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Flies casual. |
| # | * | Name | Rarity | Cost | HitPoints | Defense | Atk | Dmg | Special Abilities | Force Powers | CE | Rating |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CS 1 |
|
Aayla Secura | VR | 27 | 80 | 18 | 11 | 20 | Unique, Bodyguard, Melee Attack, Twi'lek | Force 3, Lightsaber Deflect |
|
5.39 (64) |
| CS 2 |
|
Aerial Clone Trooper Captain | R | 23 | 40 | 14 | 10 | 20 | Flight, Spotter +20, Order 66 |
|
6.80 (61) | |
| CS 3 |
|
Anakin Skywalker | VR | 25 | 70 | 18 | 8 | 20 | Unique, Double Attack, Impulsive Sweep, Melee Attack | Force 4, Lightsaber Precision, Lightsaber Riposte | 5.57 (63) | |
| CS 4 |
|
ARC Trooper | UC | 18 | 40 | 16 | 10 | 20 | Order 66, Grenades 10 | 6.85 (74) | ||
| CS 5 |
|
Captain Typho | R | 18 | 60 | 17 | 8 | 10 | Unique, Bodyguard |
|
5.20 (59) | |
| CS 6 |
|
Clone Trooper | C | 9 | 10 | 13 | 6 | 20 | Order 66 | 6.23 (95) | ||
| CS 7 |
|
Clone Trooper | C | 9 | 10 | 13 | 6 | 20 | Order 66 | -- | ||
| CS 8 |
|
Clone Trooper Commander | UC | 13 | 30 | 14 | 10 | 10 | Order 66 |
|
5.47 (78) | |
| CS 9 |
|
Clone Trooper Grenadier | C | 9 | 10 | 13 | 6 | 10 | Order 66, Grenades 10 | 4.36 (59) | ||
| CS 10 |
|
Clone Trooper Sergeant | C | 10 | 20 | 14 | 10 | 10 | Order 66 |
|
5.14 (71) | |
| CS 11 |
|
Agen Kolar | R | 29 | 120 | 19 | 13 | 20 | Unique, Melee Attack | Force 4, Lightsaber Block, Lightsaber Deflect, Recovery 20 | 6.85 (66) | |
| CS 12 |
|
General Kenobi | R | 36 | 100 | 19 | 14 | 20 | Unique, Double Attack, Melee Attack | Force 5, Force Heal 20, Lightsaber Deflect |
|
7.83 (82) |
| CS 13 |
|
Gungan Cavalry on Kaadu | R | 18 | 50 | 15 | 4 | 10 | Galloping Attack, Melee Attack | 3.98 (60) | ||
| CS 14 |
|
Gungan Infantry | C | 9 | 30 | 14 | 4 | 10 | Grenades 10, Melee Attack | 4.30 (54) | ||
| CS 15 |
|
Jedi Guardian | UC | 11 | 40 | 15 | 6 | 20 | Melee Attack | Force 2, Lightsaber Sweep | 5.40 (60) | |
| CS 16 |
|
Ki-Adi-Mundi | R | 24 | 90 | 18 | 10 | 20 | Unique, Melee Attack | Force 3, Anticipation |
|
6.99 (69) |
| CS 17 |
|
Kit Fisto | R | 32 | 120 | 20 | 13 | 20 | Unique, Melee Attack | Force 4, Lightsaber Precision, Lightsaber Sweep |
|
7.05 (66) |
| CS 18 |
|
Luminara Unduli | R | 30 | 100 | 18 | 12 | 20 | Unique, Double Attack, Melee Attack | Force 3, Lightsaber Sweep, Master Speed | 7.03 (65) | |
| CS 19 |
|
Mace Windu | VR | 63 | 150 | 22 | 16 | 20 | Unique, Melee Attack, Triple Attack, Vaapad-Style Fighting | Force 5, Lightsaber Block, Lightsaber Precision | 7.63 (84) | |
| CS 20 |
|
Naboo Soldier | UC | 5 | 10 | 13 | 3 | 10 | Sniper | 5.79 (58) | ||
| CS 21 |
|
Padmé Amidala | VR | 15 | 60 | 17 | 9 | 10 | Unique, Double Attack |
|
5.95 (61) | |
| CS 22 |
|
Plo Koon | R | 28 | 110 | 19 | 13 | 20 | Unique, Melee Attack | Force 4, Force Strike, Lightsaber Precision | 7.11 (73) | |
| CS 23 |
|
Qui-Gon Jinn | VR | 40 | 110 | 20 | 15 | 20 | Unique, Melee Attack, Double Attack | Force 5, Force Absorb, Lightsaber Block, Surprise Move | 7.00 (102) | |
| CS 24 |
|
Quinlan Vos | VR | 26 | 100 | 18 | 13 | 20 | Unique, Double Attack, Impulsive Savagery, Melee Attack | Force 3, Lightsaber Sweep | 4.48 (61) | |
| CS 25 |
|
Saesee Tiin | R | 26 | 100 | 20 | 13 | 20 | Unique, Cunning Attack, Melee Attack, Stealth | Force 2, Lightsaber Block | 7.11 (70) | |
| CS 26 |
|
Yoda | VR | 55 | 140 | 22 | 15 | 20 | Unique, Double Attack, Flurry Attack, Melee Attack | Force 3, Force Defense, Force Renewal 1, Lightsaber Reflect (10 damage), Master of the Force 3 |
|
8.12 (150) |
| CS 27 |
|
Asajj Ventress | R | 34 | 100 | 20 | 12 | 20 | Unique, Double Attack, Loner, Melee Attack | Force 2, Lightsaber Riposte |
|
6.75 (84) |
| CS 28 |
|
Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | 6.95 (115) | ||
| CS 29 |
|
Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | ||
| CS 30 |
|
Battle Droid | C | 4 | 10 | 9 | 0 | 10 | Droid | -- | ||
| CS 31 |
|
Battle Droid Officer | UC | 9 | 20 | 13 | 0 | 10 | Droid, Fire Control | 9.02 (170) | ||
| CS 32 |
|
Battle Droid on STAP | R | 16 | 10 | 10 | 1 | 30 | Droid, Flight, Strafe Attack | 5.03 (73) | ||
| CS 33 |
|
Count Dooku | VR | 52 | 130 | 21 | 16 | 20 | Unique, Double Attack, Lightsaber Duelist, Melee Attack | Force 5, Lightsaber Block, Lightsaber Precision, Sith Lightning 30 | 6.36 (66) | |
| CS 34 |
|
Dark Side Acolyte | UC | 16 | 50 | 17 | 5 | 20 | Double Attack, Melee Attack | Force 2 | 5.33 (60) | |
| CS 35 |
|
Darth Maul | VR | 55 | 140 | 21 | 14 | 20 | Unique, Deadly Attack, Melee Attack, Rolling Cleave, Triple Attack | Force 3, Sith Rage | 7.78 (96) | |
| CS 36 |
|
Darth Sidious | VR | 36 | 130 | 19 | 0 | 0 | Unique, Dark Master | Force 2, Force Renewal 1, Pawn of the Dark Side, Sith Lightning 30 |
|
8.64 (118) |
| CS 37 |
|
Destroyer Droid | R | 30 | 40 | 16 | 8 | 20 | Droid, Double Attack, Shields 2, Wheel Form | 7.06 (88) | ||
| CS 38 |
|
Durge | R | 39 | 100 | 19 | 10 | 20 | Unique, Flight, Bounty Hunter +4, Double Attack, Regeneration 10 |
|
7.25 (72) | |
| CS 39 |
|
Dwarf Spider Droid | R | 15 | 30 | 13 | 6 | 30 | Droid | 6.71 (84) | ||
| CS 40 |
|
General Grievous | VR | 44 | 100 | 20 | 12 | 20 | Unique, Cyborg, Double Attack | Force 1 |
|
5.35 (68) |
| CS 41 |
|
Geonosian Drone | C | 3 | 10 | 12 | 1 | 10 | Melee Attack | 5.47 (78) | ||
| CS 42 |
|
Geonosian Overseer | UC | 16 | 20 | 16 | 4 | 10 | Flight, Melee Attack, Droid Master | 7.08 (72) | ||
| CS 43 |
|
Geonosian Picador on Orray | R | 13 | 50 | 16 | 5 | 10 | Melee Attack, Vicious Attack | 4.52 (56) | ||
| CS 44 |
|
Geonosian Soldier | UC | 9 | 20 | 15 | 2 | 20 | Flight, Sonic Attack | 5.44 (57) | ||
| CS 45 |
|
Jango Fett | R | 47 | 120 | 19 | 13 | 20 | Unique, Flight, Bounty Hunter +4, Double Attack | 6.71 (95) | ||
| CS 46 |
|
Security Battle Droid | C | 8 | 20 | 13 | 3 | 10 | Droid, Cunning Attack | 7.04 (79) | ||
| CS 47 |
|
Super Battle Droid | UC | 10 | 20 | 12 | 2 | 20 | Droid, Charging Fire, Synchronized Fire (Droids) | 6.60 (82) | ||
| CS 48 |
|
Super Battle Droid | UC | 10 | 20 | 12 | 2 | 20 | Droid, Charging Fire, Synchronized Fire (Droids) | -- | ||
| CS 49 |
|
Aqualish Spy | C | 11 | 40 | 16 | 6 | 10 | Spotter +10 | 4.69 (58) | ||
| CS 50 |
|
Aurra Sing | VR | 37 | 130 | 21 | 11 | 20 | Unique, Accurate Shot, Careful Shot +4, Jedi Hunter | Force 2, Lightsaber Sweep | 8.66 (166) | |
| CS 51 |
|
Devaronian Bounty Hunter | C | 12 | 30 | 15 | 5 | 10 | Bounty Hunter +4, Double Attack | 4.38 (55) | ||
| CS 52 |
|
Gran Raider | C | 4 | 10 | 13 | 2 | 10 | Melee Attack, Mobile Attack, Stealth | 7.76 (82) | ||
| CS 53 |
|
Ishi Tib Scout | UC | 14 | 30 | 15 | 6 | 10 | Double Attack, Evade | 6.33 (55) | ||
| CS 54 |
|
Klatooinian Enforcer | C | 7 | 20 | 13 | 1 | 10 | Advantageous Attack | 2.10 (105) | ||
| CS 55 |
|
Nikto Soldier | C | 5 | 10 | 14 | 2 | 10 | Sniper | 4.09 (69) | ||
| CS 56 |
|
Quarren Raider | UC | 13 | 40 | 15 | 4 | 10 | Charging Fire, Deadeye, Stealth | 5.05 (57) | ||
| CS 57 |
|
Rodian Mercenary | UC | 9 | 20 | 16 | 4 | 10 | Double Attack, Mercenary | 3.84 (58) | ||
| CS 58 |
|
Weequay Mercenary | C | 5 | 10 | 13 | 5 | 10 | Double Attack, Melee Attack, Mercenary | 3.93 (74) | ||
| CS 59 |
|
Wookiee Commando | UC | 9 | 40 | 14 | 6 | 10 | Melee Attack, Momentum, Quick Reactions | 7.23 (70) | ||
| CS 60 |
|
Zam Wesell | R | 45 | 90 | 19 | 12 | 20 | Unique, Bounty Hunter +4, Kouhun Infestation, Loner, Stealth | 7.05 (83) |
| Name | Text | Chars | Set |
|---|---|---|---|
| Accurate Shot | Can attack an enemy with cover even if it's not the nearest enemy | 1 | RS |
| Advantageous Attack | +10 Damage against an enemy who has not activated this round | 1 | CS |
| Bodyguard | If an adjacent ally would take damage from an attack, this character can take the damage instead | 2 | RS |
| Bounty Hunter +4 | +4 Attack against Unique enemies | 4 | RS |
| Careful Shot +4 | On this character's turn, if it doesn't move, it gets +4 Attack | 1 | RS |
| Charging Fire | Replaces turn: Can move up to double speed, then attack | 3 | CS |
| Cunning Attack | +4 Attack and +10 Damage against an enemy who has not activated this round | 2 | RS |
| Cyborg | Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects | 1 | CS |
| Dark Master | At the start of the skirmish, choose a Unique allied character. That character may spend this character's Force points as if they were its own. | 1 | CS |
| Deadeye | On this character's turn, if it doesn't move, it gets +10 Damage | 1 | CS |
| Deadly Attack | Scores a critical hit on an attack roll of natural 19 or 20 | 1 | CS |
| Double Attack | On its turn, this character can make 1 extra attack instead of moving | 18 | RS |
| Droid | Immune to critical hits; not subject to commander effects | 10 | RS |
| Droid Master | Non-Unique Droid characters within 6 squares gain Double Attack | 1 | CS |
| Evade | When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 | 1 | CS |
| Fire Control | Non-Unique Droid allies get +4 Attack | 1 | CS |
| Flight | Ignores difficult terrain, enemy characters, low objects, and pits when moving | 6 | RS |
| Flurry Attack | Whenever this character scores a critical hit, it can make 1 immediate extra attack | 1 | CS |
| Galloping Attack | As this character moves, it can attack each adjacent enemy, +4 Attack; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | CS |
| Grenades 10 | Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11 | 3 | RS |
| Impulsive Savagery | If a Unique allied character is defeated, for the remainder of the skirmish this character has Savage | 1 | CS |
| Impulsive Sweep | If a Unique allied character is defeated, this character can immediately attack each adjacent enemy once | 1 | CS |
| Jedi Hunter | +4 Attack and +10 Damage against enemies with Force ratings | 1 | CS |
| Kouhun Infestation | Replaces turn: 60 damage to 1 living enemy within 12 squares regardless of line of sight; save 11 | 1 | CS |
| Lightsaber Duelist | +4 Defense when attacked by an adjacent enemy with a Force rating | 1 | CS |
| Loner | +4 Attack if no allies are within 6 squares | 2 | CS |
| Melee Attack | Can attack only adjacent enemies | 26 | RS |
| Mercenary | This character can move only if it cannot make an attack from its starting space | 2 | CS |
| Mobile Attack | Can move both before and after attacking | 1 | RS |
| Momentum | If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies | 1 | RS |
| Order 66 | 7 | CS | |
| Quick Reactions | +6 Attack when making attacks of opportunity | 1 | CS |
| Regeneration 10 | If this character doesn't move on its turn, remove 10 damage from it at the end of that turn | 1 | CS |
| Rolling Cleave | Once per turn, if this character defeats an adjacent enemy by making an attack, it can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity | 1 | CS |
| Shields 2 | When this character takes damage, make 2 saves, each needing 11; each success reduces the damage dealt by 10 | 1 | CS |
| Sniper | Other characters do not provide cover against this character's attack | 2 | CS |
| Sonic Attack | An enemy attacked by this character cannot use Force powers for the rest of that turn | 1 | CS |
| Spotter +10 | If this character combines fire against a target within 6 squares, the attacker gets +10 Damage against that target | 1 | CS |
| Spotter +20 | If this character combines fire against a target within 6 squares, the attacker gets +20 Damage against that target | 1 | CS |
| Stealth | If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets | 4 | RS |
| Strafe Attack | As this character moves, it can attack each enemy whose space it enters; this turn, this character cannot attack any enemy twice and cannot move directly back into a space it has just left. This ability is usable only on this character's turn. | 1 | RS |
| Synchronized Fire | Droid characters who combine fire with this character grant +6 Attack instead of +4 | 2 | CS |
| Triple Attack | On its turn, this character can make 2 extra attacks instead of moving | 2 | RS |
| Twi'lek | 1 | OtOR | |
| Unique | 24 | RS | |
| Vaapad-Style Fighting | Scores a critical hit on an attack roll of natural 18, 19, or 20 | 1 | CS |
| Vicious Attack | Triple damage instead of double on a critical hit | 1 | CS |
| Wheel Form | This character can move up to 18 squares if it does not attack | 1 | CS |
| Name | Text | Chars | Set |
|---|---|---|---|
| Anticipation | Force 1: Reroll initiative once per round | 1 | CS |
| Force 1 | 1 | RS | |
| Force 2 | 6 | RS | |
| Force 3 | 6 | RS | |
| Force 4 | 4 | RS | |
| Force 5 | 4 | RS | |
| Force Absorb | Force 2: Cancel a Force power used by an adjacent character | 1 | CS |
| Force Defense | Force 3: Cancel a Force power used by a character within 6 squares | 1 | CS |
| Force Heal 20 | Force 2, replaces attacks: touch; remove 20 damage from a living character | 1 | RS |
| Force Renewal 1 | This character gets 1 Force point each time it activates | 2 | RS |
| Force Strike | Force 1, replaces attacks: range 6, 30 damage to 1 enemy Droid | 1 | CS |
| Lightsaber Block | Force 1: When hit by a melee attack, this character takes no damage with a save of 11 | 5 | CS |
| Lightsaber Deflect | Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11 | 3 | CS |
| Lightsaber Precision | Force 1: This character gets +10 Damage on its next attack | 5 | CS |
| Lightsaber Reflect | Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes 10 damage, save 11 | 1 | CS |
| Lightsaber Riposte | Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker | 2 | CS |
| Lightsaber Sweep | Force 1, replaces attacks: Can attack each adjacent enemy once | 5 | RS |
| Master of the Force 3 | May spend Force points up to 3 times in a single turn | 1 | CS |
| Master Speed | Force 1: This character can move 6 extra squares on its turn as part of its move | 1 | CS |
| Pawn of the Dark Side | Force 1, replaces attacks: sight; 1 non-Unique ally takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage | 1 | CS |
| Recovery 20 | Force 1, replaces turn: Remove 20 damage from this character | 1 | CS |
| Sith Lightning 30 | Force 2, replaces attacks: range 6; 30 damage | 2 | CS |
| Sith Rage | Force 1: +10 Damage on all attacks this turn | 1 | CS |
| Surprise Move | Force 1; Once per round, after initiative is determined, this character can immediately move up to its Speed before any other character activates | 1 | CS |