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Mandalorians and Bounty Hunters (v-18 sub)

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6 Characters
Showing 1 - 6 of 6 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
MnBH 4 Fringe Ketsu Onyo R 22 60 17 9 10 Unique, Mandalorian, Pilot, Double Attack, Flight, Black Sun, Bounty Hunter +4, Charging Fire +10, Evade, Recon, Stealth 7.80 (5)
MnBH 1 Rebel Mandalorians Sabine Wren, Rebel Freedom Fighter R 34 90 18 10 20 Unique, Ghost Crew, Mandalorian Protector, Double Attack, Flight, Affinity (Mandalorians), Camaraderie (n/c Fenn Rau > Double Attack), Coordinated Strike, Darksaber, Mandalorian Vambrace Has CE 9.00 (6)
MnBH 6 Mandalorians Imperial Gar Saxon R 40 100 19 11 20 Unique, Flight, Twin Attack, Accurate Shot, Affinity (Imperial), Beskar'gam, Mobile Attack, Rebel Hunter, Relay Orders, Rival (n/c Mandalorian Protector) Has CE 8.00 (3)
MnBH 2 Fringe Black Krrsantan R 41 120 17 10 30 Unique, Wookiee, Hutt Cartel, Melee Attack, Double Attack, Bounty Hunter +4, Never Upset A Wookiee, Parry, Rapport (-6, w/nc Jabba), Throw Object, Twin Blaster 10 8.40 (5)
MnBH 5 Mandalorians Dao Stryver R 41 80 18 12 20 Unique, Double Attack, Greater Mobile Attack, Flight, Beskar'gam, Electrified Net 16, Event Manipulator, Jedi Hatred +10, Missiles 20, Weapons Expert 8.40 (5)
MnBH 3 Fringe Bossk, Ultimate Predator R 52 110 20 10 20 Unique, Double Attack, Backlash, Bounty Hunter +4, Opportunist, Regeneration 20, Rend +20, Ruthless, Stun Mortar, Weapons Expert 9.00 (6)
Showing 1 - 6 of 6 Characters
44 Special Abilities
Showing 1 - 44 of 44 Special Abilities
Name Text Chars Set
Accurate Shot Can attack an enemy with cover even if it's not the nearest enemy 1 RS
Affinity May be in an Imperial squad 1 CotF
Affinity This character may be in a Mandalorian squad 1 DotF
Backlash This character can move and then make all of its attacks against 1 enemy who has already activated this round 1 RaR
Beskar'gam When this character takes damage, it reduces the damage dealt by 10 with a save of 11 2 DotF
Black Sun If a character whose name contains Xizor or Vigo is in the same squad, this character gains Grenades 10 1 BH
Bounty Hunter +4 +4 Attack against Unique enemies 3 RS
Camaraderie An ally whose name contains Fenn Rau gains Double Attack 1 THG
Charging Fire +10 Replaces turn: Can move up to double speed, then make an attack at +10 Damage 1 GH
Coordinated Strike At the end of this character's turn, if this character hit exactly one enemy with attacks this turn, an ally within 6 squares whose name contains Ezra Bridger may make an immediate attack against that enemy if he can 1 THG
Darksaber +20 Damage against adjacent enemies; this counts as a melee attack with a lightsaber 1 Ven
Double Attack On its turn, this character can make 1 extra attack instead of moving 5 RS
Electrified Net 16 Replaces attacks: range 6; 20 damage to target (+20 damage against Droids) and to each character adjacent to that target; save 16. Ignores Shield abilities. 1 THG
Evade When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 1 CS
Event Manipulator Replaces attacks: Switch the positions of an adjacent enemy and another character adjacent to it (including this character) 1 GF
Flight Ignores difficult terrain, enemy characters, low objects, and pits when moving 4 RS
Ghost Crew 1 REB
Greater Mobile Attack Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. 1 LotF
Hutt Cartel 1 LTA
Jedi Hatred +10 +10 Damage against enemies with Force ratings 1 SnV
Mandalorian 1 Ven
Mandalorian Protector Counts as a character named Mandalorian Protector 1 SnV
Mandalorian Vambrace When this character takes damage from an attack by an adjacent enemy, push the attacker back 2 squares; save 11 negates 1 THG
Melee Attack Can attack only adjacent enemies 1 RS
Missiles 20 Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11 1 UH
Mobile Attack Can move both before and after attacking 1 RS
Never Upset A Wookiee If this character has less than half Hit Points remaining, its attacks cannot be prevented or redirected 1 SHA
Opportunist +4 Attack and +10 Damage against an enemy who has activated this round 1 UH
Parry When hit by a melee attack, this character takes no damage with a save of 11 1 BH
Pilot 1 AE
Rebel Hunter +4 Attack and +10 Damage against Rebel enemies 1 REB
Recon Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy 1 RS
Regeneration 20 If this character doesn't move on its turn, remove 20 damage from it at the end of that turn 1 CW
Relay Orders Each allied commander can count distance from this character as well as from itself for the purpose of commander effects 1 IE
Rend +20 If both of its attacks hit the same adjacent enemy, this character's second attack gets +20 Damage 1 RotS
Ruthless Critical hits from this character cannot be prevented or redirected 1 SnV
Stealth If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets 1 RS
Stun Mortar Replaces attacks: sight; living target and each living character adjacent to that target are considered activated this round; save 11 negates. Huge and larger characters ignore this special ability. 1 DT
Throw Object Replaces attacks, usable only if this character is on or adjacent to low objects: range 6; make 1 attack at +13 Attack and 40 Damage. This counts as a nonmelee attack. Twin Attack cannot be used with Throw Object. 1 THG
Twin Attack Whenever this character attacks, it makes 1 extra attack against the same target 1 BH
Twin Blaster 10 Replaces attacks: sight; make 2 attacks against 1 target at +8 Attack and 10 Damage. These count as nonmelee attacks. 1 DotF
Unique 6 RS
Weapons Expert Once per turn on its turn, this character can use a special ability that replaces attacks without replacing attacks 2 THG
Wookiee 1 RS
Showing 1 - 44 of 44 Special Abilities
0 Force Powers


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