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For best taste, drink before 140 ABY. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Morgan Elsbeth, Imperial Magistrate | 34 |
Droids are subject to this effect: Droid allies whose names contain Assassin and Medium Imperial allies whose names contain Scout gain Jedi Hatred +10. |
|
Supreme Chancellor Valorum | 30 | During setup, choose 2 Republic allies with a Force rating who cost less than 50. For the rest of the skirmish, the chosen allies gain Aggressive Negotiations. | |
Gorman "Camper" Vandrayk | 17 | During setup, choose a Unique Fringe Droid follower in your squad. For the rest of the skirmish, that character is subject to commander effects of Fringe allies. | |
Dooje Brolo | 9 | During setup, choose a Unique Yuuzhan Vong ally. That ally gains Amphistaff for the rest of the skirmish. | |
Darth Vader, The Emperor's Fist | 35 |
During setup, choose an ability on an allied Inquisitor. Allied Inquisitors and this character gain the chosen ability for the rest of the skirmish. Bounty Hunter, Jedi Hunter, and Rebel Hunter allies gain Coordinated Movement. |
|
Undercover Spy | 15 | During setup, choose an ally whose name contains Spy or Operative. That ally gains Deceptive and is subject to this effect even if this character is in a different squad. | |
Admiral Gar Stazi | 22 | Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target. | |
Agent Kallus | 31 | Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn. | |
Grand Master Luke Skywalker | 115 | Each ally with a Force rating gains Force Renewal 1. | |
Luke Skywalker, Jedi Master | 74 | Each ally with a Force rating starts with +1 Force. | |
Leia Skywalker, Jedi Knight | 25 | Each ally within 6 squares can reroll each failed save once. | |
Cid (Ciddarin Scaleback) | 20 | Each Bad Batch ally that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn. | |
Xizor | 30 | Each Black Sun ally within 6 squares gets +4 Attack and +10 Damage. | |
Chiss Fleet Officer | 26 |
Each character with Reinforcements or Bribery (enemy or ally) can add no more than 2 characters to a squad. Enemy Pilots cannot benefit from commander effects that increase their Speed. Non-Unique Chiss followers within 6 squares get +3 Attack and +3 Defense. |
|
Arkanian Jedi General | 30 |
Each commander in your squad (including this character) increases the range of its commander effect by 2 squares. Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack. |
|
Gnost-Dural, Jedi Master | 25 |
Each commander in your squad (including this character) increases the range of its commander effects by 2 squares. While this character does not have a commander effect from Jedi Archivist, Old Republic allies get +2 Attack. |
|
Garm Bel Iblis | 45 | Each follower can move up to half its Speed and still use Force powers and special abilities that grant extra attacks. | |
Captain Tarpals | 20 | Each follower can use 2 abilities that replace attacks instead of 1 on its turn. | |
General Obi-Wan Kenobi | 55 | Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares. | |
Princess Leia, Senator | 13 | Each follower that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn. | |
A'Sharad Hett | 32 | Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade. | |
Jedi Master Jorus C'baoth | 43 | Each follower with a Force rating gets +3 Attack and +3 Defense as long as it has an ally within 6 squares. | |
Jaster Mereel | 54 | Each follower within 6 squares can make 1 immediate attack when defeated. | |
Darth Nihl | 42 | Each follower within 6 squares gains Flurry Attack. | |
Imperial Governor | 23 | Each follower within 6 squares may reroll each successful save once. | |
Rodian Black Sun Vigo | 24 | Each follower within 6 squares who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy. | |
Chagrian Mercenary Commander | 13 | Each follower within 6 squares who scores a critical hit gets +20 Damage on that attack. (Add the bonus damage after multiplying.) | |
Death Watch Overlord | 29 | Each Mandalorian follower who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy. | |
Te Ani'la Mand'alor | 47 |
Each Neo-Crusader follower within 6 squares can move up to half its speed and then use a special ability that replaces turn. At the end of this character’s turn, one Neo-Crusader follower within 6 squares can immediately use a special ability that replaces turn. |
|
Darth Sidious | 36 | Each non-Unique follower within 6 squares who scores a critical hit may make an immediate extra attack. | |
Darth Plagueis, The Wise | 60 | Each round, after all characters in your squad are activated, living Sith allies remove 10 damage and gain Damage Reduction 10 until the end of the round. | |
Admiral Saul Karath | 25 | Each Soldier or Trooper follower gains Deceptive and Sniper. | |
Dovin Basal Keeper | 22 | Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6. | |
Plo Koon, Jedi Master | 40 | Each trooper follower within 6 squares can make 1 immediate attack when defeated. | |
Ephant Mon | 11 | Enemies with Accurate Shot who have cover can be targeted by Fringe followers within 6 squares of this character, even if those enemies are not the nearest. | |
Chief Chirpa | 16 | Ewok allies gain Charging Fire (Replaces turn: Can move up to double speed, then attack) and Gregarious (+4 Attack if an ally is within 6 squares). | |
Felucian Shaman | 18 | Felucian followers gain Swarm +2. | |
Supreme Leader Snoke, Hologram | 21 | First Order allies within 6 squares gain Force Renewal 1. | |
General Hux | 23 |
First Order trooper followers get +10 Damage while within 6 squares of an ally whose name contains Kylo Ren. First Order allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique First Order followers within 6 squares gain Squad Assault. |
|
General Kenobi | 36 | Followers can move 2 extra squares on their turns as part of their move. | |
Han Solo in Stormtrooper Armor | 25 | Followers gain Charging Fire. | |
General Wedge Antilles | 23 | Followers gain Evade and Mobile Attack. | |
Darth Malak, Dark Lord of the Sith | 49 | Followers get +4 Attack. | |
Ithorian Commander | 11 | Followers in your squad with Damage 10 and Melee Attack get +4 Attack and +10 Damage. | |
Commander Bly | 30 | Followers named Star Corps Trooper gain Squad Member. | |
Darth Malak | 52 | Followers who combine fire grant +6 Attack instead of +4. | |
General Skywalker | 47 | Followers who end their move within 6 squares of this character gain Momentum. | |
Null ARC Trooper Captain Ordo | 34 | Followers whose name contains ARC Trooper gain Twin Attack and Verpine Shatter Rifle. | |
501st Legion Clone Commander | 15 | Followers whose names contain 501st get +10 Damage against enemies with a Force rating. | |
Iden Versio, Inferno Squad Commando | 37 |
Followers whose names contain Commando within 6 squares gain Overload. Droid are subject to this effect: At the end of this character's turn, choose one ally whose name contains Seeker Droid. Until the start of this character's next turn, that ally gains Electric Taser. |