RegisterDonate Login

For best taste, drink before 140 ABY.

Commander Effects

Filter
or Clear
Showing 301 - 350 of 690 Commander EffectsPrevious1...56789...14Next
* Commander Cost Commander Effect
Imperial Morgan Elsbeth, Imperial Magistrate 34 Details Droids are subject to this effect:


Droid allies whose names contain Assassin and Medium Imperial allies whose names contain Scout gain Jedi Hatred +10.
Republic Supreme Chancellor Valorum 30 Details During setup, choose 2 Republic allies with a Force rating who cost less than 50. For the rest of the skirmish, the chosen allies gain Aggressive Negotiations.
Fringe Gorman "Camper" Vandrayk 17 Details During setup, choose a Unique Fringe Droid follower in your squad. For the rest of the skirmish, that character is subject to commander effects of Fringe allies.
Yuuzhan Vong Dooje Brolo 9 Details During setup, choose a Unique Yuuzhan Vong ally. That ally gains Amphistaff for the rest of the skirmish.
Imperial Darth Vader, The Emperor's Fist 35 Details During setup, choose an ability on an allied Inquisitor. Allied Inquisitors and this character gain the chosen ability for the rest of the skirmish.

Bounty Hunter, Jedi Hunter, and Rebel Hunter allies gain Coordinated Movement.
Sith Undercover Spy 15 Details During setup, choose an ally whose name contains Spy or Operative. That ally gains Deceptive and is subject to this effect even if this character is in a different squad.
New Republic Admiral Gar Stazi 22 Details Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target.
Imperial Agent Kallus 31 Details Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn.
New Republic Grand Master Luke Skywalker 115 Details Each ally with a Force rating gains Force Renewal 1.
New Republic Luke Skywalker, Jedi Master 74 Details Each ally with a Force rating starts with +1 Force.
New Republic Leia Skywalker, Jedi Knight 25 Details Each ally within 6 squares can reroll each failed save once.
Fringe Cid (Ciddarin Scaleback) 20 Details Each Bad Batch ally that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn.
Fringe Xizor 30 Details Each Black Sun ally within 6 squares gets +4 Attack and +10 Damage.
Fringe Chiss Fleet Officer 26 Details Each character with Reinforcements or Bribery (enemy or ally) can add no more than 2 characters to a squad.

Enemy Pilots cannot benefit from commander effects that increase their Speed.

Non-Unique Chiss followers within 6 squares get +3 Attack and +3 Defense.
Old Republic Arkanian Jedi General 30 Details Each commander in your squad (including this character) increases the range of its commander effect by 2 squares.

Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack.
Old Republic Gnost-Dural, Jedi Master 25 Details Each commander in your squad (including this character) increases the range of its commander effects by 2 squares.

While this character does not have a commander effect from Jedi Archivist, Old Republic allies get +2 Attack.
New Republic Rebel Garm Bel Iblis 45 Details Each follower can move up to half its Speed and still use Force powers and special abilities that grant extra attacks.
Republic Captain Tarpals 20 Details Each follower can use 2 abilities that replace attacks instead of 1 on its turn.
Republic General Obi-Wan Kenobi 55 Details Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares.
Rebel Princess Leia, Senator 13 Details Each follower that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn.
Republic A'Sharad Hett 32 Details Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade.
Republic Jedi Master Jorus C'baoth 43 Details Each follower with a Force rating gets +3 Attack and +3 Defense as long as it has an ally within 6 squares.
Mandalorians Jaster Mereel 54 Details Each follower within 6 squares can make 1 immediate attack when defeated.
Sith Darth Nihl 42 Details Each follower within 6 squares gains Flurry Attack.
Imperial Imperial Governor 23 Details Each follower within 6 squares may reroll each successful save once.
Fringe Rodian Black Sun Vigo 24 Details Each follower within 6 squares who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy.
Fringe Chagrian Mercenary Commander 13 Details Each follower within 6 squares who scores a critical hit gets +20 Damage on that attack. (Add the bonus damage after multiplying.)
Mandalorians Death Watch Overlord 29 Details Each Mandalorian follower who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy.
Mandalorians Te Ani'la Mand'alor 47 Details Each Neo-Crusader follower within 6 squares can move up to half its speed and then use a special ability that replaces turn.

At the end of this character’s turn, one Neo-Crusader follower within 6 squares can immediately use a special ability that replaces turn.
Separatists Darth Sidious 36 Details Each non-Unique follower within 6 squares who scores a critical hit may make an immediate extra attack.
Sith Darth Plagueis, The Wise 60 Details Each round, after all characters in your squad are activated, living Sith allies remove 10 damage and gain Damage Reduction 10 until the end of the round.
Old Republic Admiral Saul Karath 25 Details Each Soldier or Trooper follower gains Deceptive and Sniper.
Yuuzhan Vong Dovin Basal Keeper 22 Details Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6.
Republic Plo Koon, Jedi Master 40 Details Each trooper follower within 6 squares can make 1 immediate attack when defeated.
Fringe Ephant Mon 11 Details Enemies with Accurate Shot who have cover can be targeted by Fringe followers within 6 squares of this character, even if those enemies are not the nearest.
Fringe Chief Chirpa 16 Details Ewok allies gain Charging Fire (Replaces turn: Can move up to double speed, then attack) and Gregarious (+4 Attack if an ally is within 6 squares).
Fringe Felucian Shaman 18 Details Felucian followers gain Swarm +2.
Imperial Supreme Leader Snoke, Hologram 21 Details First Order allies within 6 squares gain Force Renewal 1.
Imperial General Hux 23 Details First Order trooper followers get +10 Damage while within 6 squares of an ally whose name contains Kylo Ren.

First Order allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique First Order followers within 6 squares gain Squad Assault.
Republic General Kenobi 36 Details Followers can move 2 extra squares on their turns as part of their move.
Rebel Han Solo in Stormtrooper Armor 25 Details Followers gain Charging Fire.
New Republic General Wedge Antilles 23 Details Followers gain Evade and Mobile Attack.
Sith Darth Malak, Dark Lord of the Sith 49 Details Followers get +4 Attack.
Rebel Ithorian Commander 11 Details Followers in your squad with Damage 10 and Melee Attack get +4 Attack and +10 Damage.
Republic Commander Bly 30 Details Followers named Star Corps Trooper gain Squad Member.
Sith Darth Malak 52 Details Followers who combine fire grant +6 Attack instead of +4.
Republic General Skywalker 47 Details Followers who end their move within 6 squares of this character gain Momentum.
Republic Null ARC Trooper Captain Ordo 34 Details Followers whose name contains ARC Trooper gain Twin Attack and Verpine Shatter Rifle.
Republic 501st Legion Clone Commander 15 Details Followers whose names contain 501st get +10 Damage against enemies with a Force rating.
Imperial New Republic Iden Versio, Inferno Squad Commando 37 Details Followers whose names contain Commando within 6 squares gain Overload.
Droid are subject to this effect:
At the end of this character's turn, choose one ally whose name contains Seeker Droid. Until the start of this character's next turn, that ally gains Electric Taser.
Showing 301 - 350 of 690 Commander EffectsPrevious1...56789...14Next


Please Wait...