Register
•
Donate
•
Login
I don't get it, what's a "Bloom ilk"? |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Ewok Chieftain | 19 | Non-Unique Ewok allies who end their move within 6 squares of this character gain Momentum. | |
Lieutenant Page | 22 | Non-Unique Commandos in your squad within 6 squares gain Squad Cover and Twin Attack. | |
Corellian Security Officer | 22 | Non-Unique allies within 6 squares gain It's a Trap! and Deceptive. | |
The Phantom Menace | 144 | Non-Unique allies within 6 squares gain Extra Attack. At the end of this character's turn, one non-Unique ally may take an immediate turn. At the end of that turn, that character is defeated. | |
Desann | 39 | Non-Unique allies with a Force rating start the skirmish with +1 Force (+2 Force if their name contains Reborn). | |
Booster Terrik, Smuggler Chief | 31 |
Non-Unique allies whose names contain Smuggler or Scoundrel gain Pirate. Non-Unique Pirate allies get +4 Attack and gain Tenacious. Once per turn, after an enemy changes position outside of its turn via its allies' abilities or commander effects, an ally with Tenacious within 6 squares may make an immediate attack ignoring cover against that enemy. |
|
Darth Vader, Sith Apprentice | 46 | Non-Unique 501st allies within 6 squares gain Cunning Attack. | |
Turr Phennir | 27 |
Non-Unique 181st followers within 6 squares gain Wingman. Pilot allies within 6 squares gain Opportunist and Squad Movement. |
|
Prophet of the Dark Side | 24 | Non-Fringe non-Unique Medium allies with a Force rating gain Charging Assault +10. | |
Lumiya, Dark Lady of the Sith | 33 |
Non-Fringe Medium allies whose names contain Trooper or Guard gain Double Attack and Opportunist. Allies whose names contain Shadow gain Targeting Blaster. |
|
Noghri Dynast | 23 | Noghri allies gain Independent Outfit. | |
Mother Talzin | 31 |
Nightsister allies with line of sight to a Nightsister ally are immune to abilities whose names contain Lightning and gain Cloaked. At the end of this character's turn, 1 Nightsister ally within 6 squares can make an immediate attack at +4 Attack and +10 Damage or use an ability that replaces attacks. |
|
Talia, Nightsister Hunter | 21 | Nightsister allies gain Opportunist. | |
Mara Jade Skywalker, Jedi Master | 58 | New Republic Unique followers with a Force rating within 6 squares gain Avoid Defeat. | |
Kenth Hamner | 34 | New Republic trooper followers within 6 squares gain Cunning Attack. | |
Mirith Sinn | 34 | New Republic trooper and scout characters in your squad who have cover cannot be targeted by non-adjacent enemies and do not count as the nearest enemy. | |
New Republic Defense Force Lieutenant | 20 |
New Republic trooper and scout allies get +2 Attack and gain Dive to Cover. Unique trooper and scout allies gain Relay Orders. |
|
General Hera Syndulla | 35 |
New Republic pilot followers without a Force rating gain Valiant. At the end of this character's turn, 1 New Republic pilot follower without a Force rating within 6 squares can make an immediate attack. |
|
Jedi Wing Commander | 26 | New Republic pilot followers with a lightsaber gain Force Dash. | |
New Republic Tactician | 19 | New Republic non-Unique followers within 6 squares gain Advantageous Attack. | |
Neo-Crusader Sergeant | 20 | Neo-Crusader allies gain Defensive Plates. | |
Malak, Jedi General | 26 | Medium or smaller allies with a Force rating lose Soresu and Shien styles (including Mastery) and Evade, then gain Rolling Evade. | |
Ima Gun-Di | 20 | Medium or smaller allies with a Force rating and without Mettle gain Resolute. | |
Merrin, Nightsister of Dathomir | 25 |
Mantis Crew and Nightsister allies gain Cunning Attack. |
|
Neo-Crusader Officer | 28 |
Mandalorian followers within 6 squares who don't move on their turn get +3 Defense until the start of their next turn (or until this character is defeated). At the end of this character's turn, 1 Neo-Crusader follower without Twin Attack within 6 squares may immediately make all of its attacks. |
|
Mandalorian Quartermaster | 26 | Mandalorian followers within 6 squares get +4 Attack. | |
Mandalorian Strike Force Leader | 14 | Mandalorian followers within 6 squares get +2 Attack. | |
Boba Fett, Mercenary Commander | 57 | Mandalorian followers within 6 squares gain Accurate Shot. | |
Mandalorian Captain | 23 | Mandalorian followers within 6 squares gain Twin Attack. | |
Mandalore the Lesser | 37 |
Mandalorian followers may be in this character’s squad regardless of faction. At the end of this character’s turn, designate 1 large or smaller Mandalorian ally within 6 squares. That ally gains Snare Rifle (A character hit by this character's attacks cannot move until the end of the round) until this character’s next activation. |
|
Mandalore the Vindicated | 58 |
Mandalorian allies within 6 squares gain Deadly Attack and Ruthless. At the end of this character's turn, 1 Mandalorian ally within 6 squares can immediately move up to its Speed. |
|
Mandalorian Combat Engineer | 14 | Mandalorian allies within 6 squares gain Stable Footing. | |
Rally Master | 20 | Mandalorian allies within 6 squares gain Rally +2. | |
Mandalore the Resurrector | 38 |
Mandalorian allies with Accurate Shot gain Advantageous Attack. Allies named Mandalorian Protector gain Twin Attack. |
|
Mandalore the Preserver | 55 | Mandalorian allies gain Beskar'gam. | |
Mandalore the First | 143 | Mandalorian allies gain Beskar'gam and Cortosis Weave 20. | |
Mandalore the Ultimate | 75 | Mandalorian allies gain Charging Fire. | |
Mandalore the Indomitable | 68 | Mandalorian allies gain Momentum. | |
Mandalorian Commander | 28 | Mandalorian allies gain Mobile Attack. | |
Lost Tribe Isolationist | 30 |
Lost Tribe allies get +4 Attack and gain Stealth. Keshiri allies gain Satchel Charge. |
|
Rebel Targeting Computer Technician | 14 | Large and larger Rebel allies gain Stay on Target. | |
Welk, Night Herald | 34 | Killik followers within 6 squares get +2 Attack and +2 Defense. | |
Wittin | 32 |
Jawa characters in your squad (including this character) are treated as having the same name as each other, only for the purposes of Scatter. Jawa allies gain Scatter. |
|
Second Sister (Trilla Suduri) | 45 |
Inquisitor characters in your squad (including this character) get +2 Attack and +2 Defense while within 6 squares of an allied Inquisitor. |
|
Han Solo, Captain of the Millennium Falcon | 48 |
Initiative cannot be modified with Special Abilities or Force Powers. If your squad contains only Unique Rebel characters, you may roll twice for initiative. An ally whose name contains Chewbacca within 6 squares gets +4 Attack and gains Double Attack. |
|
Scout Trooper Officer | 14 | Imperial troopers in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Imperial allies named Scout Trooper gain Grenades 10. | |
Admiral Daala | 27 | Imperial trooper allies gain Charging Fire. | |
Imperial Knight Strike Team Leader | 27 | Imperial Knight followers within 6 squares gain Evade. | |
Roan Fel, The True Emperor | 43 | Imperial Knight allies within 6 squares get +4 Attack and +10 Damage. | |
Imperial Knight Armorer | 25 |
Imperial Knight allies gain Dark Armor 2. Imperials Knight followers gain Ambush. |