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Commander Effects

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Showing 501 - 550 of 690 Commander EffectsPrevious1...91011121314Next
* Commander Cost Commander Effect
Sith Tulak Hord, Lord of Hate 42 Details At the start of the skirmish, choose 1 Unique Sith ally. The chosen ally gains Distraction for the rest of the skirmish.

Sith allies without a Force rating get +4 Attack, +10 Damage, and gain Identical Forces. Gloom Walker, Lost Tribe, and Sith Eternal allies ignore this effect.
Rebel Greez Dritus 14 Details At the start of the skirmish, choose 1 Unique living Rebel Commander to not violate the requirements of Allegiance for the rest of the skirmish.

If a character whose name contains Cere Junda is in your squad, Mantis Crew allies gain Greater Mobile Attack.
Mandalorians Canderous Ordo, Mercenary Commander 39 Details At the start of the skirmish, choose 1 Unique ally without Melee Attack and without Twin Attack. That ally gains Master Shot and Single-Shot Blaster while within 6 squares of this character.
Old Republic Sith General Vaklu, Defender of Onderon 27 Details At the start of the skirmish, choose 1 Unique ally with a lightsaber. That ally gains Stifling Attack for the rest of the skirmish.

Allies without a Force rating gain Crowd Fighting.
Old Republic Army of Light Training Sergeant 27 Details At the start of the skirmish, choose 1 Old Republic follower with a lightsaber. The chosen follower gains Army of Light for the rest of the skirmish.
New Republic Jedi Supervisor 10 Details At the start of the skirmish, choose 1 New Republic ally with a lightsaber. That ally gains Galactic Alliance while within line of sight of this character.
Mandalorians The Armorer 26 Details At the start of the skirmish, choose 1 Mandalorian ally. The chosen ally gains Flight for the rest of the skirmish.
Mandalorians Mandalorian Training Sergeant 34 Details At the start of the skirmish, choose 1 Mandalorian ally and either Evade or Parry. That ally gains the chosen ability while within 6 squares of this character.
Fringe Hutt Cartel Kajidii on Hoversled 21 Details At the start of the skirmish, choose 1 Hutt Cartel ally. While within 6 squares of this character, that ally gains Hostage Shield.

If your squad contains only Hutt Cartel characters: After setup, you may replace one Unique ally on your squad with a Fringe character of equal or lesser cost. Neither character can have a Bribery or Reinforcements ability.
Republic Boss Nass 35 Details At the start of the skirmish, choose 1 allied Gungan character: that ally gains Bombad General (Once per round, at the end of this character's turn, choose one enemy within line of sight; for the rest of this round, allied Gungans ignore cover when targeting that enemy).

Whenever a non-Unique Gungan ally would be defeated, it can make a save of 16. If the save succeeds, that ally returns to play in its squad's setup area with its original Hit Points.
Separatists Daultay Dofine 15 Details At the start of the skirmish, after setup, you may replace this character with a Separatist character of equal or lesser value, or a character named Darth Sidious Hologram regardless of faction.
Imperial Admiral Gilad Pellaeon 16 Details At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost.
Yuuzhan Vong Yorik-Et Squad Leader 25 Details At the start of the skirmish choose a Unique Yuuzhan Vong ally. That ally gains Pilot.

Unique Yuuzhan Vong pilot allies gain Cognition Hood.

Yuuzhan Vong pilot allies gain Plasma Eel.
Old Republic Grandmaster Satele Shan 120 Details At the start of each round, after initiative is determined, one ally may immediately move up to its speed; this move does not provoke attacks of opportunity.

Allies with a Force rating gain Force Renewal 1.
Sith Queen Amanoa 20 Details At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.)
Imperial Darth Vader, The Dark Lord 100 Details At the end of this character's turn, you may place up to 2 trooper allies within 6 squares adjacent to this character, if possible.
New Republic Prince Isolder 30 Details At the end of this character's turn, you may immediately move up to 3 Hapan allies up to 2 squares each.

Adjacent Hapan allies gain Advanced Shields 1.
Republic Ki-Adi-Mundi, Jedi Master 34 Details At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count towards the number of activations this phase.
Sith Marka Ragnos 76 Details At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase.
Republic Ki-Adi-Mundi 24 Details At the end of this character's turn, you may activate 1 adjacent follower who has not yet activated this round. This does not count as one of your 2 activations this phase.
Fringe Maul, Hologram 14 Details At the end of this character's turn, up to three Crimson Dawn allies within 6 squares can move up to their Speed.

An ally named Qi'ra gains 1 Force point.
Rebel Princess Leia, Hero of Endor 14 Details At the end of this character's turn, two Hero of Endor allies may move up to their speed.
Yuuzhan Vong Supreme Commander Sla Tsun 23 Details At the end of this character's turn, one Unique Yuuzhan Vong ally within 6 squares can immediately use an ability that replaces attacks.

When defeated, this character may immediately move up to his speed without provoking attacks of opportunity, then make one attack at +4 Attack and +10 Damage. Damage from this attack cannot be prevented or redirected. An enemy hit by this attack is pushed back 1 square if Medium or smaller.
Imperial Joruus C'Baoth 51 Details At the end of this character's turn, one follower within line of sight may take an immediate turn. At the end of that turn, that character is defeated.
Sith Darth Revan, Sith Lord 62 Details At the end of this character's turn, he may exchange positions with another ally of the same base size within 6 squares.
Yuuzhan Vong Shamed Intendant 7 Details At the end of this character's turn, each adjacent ally with Shamed One may move up to 2 squares.
Imperial General Veers, Hologram 17 Details At the end of this character's turn, choose 1 non-Unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission.
Mandalorians Cassus Fett 37 Details At the end of this character's turn, choose 1 non-Unique Mandalorian follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission.
Imperial Stormtrooper Commander 15 Details At the end of this character's turn, choose 1 adjacent non-Unique follower. That follower gets +10 Damage until the end of this character's next turn, or until this character is defeated.
New Republic Luke Skywalker, Rescuer 45 Details At the end of this character's turn, an ally whose name contains Grogu can move up to his Speed toward this character.
Fringe Ewok Battle Wagon 21 Details At the end of this character's turn, an allied Medium or smaller Ewok without Flight within 6 squares and within line of sight can be placed adjacent to this character.
Fringe Chiss Ascendancy Commander 30 Details At the end of this character's turn, 3 Chiss allies within line of sight of this character may switch positions. They must be the same size, and all 3 must change position.

After initiative is determined, 1 Chiss ally within 6 squares may take an immediate turn without moving; that ally is considered activated this round.
New Republic Garik "Face" Loran, Wraith Squadron Intrusion Lead 35 Details At the end of this character's turn, 2 Wraith Squadron allies within 3 squares may immediately move up to half their speed.
Republic Captain Panaka 23 Details At the end of this character's turn, 2 Medium allies within 6 squares of this character can switch positions.
Sith Darth Sidious, Sith Master 57 Details At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions.
Rebel K-3PO 20 Details At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions.
Yuuzhan Vong Commander Sha'kel 44 Details At the end of this character's turn, 1 Yuuzhan Vong follower without Shamed One within 6 squares may immediately move up to its speed. That follower may make an attack at +4 Attack. If the attack misses, the attacker is defeated and all other Yuuzhan Vong allies get +1 Attack. (This bonus is cumulative.)
Yuuzhan Vong Yuuzhan Vong Executor 17 Details At the end of this character's turn, 1 Unique Yuuzhan Vong ally can make an immediate attack; After this turn, characters in your squad cannot grant that ally attacks for the rest of the round.
Republic Padme Amidala, Senator 23 Details At the end of this character's turn, 1 Unique follower within 6 squares can make an immediate attack with a +4 Attack bonus.
Republic Elite Republic Commando - Boss 26 Details At the end of this character's turn, 1 Republic Commando ally within 6 squares may make an immediate attack or use a special ability that replaces attacks.
Rebel Princess Leia 20 Details At the end of this character's turn, 1 Rebel follower within 6 squares can make 1 immediate attack at +4 Attack and +10 Damage.
Old Republic Old Republic Senator 14 Details At the end of this character's turn, 1 Old Republic follower within 6 squares can make an immediate attack at +10 Damage.
Republic Aerial Clone Trooper Captain 23 Details At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack.
Imperial Imperial Officer 14 Details At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack.
Fringe Alexi Garyn, Head of the Black Sun 25 Details At the end of this character's turn, 1 non-Unique Black Sun ally within 6 squares can make an immediate attack.
Imperial Flim 15 Details At the end of this character's turn, 1 non-Unique ally can make an immediate attack or use a special ability that replaces attacks.
Separatists Rebel Lux Bonteri 22 Details At the end of this character's turn, 1 non-Fringe non-Unique ally can make an immediate attack or use a special ability that replaces attacks.
Imperial Wilhuff Tarkin 27 Details At the end of this character's turn, 1 non-Fringe ally within 6 squares can immediately move up to its Speed.

Allies whose names contain Imperial Navy, Death, or Darth Vader gain Rolling Evade and Cunning Attack.
Sith Sarasu Taalon 46 Details At the end of this character's turn, 1 Medium or smaller Lost Tribe ally may move up to 4 squares.

Lost Tribe allies get +3 Defense.

Adjacent Lost Tribe allies gain Shrouded.
Mandalorians Mandalorian Squadron Leader 30 Details At the end of this character's turn, 1 Mandalorian pilot follower within 6 squares may make an immediate attack.

Mandalorian pilot followers gain Accurate Shot and Gregarious.
Showing 501 - 550 of 690 Commander EffectsPrevious1...91011121314Next


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