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Champions of the Force

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60 Characters
Showing 1 - 60 of 60 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
CotF 1 Old Republic Bastila Shan VR 46 110 19 13 20 Unique, Melee Attack, Triple Attack Force 4, Battle Meditation, Force Valor, Lightsaber Deflect, Lightsaber Sweep 7.19 (118)
CotF 2 Old Republic Jedi Consular UC 16 60 18 9 20 Melee Attack Force 3, Force Alter, Force Stun 7.04 (77)
CotF 3 Old Republic Jedi Guardian UC 23 80 18 12 20 Melee Attack, Double Attack Force 2, Lightsaber Sweep 6.53 (64)
CotF 4 Old Republic Jedi Sentinel UC 17 70 18 8 10 Lightsaber, Repair 10, Satchel Charge, Stealth Force 2 7.48 (81)
CotF 5 Old Republic Old Republic Commander UC 18 40 14 10 10 Has CE 5.23 (62)
CotF 6 Old Republic Old Republic Soldier C 8 10 13 6 20 5.10 (61)
CotF 7 Sith Dark Jedi UC 16 60 17 7 10 Lightsaber Force 2 5.30 (69)
CotF 8 Sith Dark Jedi Master UC 29 90 17 10 20 Double Attack, Melee Attack Force 3, Master Speed, Sith Lightning 30 7.29 (87)
CotF 9 Sith Dark Side Enforcer UC 26 80 16 9 20 Double Attack, Melee Attack Force 1 2.92 (78)
CotF 10 Sith Darth Bane VR 82 200 20 16 30 Unique, Jedi Hunter, Melee Attack, Double Attack Force 2, Force Renewal 1, Lightsaber Assault, Lightsaber Sweep, Lightsaber Throw, Master of the Force 2, Sith Rage, Sith Sorcery 8.72 (277)
CotF 11 Sith Darth Malak VR 52 120 20 15 20 Unique, Melee Attack, Double Attack, Lightsaber Duelist Force 4, Force Stun, Lightsaber Throw, Sith Rage Has CE 5.70 (93)
CotF 12 Sith Darth Nihilus VR 44 100 19 12 20 Unique, Melee Attack, Double Attack Force 5, Drain Life 1, Sith Hatred, Sith Hunger 7.69 (138)
CotF 13 Sith Exar Kun VR 84 180 23 19 20 Unique, Melee Attack, Triple Attack Force 3, Force Renewal 1, Dark Force Spirit 1, Lightsaber Assault, Sith Rage, Sith Sorcery, Transfer Essence Has CE 8.70 (242)
CotF 14 Sith Massassi Sith Mutant UC 15 60 15 11 20 Savage, Melee Attack, Mighty Swing 6.22 (78)
CotF 15 Sith Sith Assault Droid UC 36 60 17 9 20 Droid, Double Attack, Flamethrower 20, Shields 2 7.13 (85)
CotF 16 Sith Sith Trooper C 8 10 14 5 20 5.72 (76)
CotF 17 Sith Sith Trooper C 8 10 14 5 20 --
CotF 18 Sith Sith Trooper Commander UC 19 50 14 9 20 Has CE 5.19 (64)
CotF 19 Sith Ulic Qel-Droma VR 61 160 23 16 20 Unique, Melee Attack, Double Attack Force 4, Lightsaber Block, Master Speed, Sith Rage Has CE 8.33 (130)
CotF 20 Republic Barriss Offee R 17 60 18 8 20 Unique, Melee Attack, Rapport (-1 with Luminara Unduli), Synergy (+4 Atk, Luminara Unduli) Force 2, Force Heal 20 5.75 (63)
CotF 21 Republic Clone Commander Bacara R 23 40 14 10 20 Unique, Order 66, Cunning Attack, Stealth Has CE 8.03 (110)
CotF 22 Republic Clone Commander Cody R 20 40 14 10 20 Unique, Order 66, Accurate Shot, Rapport (Clone Troopers -1), Sniper, Wall Climber Has CE 7.05 (73)
CotF 23 Republic Clone Commander Gree R 18 40 13 10 20 Unique, Order 66, Mobile Attack, Rapport (Non-Unique Wookiees -1), Speed 8 Has CE 7.83 (82)
CotF 24 Republic Depa Billaba R 29 90 19 13 20 Unique, Double Attack, Melee Attack, Vaapad-Style Fighting Force 3, Force Sense, Lightsaber Deflect 7.79 (75)
CotF 25 Republic Even Piell R 29 90 19 14 20 Unique, Double Attack, Melee Attack, Mettle Force 4, Lightsaber Block, Lightsaber Sweep 7.15 (65)
CotF 26 Republic General Windu R 72 150 22 16 20 Unique, Melee Attack, Triple Attack, Vaapad-Style Fighting Force 5, Force Absorb, Lightsaber Riposte, Lightsaber Sweep, Master Speed, Shatterpoint Has CE 8.18 (131)
CotF 27 Republic Jedi Padawan UC 13 50 16 6 20 Melee Attack Force 2 5.24 (55)
CotF 28 Republic Jedi Weapon Master UC 26 90 19 12 20 Lightsaber Duelist, Melee Attack, Double Attack Force 3, Lightsaber Assault, Lightsaber Block, Lightsaber Deflect, Lightsaber Riposte, Lightsaber Sweep 8.67 (225)
CotF 29 Republic Kashyyyk Trooper C 9 10 13 6 10 Order 66, Double Attack, Mobile Attack 6.25 (61)
CotF 30 Republic Imperial Mas Amedda R 8 30 14 3 10 Unique, Affinity (Imperial), Booming Voice, Cunning Attack, Melee Attack 9.27 (376)
CotF 31 Republic Queen Amidala R 16 70 17 9 10 Unique, Double Attack, Mobile Attack, Rapport (Non-Unique Republic followers -1) Has CE 8.21 (96)
CotF 32 Republic Qui-Gon Jinn, Jedi Master R 35 110 20 14 20 Unique, Melee Attack, Double Attack Force 5, Anticipation, Force Spirit 6, Lightsaber Sweep, Master Speed 8.20 (100)
CotF 33 Republic Republic Commando - Boss UC 19 30 17 9 20 Order 66, Mobile Attack, Stealth Has CE 7.49 (79)
CotF 34 Republic Republic Commando - Fixer C 16 30 17 9 20 Order 66, Door Gimmick, Stealth 6.86 (63)
CotF 35 Republic Republic Commando - Scorch C 16 30 17 9 20 Order 66, Grenades 10, Satchel Charge, Stealth 7.44 (77)
CotF 36 Republic Republic Commando - Sev C 16 30 17 9 20 Order 66, Accurate Shot, Deadeye, Stealth 8.03 (132)
CotF 37 Republic Saleucami Trooper C 12 10 13 7 30 Order 66, Heavy Weapon 3.63 (57)
CotF 38 Republic Utapau Trooper C 10 10 13 6 20 Order 66, Sniper, Wall Climber 5.92 (62)
CotF 39 Separatists Crab Droid UC 23 80 18 8 20 Droid, Momentum 7.93 (87)
CotF 40 Separatists Darth Maul, Champion of the Sith R 53 150 20 13 20 Unique, Deadly Attack, Melee Attack, Quadruple Attack Force 3, Force Leap, Lightsaber Assault, Lightsaber Deflect, Sith Rage 8.39 (149)
CotF 41 Separatists Darth Sidious, Dark Lord of the Sith R 61 130 19 14 20 Unique, Melee Attack, Triple Attack Force 2, Force Lightning 2, Force Renewal 1, Lightsaber Sweep Has CE 7.14 (90)
CotF 42 Separatists Octuptarra Droid R 31 40 16 7 20 Droid, Speed 8, Triple Attack 5.78 (65)
CotF 43 Rebel Hoth Trooper with Atgar Cannon R 15 80 8 3 30 Fragile 40, Heavy Weapon, Machinery, Speed 2, Splash 10 3.37 (78)
CotF 44 Rebel Luke Skywalker, Young Jedi VR 21 80 18 9 20 Unique, Melee Attack, Double Attack Force 3, Force Alter, Jedi Mind Trick, Lightsaber Deflect 5.61 (66)
CotF 45 Rebel Yoda of Dagobah VR 36 120 20 0 0 Unique, Light Tutor (Rebel) Force 2, Force Renewal 2, Force Alter, Force Defense, Force Spirit 6, Force Stun, Master of the Force 3 Has CE 8.35 (128)
CotF 46 Imperial Coruscant Guard C 15 60 17 8 10 Dark Armor, Double Attack, Melee Attack, Rapport (-1 with Vader) 6.73 (66)
CotF 47 Imperial Dark Trooper Phase I C 12 30 16 10 20 Droid, Melee Attack 4.36 (56)
CotF 48 Imperial Dark Trooper Phase II UC 20 50 16 7 30 Droid, Flight 6.67 (57)
CotF 49 Imperial Darth Vader, Champion of the Sith VR 50 140 22 15 20 Unique, Melee Attack, Double Attack Force 4, Force Grip 1, Lightsaber Block, Lightsaber Deflect Has CE 7.09 (81)
CotF 50 Imperial Sandtrooper C 8 10 16 4 20 6.35 (74)
CotF 51 Imperial Snowtrooper with E-Web Blaster R 18 60 11 4 30 Double Attack, Heavy Weapon, Speed 2 4.95 (61)
CotF 52 New Republic Corran Horn R 39 120 20 13 20 Unique, Double Attack, Melee Attack, Melee Reach 2, Green Jedi Force 3, Absorb Energy, Jedi Mind Trick (1) 7.72 (109)
CotF 53 New Republic Jacen Solo VR 25 60 18 12 20 Unique, Affinity (Leia), Melee Attack, Double Attack, Force Ascetic, Force Empathic 10, Protective +20, Synergy (+4 Atk, Jaina Solo) Force 4, Unleash the Force 60 7.13 (98)
CotF 54 New Republic Jaina Solo VR 25 70 19 10 20 Unique, Affinity (Han Solo), Cunning Attack, Melee Attack, Double Attack, Synergy (+4 Atk, Jacen Solo) Force 3, Lightsaber Deflect 7.85 (104)
CotF 55 Fringe Arcona Smuggler C 7 10 13 2 10 Cunning Attack 2.00 (77)
CotF 56 Fringe Gundark UC 22 90 18 12 10 Savage, Melee Attack, Quadruple Attack 6.88 (56)
CotF 57 Fringe HK-47 VR 32 60 18 10 30 Unique, Droid, Cunning Attack, Flamethrower 20 7.25 (87)
CotF 58 Fringe R5 Astromech Droid C 8 20 16 0 0 Droid, Repair 10 5.71 (58)
CotF 59 Fringe Ugnaught Demolitionist C 3 10 12 0 10 Melee Attack, Satchel Charge 8.81 (299)
CotF 60 Fringe Varactyl Wrangler C 6 10 12 3 10 Empathy, Grenades 10, Melee Attack 6.75 (60)
Showing 1 - 60 of 60 Characters
56 Special Abilities (22 New)
Showing 1 - 56 of 56 Special Abilities
Name Text Chars Set
Accurate Shot Can attack an enemy with cover even if it's not the nearest enemy 2 RS
Affinity A character whose name contains Han Solo may be in your squad regardless of faction 1 CotF
Affinity A character whose name contains Leia may be in your squad regardless of faction 1 CotF
Affinity May be in an Imperial squad 1 CotF
Booming Voice Allies' commander effects normally limited to 6 squares have unlimited range 1 CotF
Cunning Attack +4 Attack and +10 Damage against an enemy who has not activated this round 5 RS
Dark Armor Whenever this character takes damage, it reduces the damage dealt by 10 with a save of 11. Attacks with lightsabers ignore this special ability. 1 UH
Deadeye On this character's turn, if it doesn't move, it gets +10 Damage 1 CS
Deadly Attack Scores a critical hit on an attack roll of natural 19 or 20 1 CS
Door Gimmick At the end of its turn, this character can designate 1 door that it can see as open; it remains open until the end of this character's next turn, or until it is defeated 1 RotS
Double Attack On its turn, this character can make 1 extra attack instead of moving 21 RS
Droid Immune to critical hits; not subject to commander effects 7 RS
Empathy Allies with Savage within 6 squares lose Savage 1 UH
Flamethrower 20 Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target 2 CotF
Flight Ignores difficult terrain, enemy characters, low objects, and pits when moving 1 RS
Force Ascetic Cannot spend Force points to reroll or move faster 1 CotF
Force Empathic 10 Takes 10 damage whenever an ally with a Force rating is defeated 1 CotF
Fragile 40 This character can't attack as long as its Hit Points total is less than 40 1 CotF
Green Jedi 1 SHA
Grenades 10 Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11 2 RS
Heavy Weapon Can't attack and move in the same turn 3 RS
Jedi Hunter +4 Attack and +10 Damage against enemies with Force ratings 1 CS
Light Tutor At the start of the skirmish, choose an allied Rebel character. If that ally does not have a Force rating, it gains Force 1 and can spend this Force point normally; it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gets 1 Force point. 1 CotF
Lightsaber +10 Damage against adjacent enemies 2 RotS
Lightsaber Duelist +4 Defense when attacked by an adjacent enemy with a Force rating 2 CS
Machinery Industrial Repair removes damage from this character 1 CotF
Melee Attack Can attack only adjacent enemies 31 RS
Melee Reach 2 When attacking, this character treats enemies up to 2 squares away as adjacent 1 UH
Mettle If this character spends 1 Force point to reroll, add +4 to the result 1 CotF
Mighty Swing On its turn, if this character doesn't move, it gets +10 Damage against adjacent enemies 1 RS
Mobile Attack Can move both before and after attacking 4 RS
Momentum If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies 1 RS
Order 66 10 CS
Protective +20 +20 Damage while a wounded ally whose name contains Leia is within 6 squares 1 CotF
Quadruple Attack On its turn, this character can make 3 extra attacks instead of moving 2 RotS
Rapport Characters named Clone Trooper cost 1 less when in the same squad as this character 1 CotF
Rapport Costs 1 less when in the same squad as a character named Luminara Unduli 1 CotF
Rapport Non-Unique Republic followers cost 1 less when in the same squad as this character 1 CotF
Rapport Non-Unique Wookiees cost 1 less when in the same squad as this character 1 CotF
Rapport This character costs 1 less when in the same squad as a character whose name contains Vader 1 CotF
Repair 10 Replaces attacks: touch; remove 10 damage from 1 Droid character 2 RS
Satchel Charge Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed 3 CotF
Savage This character must end its move next to an enemy if it can and does not benefit from commander effects 2 RS
Shields 2 When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10 1 CS
Sniper Other characters do not provide cover against this character's attack 2 CS
Speed 2 Can move only 2 squares and attack, or 4 squares without attacking 2 RS
Speed 8 Can move up to 8 squares and attack, or 16 squares without attacking 2 RotS
Splash 10 If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11. 1 CotF
Stealth If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets 6 RS
Synergy +4 Attack while an allied character named Jacen Solo is within 6 squares 1 CotF
Synergy +4 Attack while an allied character named Jaina Solo is within 6 squares 1 CotF
Synergy +4 Attack while an allied character named Luminara Unduli is within 6 squares 1 CotF
Triple Attack On its turn, this character can make 2 extra attacks instead of moving 5 RS
Unique 25 RS
Vaapad-Style Fighting Scores a critical hit on an attack roll of natural 18, 19, or 20 2 CS
Wall Climber This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall 2 UH
Showing 1 - 56 of 56 Special Abilities
41 Force Powers (17 New)
Showing 1 - 41 of 41 Force Powers
Name Text Chars Set
Absorb Energy Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage. 1 CotF
Anticipation Force 1: Reroll initiative once per round 1 CS
Battle Meditation Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Allies who combine fire grant an additional +2 Attack, and enemy characters cannot combine fire 1 CotF
Dark Force Spirit 1 If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish 1 CotF
Drain Life 1 Force 1, usable only on this character's turn: range 6; 10 damage to target living enemy, and remove 10 damage from this character; save 11 1 CotF
Force 1 1 RS
Force 2 8 RS
Force 3 9 RS
Force 4 6 RS
Force 5 3 RS
Force Absorb Force 2: Cancel a Force power used by an adjacent character 1 CS
Force Alter Force 1: range 6; any 1 enemy rerolls its last attack 3 CotF
Force Defense Force 3: Cancel a Force power used by a character within 6 squares 1 CS
Force Grip 1 Force 1, replaces attacks: sight; 10 damage 1 RS
Force Heal 20 Force 2, replaces attacks: touch; remove 20 damage from a living character 1 RS
Force Leap Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity 1 RS
Force Lightning 2 Force 2, replaces attacks: range 6; 30 damage to target and 2 characters adjacent to that target 1 RS
Force Renewal 1 This character gets 1 Force point each time it activates 3 RS
Force Renewal 2 This character gets 2 Force points each time it activates 1 CotF
Force Sense Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round 1 CotF
Force Spirit 6 If this character is defeated, immediately add 6 Force points to an ally with a Force rating; that ally can spend Force points 1 extra time per turn for the rest of the skirmish 2 CotF
Force Stun Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11 3 CotF
Force Valor Force 2, replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Followers within 6 squares get +2 Attack and +2 Defense 1 RotS
Jedi Mind Trick Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11 2 CotF
Lightsaber Assault Force 1, replaces attacks: Make 2 attacks 4 RotS
Lightsaber Block Force 1: When hit by a melee attack, this character takes no damage with a save of 11 4 CS
Lightsaber Deflect Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 7 CS
Lightsaber Riposte Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker 2 CS
Lightsaber Sweep Force 1, replaces attacks: Can attack each adjacent enemy once 8 RS
Lightsaber Throw Force 1, replaces attacks: Attack 1 enemy within 6 squares 2 UH
Master of the Force 2 May spend Force points up to 2 times in a single turn 1 CotF
Master of the Force 3 May spend Force points up to 3 times in a single turn 1 CS
Master Speed Force 1: This character can move 6 extra squares on its turn as part of its move 4 CS
Shatterpoint Force 1, replaces turn: range 6; choose 1 target enemy. For the rest of the skirmish, this character's first attack each round against that enemy is a natural 20. 1 CotF
Sith Hatred Force 1, usable only on this character's turn: 10 damage to all enemies within 2 squares 1 CotF
Sith Hunger Force 1, replaces attacks: range 6; 20 damage to target living enemy, and remove 20 damage from this character. If the target has Force points remaining, transfer 1 Force point from the target to this character. 1 CotF
Sith Lightning 30 Force 2, replaces attacks: range 6; 30 damage 1 CS
Sith Rage Force 1: +10 Damage on all attacks this turn 5 CS
Sith Sorcery Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11 2 CotF
Transfer Essence Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place this character in that ally's space; that ally is defeated. 1 CotF
Unleash the Force 60 Force 4, replaces attacks, usable only after an ally with a Force rating is defeated: 60 damage to all other characters within 6 squares; save 11 to reduce damage to 30 1 CotF
Showing 1 - 41 of 41 Force Powers


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