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Will find you, crush you, grind you into little pieces, then blast you into oblivion. |
| # | * | Name | Rarity | Cost | HitPoints | Defense | Atk | Dmg | Special Abilities | Force Powers | CE | Rating |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CW 1 |
|
Darth Sidious Hologram | VR | 11 | 20 | 20 | -- | -- | Unique |
|
8.76 (196) | |
| CW 2 |
|
Ahsoka Tano | VR | 20 | 60 | 20 | 7 | 20 | Unique, Melee Attack, Double Attack, Flurry Attack, Impulsive Sweep, Synergy (+4 Atk, Anakin) | Force 3, Lightsaber Deflect | 7.22 (91) | |
| CW 3 |
|
Anakin Skywalker, Champion of Nelvaan | R | 49 | 120 | 19 | 12 | 20 | Unique, Melee Attack, Djem So Style, Twin Attack | Force 2, Force Renewal 1, Force Grip 1, Lightsaber Block | 7.83 (127) | |
| CW 4 |
|
Anakin Skywalker on STAP | VR | 35 | 80 | 17 | 7 | 20 | Unique, Pilot, Flight, Strafe Attack (Twin), Twin Attack | Force 4, Lightsaber Deflect | 7.20 (107) | |
| CW 5 |
|
ARC Trooper Sniper | UC | 16 | 30 | 17 | 10 | 20 | Order 66, Accurate Shot, Deadeye, Sniper | 7.83 (86) | ||
| CW 6 |
|
Barriss Offee, Jedi Knight | R | 30 | 80 | 19 | 9 | 20 | Unique, Melee Attack, Double Attack, Synergy (+4 Atk, +4 Def, Luminara Unduli) | Force 2, Force Renewal 1, Force Heal 20, Lightsaber Deflect | 7.28 (88) | |
| CW 7 |
|
Captain Rex | VR | 33 | 70 | 16 | 12 | 20 | Unique, Order 66, Double Attack, Greater Mobile Attack, Penetration 10, Twin Attack |
|
8.87 (238) | |
| CW 8 |
|
Clone Trooper on Gelagrub | R | 24 | 80 | 16 | 10 | 30 | Order 66 | 7.18 (71) | ||
| CW 9 |
|
Commander Gree | R | 20 | 60 | 14 | 11 | 30 | Unique, Order 66 |
|
8.13 (92) | |
| CW 10 |
|
Elite Clone Trooper Commander | UC | 15 | 30 | 18 | 10 | 10 | Order 66 |
|
7.33 (73) | |
| CW 11 |
|
Elite Clone Trooper Grenadier | C | 13 | 20 | 14 | 8 | 20 | Order 66, EMP Grenades, Grenades 10 | 5.85 (59) | ||
| CW 12 |
|
Galactic Marine | UC | 13 | 20 | 14 | 8 | 20 | Order 66, Elite Clone Trooper, Squad Assault | 7.14 (95) | ||
| CW 13 |
|
General Aayla Secura | R | 50 | 100 | 22 | 12 | 20 | Unique, Melee Attack, Double Attack, Cunning Attack, Twi'lek | Force 4, Force Cloak, Lightsaber Deflect |
|
8.02 (123) |
| CW 14 |
|
Heavy Clone Trooper | C | 13 | 20 | 14 | 9 | 30 | Order 66, Heavy Weapon | 4.60 (81) | ||
| CW 15 |
|
Mon Calamari Knight | UC | 14 | 40 | 20 | 6 | 20 | Melee Attack | 5.62 (58) | ||
| CW 16 |
|
Odd Ball | R | 17 | 40 | 14 | 10 | 10 | Unique, Order 66, Pilot, Grenades 20, Penetration 20 |
|
5.99 (74) | |
| CW 17 |
|
Padme Amidala, Senator | VR | 23 | 70 | 17 | 9 | 10 | Unique, Mobile Attack, Twin Attack |
|
7.89 (98) | |
| CW 18 |
|
Star Corps Trooper | UC | 15 | 30 | 15 | 9 | 20 | Order 66, Advantageous Cover, Quick Reactions, Squad Firepower, Stable Footing | 8.19 (103) | ||
| CW 19 |
|
Wookiee Scoundrel | C | 11 | 30 | 14 | 6 | 20 | Cunning Attack, Stealth | 7.33 (79) | ||
| CW 20 |
|
Yoda on Kybuck | VR | 51 | 160 | 20 | 14 | 20 | Unique, Speed 10, Melee Attack, Double Attack, Galloping Attack | Force 5, Lightsaber Block, Master Speed | 8.49 (164) | |
| CW 21 |
|
Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | ||
| CW 22 |
|
Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | ||
| CW 23 |
|
Battle Droid Sniper | UC | 10 | 10 | 9 | 5 | 20 | Droid, Accurate Shot, Heavy Weapon, Sniper | 5.60 (67) | ||
| CW 24 |
|
Chameleon Droid | R | 26 | 60 | 16 | 6 | 20 | Droid, Wall Climber, Invisibility, Mines 20 | 8.40 (125) | ||
| CW 25 |
|
Durge, Jedi Hunter | VR | 51 | 110 | 19 | 9 | 20 | Unique, Triple Attack, Bounty Hunter +4, Jedi Hunter, Lightsaber Resistance, Regeneration 20, Resilient | 8.60 (187) | ||
| CW 26 |
|
General Grievous, Droid Army Commander | VR | 57 | 100 | 19 | 8 | 20 | Unique, Cyborg, Melee Attack, Triple Attack, Jedi Hunter, Blaster 20 |
|
9.13 (347) | |
| CW 27 |
|
Heavy Super Battle Droid | C | 14 | 30 | 14 | 3 | 30 | Droid, Synchronized Fire (Droids) | 6.63 (72) | ||
| CW 28 |
|
IG-100 MagnaGuard | UC | 16 | 60 | 18 | 8 | 20 | Droid, Melee Attack, Lightsaber Resistance, Electrostaff +10 | 7.23 (103) | ||
| CW 29 |
|
Neimoidian Warrior | C | 16 | 40 | 15 | 9 | 20 | Accurate Shot | 6.73 (59) | ||
| CW 30 |
|
Quarren Isolationist | UC | 9 | 30 | 14 | 6 | 20 | Melee Attack, Melee Reach 2 | 4.26 (54) | ||
| CW 31 |
|
Rocket Battle Droid | UC | 6 | 10 | 12 | 2 | 10 | Droid, Flight | 5.97 (78) | ||
| CW 32 |
|
Super Battle Droid | C | 10 | 20 | 12 | 2 | 20 | Droid, Charging Fire, Synchronized Fire (Droids) | -- | ||
| CW 33 |
|
Techno Union Warrior | C | 13 | 10 | 16 | 6 | 20 | Flux Density +10, Synchronized Fire (Droids) | 5.75 (56) | ||
| CW 34 |
|
Aqualish Warrior | C | 12 | 40 | 15 | 6 | 20 | Melee Attack, Melee Reach 2, Bloodthirsty | 5.48 (50) | ||
| CW 35 |
|
Gha Nachkt | R | 12 | 30 | 13 | 3 | 10 | Unique, Trandoshan, Rapport (Non-Unique Droids -1), Regeneration 10, Repair 10 | 7.64 (97) | ||
| CW 36 |
|
Human Soldier of Fortune | C | 14 | 40 | 17 | 8 | 20 | Deadeye, Mercenary | 6.81 (58) | ||
| CW 37 |
|
IG-86 Assassin Droid | UC | 17 | 60 | 18 | 9 | 20 | Droid, Opportunist | 8.47 (104) | ||
| CW 38 |
|
Nelvaanian Warrior | UC | 9 | 20 | 18 | 5 | 10 | Melee Attack, Melee Reach 2, Mighty Swing | 5.35 (55) | ||
| CW 39 |
|
Trandoshan Scavenger | UC | 11 | 30 | 16 | 7 | 20 | Melee Attack, Mighty Swing, Regeneration 10 | 4.56 (52) | ||
| CW 40 |
|
Utapaun Warrior | C | 14 | 50 | 20 | 7 | 10 | Melee Attack, Mighty Swing | 6.18 (66) |
| Name | Text | Chars | Set |
|---|---|---|---|
| Accurate Shot | Can attack an enemy with cover even if it's not the nearest enemy | 3 | RS |
| Advantageous Cover | +8 Defense from cover instead of +4 | 1 | RS |
| Blaster 20 | Replaces attacks: sight; +12 Attack for 20 Damage | 1 | CW |
| Bloodthirsty | +10 Damage on melee attacks against enemies at half Hit Points or less | 1 | CW |
| Bounty Hunter +4 | +4 Attack against Unique enemies | 1 | RS |
| Charging Fire | Replaces turn: Can move up to double speed, then attack | 1 | CS |
| Cunning Attack | +4 Attack and +10 Damage against an enemy who has not activated this round | 2 | RS |
| Cyborg | Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects | 1 | CS |
| Deadeye | On this character's turn, if it doesn't move, it gets +10 Damage | 2 | CS |
| Djem So Style | Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker. | 1 | KotOR |
| Double Attack | On its turn, this character can make 1 extra attack instead of moving | 5 | RS |
| Droid | Immune to critical hits; not subject to commander effects | 9 | RS |
| Electrostaff +10 | +10 Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11. | 1 | CW |
| Elite Clone Trooper | Counts as a character named Elite Clone Trooper | 1 | CW |
| EMP Grenades | A nonliving character that is subject to this character's Grenades ability is considered activated this round; save 11. Huge and larger characters ignore this effect. | 1 | CW |
| Flight | Ignores difficult terrain, enemy characters, low objects, and pits when moving | 2 | RS |
| Flurry Attack | Whenever this character scores a critical hit, it can make 1 immediate extra attack | 1 | CS |
| Flux Density +10 | +10 Damage if one or more Droid characters combine fire with this character | 1 | CW |
| Galloping Attack | As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | CS |
| Greater Mobile Attack | Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. | 1 | LotF |
| Grenades 10 | Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11 | 1 | RS |
| Grenades 20 | Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11 | 1 | UH |
| Heavy Weapon | Can't attack and move in the same turn | 2 | RS |
| Impulsive Sweep | If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once | 1 | CS |
| Invisibility | Cannot be targeted by nonadjacent enemies | 1 | CW |
| Jedi Hunter | +4 Attack and +10 Damage against enemies with Force ratings | 2 | CS |
| Lightsaber Resistance | +2 Defense when attacked by an adjacent enemy with a Force rating | 2 | RotS |
| Melee Attack | Can attack only adjacent enemies | 13 | RS |
| Melee Reach 2 | When attacking, this character treats enemies up to 2 squares away as adjacent | 3 | UH |
| Mercenary | This character can move only if it cannot make an attack from its starting space | 1 | CS |
| Mighty Swing | On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies | 3 | RS |
| Mines 20 | An enemy that moves adjacent to this character takes 20 damage; save 11 | 1 | CW |
| Mobile Attack | Can move both before and after attacking | 1 | RS |
| Opportunist | +4 Attack and +10 Damage against an enemy who has activated this round | 1 | UH |
| Order 66 | 10 | CS | |
| Penetration 10 | Enemies' Damage Reduction is reduced by 10 against this character's attacks | 1 | BH |
| Penetration 20 | Enemies' Damage Reduction is reduced by 20 against this character's attacks | 1 | BH |
| Pilot | 2 | AE | |
| Quick Reactions | +6 Attack when making attacks of opportunity | 1 | CS |
| Rapport | Non-Unique Droids cost 1 less when in a squad with this character | 1 | CW |
| Regeneration 10 | If this character doesn't move on its turn, remove 10 damage from it at the end of that turn | 2 | CS |
| Regeneration 20 | If this character doesn't move on its turn, remove 20 damage from it at the end of that turn | 1 | CW |
| Repair 10 | Replaces attacks: touch; remove 10 damage from 1 Droid character | 1 | RS |
| Resilient | Immune to critical hits | 1 | CW |
| Sniper | Other characters do not provide cover against this character's attack | 2 | CS |
| Speed 10 | Can move up to 10 squares and attack, or 20 squares without attacking | 1 | BH |
| Squad Assault | +4 Attack while 3 allies with the same name as this character are within 6 squares | 1 | KotOR |
| Squad Firepower | +10 Damage while 3 allies with the same name as this character are within 6 squares | 1 | CW |
| Stable Footing | Not slowed by difficult terrain or low objects | 1 | LotF |
| Stealth | If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets | 1 | RS |
| Strafe Attack | As this character moves, it can attack each enemy whose space it enters; this character can use Twin Attack when making a Strafe Attack, but it cannot make a Strafe Attack against any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | CW |
| Synchronized Fire | Droid characters who combine fire with this character grant +6 Attack instead of +4 | 3 | CS |
| Synergy | +4 Attack and +4 Defense while an allied character whose name contains Luminara Unduli is within 6 squares | 1 | CW |
| Synergy | +4 Attack while an allied character whose name contains Anakin is within 6 squares | 1 | CW |
| Trandoshan | 1 | CW | |
| Triple Attack | On its turn, this character can make 2 extra attacks instead of moving | 2 | RS |
| Twi'lek | 1 | OtOR | |
| Twin Attack | Whenever this character attacks, it makes 1 extra attack against the same target | 4 | BH |
| Unique | 14 | RS | |
| Wall Climber | This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall | 1 | UH |
| Name | Text | Chars | Set |
|---|---|---|---|
| Force 2 | 2 | RS | |
| Force 3 | 1 | RS | |
| Force 4 | 2 | RS | |
| Force 5 | 1 | RS | |
| Force Cloak | Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked | 1 | KotOR |
| Force Grip 1 | Force 1, replaces attacks: sight; 10 damage | 1 | RS |
| Force Heal 20 | Force 2, replaces attacks: touch; remove 20 damage from a living character | 1 | RS |
| Force Renewal 1 | This character gets 1 Force point each time it activates | 2 | RS |
| Lightsaber Block | Force 1: When hit by a melee attack, this character takes no damage with a save of 11 | 2 | CS |
| Lightsaber Deflect | Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 | 4 | CS |
| Master Speed | Force 1: This character can move 6 extra squares on its turn as part of its move | 1 | CS |