friday, July 31, 2015 1:18:51 PM
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a straight counter to act control that is actually playable.
SignerJ
Posted: Friday, July 31, 2015 2:15:12 PM
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Deaths_Baine wrote:
a straight counter to act control that is actually playable.


I like TINT's idea about an anti-activation control CE. I put something like it on my Admiral Varko piece: http://www.bloomilk.com/Custom/23624/admiral-varko

Speaking of which, I'd like to see a Sith Reinforcements piece and a cheap Sith door control piece, to help further with faction-purity. Something corresponding to what Quorreal and the Zonama Sekot Scouts are for the Vong, or like my Admiral Varko and Korriban Archaeologist.
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