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Commander Effects

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Showing 251 - 300 of 690 Commander EffectsPrevious1...45678...14Next
* Commander Cost Commander Effect
Imperial Mara Jade, Hand of Judgment 30 Details Imperial allies with Independent Outfit gain Agile and Imperial Hunter.
Imperial Imperial Field Commander 17 Details Imperial allies with Heavy Weapon gain Splash 10.

Imperial allies with Mounted Weapon gain Speed 8 and Splash 20.

At the end of this character's turn, 1 Imperial ally within line of sight with Heavy Weapon or Mounted Weapon may move up to its speed.
Imperial Emperor Palpatine, Reborn 83 Details Imperial allies whose names contain Sentinel or Guard get +4 Attack and gain Double Attack.
Imperial Ysanne Isard 26 Details Imperial allies gain Merciless 10.
New Republic Queen Allana Solo 27 Details Immediately before the first initiative roll of the skirmish, you may add a character that costs 5 or less to your squad for each character that was added to your opponent's squad, or that replaced a character in your opponent's squad.
Rebel Son of Skywalker 45 Details If your squad contains only Unique Rebel characters, players cannot alter the number of activations per phase.
Imperial Sentinel Messenger Droid 16 Details If your squad contains only Imperial characters, Imperial followers without Diplomat gain Self-Destruct Sequence 10.
Rebel Lando Calrissian, Infiltrator 21 Details If your squad contains Han Solo in Carbonite, an ally named Leia, Bounty Hunter gains Speed 8.

After setup, choose an unoccupied square up to 4 squares (ignore walls when counting) from Han Solo in Carbonite, or 8 squares if your squad contains characters whose names contain Chewbacca, Leia, and Luke. You may place Han Solo in Carbonite in the chosen square.
New Republic Galactic Alliance Senator 8 Details If you go first in a round and have an initiative check of 11 or higher, you can choose to activate two Unique Galactic Alliance characters in the first phase.
Separatists Count Dooku, Separatist Leader 57 Details If this character would take damage from an attack, an adjacent follower can take the damage instead. Whenever an enemy within 6 squares damages this character, one adjacent follower with line of sight to that enemy may make 1 immediate attack against that character. This attack does not use the targeting rules.
Yuuzhan Vong Nagme, Master Shaper 22 Details If this character or an ally whose name contains Tsalok is adjacent to an enemy, add +4 to your initiative roll.

An ally whose name contains Tsalok gains Ambush.
Sith Imperial Separatists Darth Sidious, Sith Emperor 39 Details If this character is in a Sith squad, at the start of the skirmish, after set-up, you can add up to 20 points of Sith characters to your squad.

Unique Non-Fringe allies with a Force rating and a Lightsaber gain Devotion.
Republic Sabé 12 Details If this character is at full Hit Points, non-Unique Republic allies gain Mobile Attack.
Imperial Moff Morlish Veed 11 Details If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.)
Old Republic Xamar, Covenant Consular 27 Details If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.)
Mandalorians Mandalorian Tactician 24 Details If this character has line of sight to an enemy at the start of a phase, you can choose to activate 2 or 3 characters in that phase. (This includes Droid and Savage characters.)
Rebel SpecForce Officer 17 Details If this character has line of sight to an enemy at the start of a phase, you can activate up to 3 SpecForce characters in that phase
Imperial Grand Moff Tarkin 11 Details If this character has line of sight to an enemy at the start of a phase, you can activate up to 3 characters in that phase. (This can include Droid and Savage characters.)
Imperial Moff Disra 25 Details If this character has line of sight to an enemy at the start of a phase, Imperial commanders in your squad (including this character) may not have their commander effects suppressed this phase.
Rebel New Republic General Jan Dodonna 17 Details If this character has line of sight to an enemy at the beginning of a phase, you can choose to activate 1
additional character in that phase. (This includes Droid and Savage characters.)
Separatists Captain Mar Tuuk 14 Details If this character can see an enemy at the start of a phase, you can increase or decrease the number of characters you activate in that phase by 1 (minimum 1). This can include Droid and Savage characters.
New Republic Wedge Antilles, Wraith Squadron Founder 37 Details If every ally is a Pilot or Commando, this character gains the following commander effects:

Pilot allies gain Greater Mobile Attack.

Commando allies get +2 Attack.

While they are within 3 squares of a Unique Wraith Squadron ally, Wraith Squadron characters in your squad (including this character) gain Cloaked.
Fringe Killik Queen 27 Details If an ally who counts as Lomi Plo is in your squad, Killik allies within 6 squares gain Cloaked.

If an ally who counts as Raynar Thul is in your squad, Killik allies within 6 squares Force Renewal 1.

Each Killik ally gains Charging Assault as long as it has this character within 6 squares.
Yuuzhan Vong Supreme Overlord Quorreal 30 Details If an ally named Zonama Sekot Scout has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.)
Sith Gavar Khai 39 Details If all Unique allies have Lost Tribe, Unique allies gain Stifling Attack, and Lost Tribe allies within 6 squares gain Evade.
Rebel Commander Gregor, Veteran 35 Details If all Unique allies have Ghost Crew, Unique characters in your squad without a Force Rating and who cost less than this character gain Double Attack, Evade and Greater Mobile Attack.
Fringe Garnac on Trandoshan Skiff 29 Details If all Unique allies are Trandoshan, this character gains the following commander effects:

Trandoshan allies lose Mercenary and gain Skip Tracer +4 and Twin Blaster 20 for the rest of the skirmish.

At the end of their turn, Trandoshan characters remove 10 damage and gain Damage Reduction 20 until the end of the round.
Fringe Old Daka 26 Details If all living allies are Nightsisters, this character gains the following commander effects:

Nightsister allies within 6 squares may replace their turns to move up to double speed and make an attack against an adjacent enemy.

Nightsister allies can spend her Force points, but cannot combine them with their own. If the Force is spent to reroll, add +4 to the result.
Fringe Jawa Warlord 22 Details If all living allies are Jawas, this character gains the following commander effects. Droids are subject to these effects:

When a Jawa attacks on its turn, at the end of that turn, one Jawa or Droid ally within 6 squares of the attacking Jawa may make an immediate attack against that enemy if it can. That ally loses Twin Attack this turn.

Your squad may only contain 1 non-Unique Droid per faction but may contain non-Unique Droids regardless of faction.
Mandalorians Jango Fett, Mandalore 56 Details If all characters in your squad are activated, Mandalorian allies gain Defensive Stance +4 and Quick Draw.
Yuuzhan Vong Kunra, Shamed Lieutenant 35 Details If all allies have Shamed One or Yun-Shuno Devotion immediately before the first initiative roll, this character gains the following commander effect:

Allied pilots and allies whose names contain Warrior get +4 Attack and +10 Damage.
Fringe Jabba Desilijic Tiure 58 Details If all allies are Hutt Cartel, this character gains the following commander effects:

Hutt Cartel allies get +4 Attack and +10 Damage.

Hutt Cartel allies with Bounty Hunter gain Bodyguard.

At the end of this character's turn, 1 non-Unique Hutt Cartel ally within 6 squares and 1 Unique Hutt Cartel ally within 6 squares may each make an immediate attack. Those allies may not use Twin Attack this turn.
New Republic Callista, Force Spirit 25 Details If a Unique ally with a Force Rating within 6 squares would be defeated, you may remove this character instead (she is defeated). Remove all damage from the ally. For the rest of the skirmish, the ally gains Synergy +4 (+4 Att, NC Luke) (+4 Attack while an ally whose name contains Luke is within 6 squares), and a second ally with a lightsaber who costs less than the first gains one of Shii-Cho Style, Soresu Style, or Djem So Style.
Republic Clone Commander 24 Details If a non-Unique follower with Order 66 is within 6 squares of an allied Unique Republic commander with a Force rating, both get +4 Attack, gain Triple Attack, and lose Twin Attack.
Imperial Eli Vanto 27 Details If a character named Thrawn, Chiss Emissary is in your squad, for the rest of the skirmish this character gains the following commander effect:
Chiss allies gain Clear Strategy.
Republic Bombad General Jar Jar Binks on Kaadu 29 Details Gungan allies within 6 squares get +4 Defense.
Old Republic Green Jedi Commander 30 Details Green Jedi allies can move 2 extra squares on their turns as part of their move.
Sith Dessel 42 Details Gloom Walkers gain Avoid Defeat and may reroll a save once per turn.
Rebel Commander Jun Sato, Phoenix Squadron Leader 18 Details Ghost Crew or Phoenix Squadron allies that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns.
Fringe Saw Gerrera 24 Details Ghost Crew allies within 6 squares gain Stable Footing.
Separatists Sun Fac, Chief Lieutenant 18 Details Geonosian allies whose names do not contain Drone gain Stealth.

If this character has line of sight to an enemy, add +4 to the initiative roll.
New Republic Captain Shevu 30 Details Galactic Alliance followers gain Destabilizing Attack.

At the end of this character's turn, 1 Galactic Alliance follower within 6 squares may make an immediate attack, ignoring cover.
New Republic Colonel Jacen Solo 45 Details Galactic Alliance allies gain Satchel Charge.
Rebel Republic Master Kota 55 Details Fringe followers within 6 squares get +3 Attack and +3 Defense.
Fringe Nautolan Black Sun Vigo 23 Details Fringe followers with Stealth gain Black Sun.
Republic Yaddle, Jedi Master 44 Details For the rest of the skirmish, Unique Republic allies with a lightsaber and without Double, Triple, Quadruple, or Twin Attack gain Shien Style, Force Renewal 1, Lightsaber Assault, and Master Speed.
Sith Darth Wyyrlok, Emperor's Ward 33 Details For the rest of the skirmish, an ally named Darth Krayt gains Presumed Dead.

For the rest of the skirmish, Unique One Sith allies gain Consolidate Force and Controls Shatter 2.
Old Republic Revan, Supreme Commander 38 Details For the rest of the skirmish, allies with a Force rating gain Quick Strike.
Republic Admiral Yularen 21 Details Followers without the Melee Attack special ability gain Opportunist.
Imperial Snowtrooper Commander 14 Details Followers within 6 squares whose names contain Snowtrooper get +4 Attack and gain Squad Assault.
Showing 251 - 300 of 690 Commander EffectsPrevious1...45678...14Next


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