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Controls your actions - partially - but it also obeys your commands. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Darth Malak, Sith Lord | 48 |
Sith allies with a Force Rating are considered to be within range of allied commander effects. Allies who count as Bandon, Bastila, or Revan gain Ambush and Determined. |
|
Nomi Sunrider, Legacy of the Light Side | 48 | This character and adjacent allies are considered within range of allied commander effects. | |
General Skywalker | 47 | Followers who end their move within 6 squares of this character gain Momentum. | |
Kam Solusar | 47 |
Characters whose names contain Padawan may be in your squad regardless of faction. Adjacent allies whose names contain Padawan gain Trainee. |
|
Moff Gideon | 47 |
Droids are subject to these effects: Non-Unique allies lose Twin Attack. Imperial allies who cost 10 or more gain Ambush, Double Attack, Careful Shot and Deadeye. At the end of this character's turn, 1 trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started. |
|
Te Ani'la Mand'alor | 47 |
Each Neo-Crusader follower within 6 squares can move up to half its speed and then use a special ability that replaces turn. At the end of this character’s turn, one Neo-Crusader follower within 6 squares can immediately use a special ability that replaces turn. |
|
Supreme Overlord Yo'gand | 47 |
Unique Yuuzhan Vong allies without Twin Attack gain Quick Strike. Unique Yuuzhan Vong allies with a higher cost gain Disciplined Warrior. |
|
Kyle Katarn, Combat Instructor | 46 | Allies within 6 squares gain Lightsaber Duelist. | |
Sarasu Taalon | 46 |
At the end of this character's turn, 1 Medium or smaller Lost Tribe ally may move up to 4 squares. Lost Tribe allies get +3 Defense. Adjacent Lost Tribe allies gain Shrouded. |
|
Darth Vader, Sith Apprentice | 46 | Non-Unique 501st allies within 6 squares gain Cunning Attack. | |
Shaak Ti, Republic Hero | 46 | While this character has line of sight to an enemy, followers with Order 66 can move 2 extra squares toward this character at the end of their turn. | |
Darth Maul, Death Watch Overlord | 45 |
A character whose name contains Savage Opress may be in your squad regardless of faction. Death Watch followers within 6 squares get +4 Attack and +10 Damage. |
|
Darth Desolous | 45 | Allies whose names contain Utapaun or Tion Medon gain Jedi Hunter and Lightsaber Duelist. | |
Shaak Ti, Jedi Survivor | 45 |
Allies with Swarm +2 gain Momentum and Stealth. Once during this character's turn: 1 adjacent ally with Swarm +2 may move up to its speed. |
|
Luke Skywalker, Rescuer | 45 | At the end of this character's turn, an ally whose name contains Grogu can move up to his Speed toward this character. | |
General Grievous, Separatist Hero | 45 |
Droids are subject to this effect: Allies whose names contain Battle Droid get +4 Attack and +10 Damage while within 6 squares of an ally with a different name which also contains Battle Droid. |
|
Garm Bel Iblis | 45 | Each follower can move up to half its Speed and still use Force powers and special abilities that grant extra attacks. | |
Colonel Jacen Solo | 45 | Galactic Alliance allies gain Satchel Charge. | |
Son of Skywalker | 45 | If your squad contains only Unique Rebel characters, players cannot alter the number of activations per phase. | |
Second Sister (Trilla Suduri) | 45 |
Inquisitor characters in your squad (including this character) get +2 Attack and +2 Defense while within 6 squares of an allied Inquisitor. |
|
Valenthyne Farfalla | 45 | Old Republic characters added to your squad via Reinforcements or Reserves get 1 Force point and gain Army of Light for the rest of the skirmish. | |
General Grievous | 44 | Droids are subject to this effect: Non-Unique Droid followers within 6 squares gain Double Attack. | |
Master Yoda | 44 |
At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack against the same enemy if it can. Allies with a lightsaber gain Lightsaber Defense. |
|
Lord Hoth | 44 | At the end of this character's turn, 1 follower within 6 squares can immediately move 2 squares. | |
Commander Sha'kel | 44 | At the end of this character's turn, 1 Yuuzhan Vong follower without Shamed One within 6 squares may immediately move up to its speed. That follower may make an attack at +4 Attack. If the attack misses, the attacker is defeated and all other Yuuzhan Vong allies get +1 Attack. (This bonus is cumulative.) | |
Yaddle, Jedi Master | 44 | For the rest of the skirmish, Unique Republic allies with a lightsaber and without Double, Triple, Quadruple, or Twin Attack gain Shien Style, Force Renewal 1, Lightsaber Assault, and Master Speed. | |
Meetra Surik, Republic General | 44 |
Once per turn, at the start or end of this character's turn, you may place 1 ally within this character's line of sight in a square adjacent to this character. |
|
Chief of State Mon Mothma | 44 | Whenever a Unique enemy is defeated, New Republic and Rebel followers get +1 Attack and +1 Defense. (These bonuses stack.) | |
General Grievous, Supreme Commander | 43 | Droids are subject to these effects: Non-Unique Droid followers within 6 squares get +4 Attack and gain Double Attack. | |
Ahsoka Tano, Champion of the Rebellion | 43 |
Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4. Allies whose names contain Ezra or Kanan get +10 Damage. |
|
Cere Junda | 43 |
An ally whose name contains Cal Kestis gains Parry. |
|
Luke Skywalker, Rebel Hero | 43 |
Characters with Light Spirit are subject to these effects: At the start of the skirmish, after setup, you may add a character named Obi-Wan Kenobi, Jedi Spirit to your squad. Any "at the start of the skirmish" instances are immediately resolved. Once per round, after initiative is determined, you may place 1 ally with Light Spirit within line of sight in a square adjacent to this character. |
|
Cad Bane, Bounty Hunter | 43 | Droids are subject to this effect: Allies with Bounty Hunter who start their move within 6 squares of this character gain Charging Fire +10 (Replaces turn: Can move up to double speed, then make an attack at +10 Damage). | |
Jedi Master Jorus C'baoth | 43 | Each follower with a Force rating gets +3 Attack and +3 Defense as long as it has an ally within 6 squares. | |
Roan Fel, The True Emperor | 43 | Imperial Knight allies within 6 squares get +4 Attack and +10 Damage. | |
Obi-Wan Kenobi, Jedi Master | 42 | Allies whose names contain Anakin within 6 squares get +4 Attack. | |
The Revanchist | 42 | Allies within 6 squares gain Ambush. | |
Plo Koon, Republic Hero | 42 | Allies whose names contain Wolf gain Rolling Fire. | |
Boba Fett, Daimyo of Tatooine | 42 |
An allied character named Fennec Shand gains Assassin. If this character has Weapons Expert, Fett's Gotra allies gain Weapons Expert. |
|
Tulak Hord, Lord of Hate | 42 |
At the start of the skirmish, choose 1 Unique Sith ally. The chosen ally gains Distraction for the rest of the skirmish. Sith allies without a Force rating get +4 Attack, +10 Damage, and gain Identical Forces. Gloom Walker, Lost Tribe, and Sith Eternal allies ignore this effect. |
|
Garm Bel Iblis, Ruthless Tactician | 42 | Droid and Savage characters are subject to this effect: Each enemy that changes position outside of its turn via its allies' abilities or commander effects is considered activated this round at the end of that turn; save 11. | |
Darth Nihl | 42 | Each follower within 6 squares gains Flurry Attack. | |
Dessel | 42 | Gloom Walkers gain Avoid Defeat and may reroll a save once per turn. | |
Leia Skywalker, Mal'ary'ush | 42 |
Once per round, when this character takes damage, a Noghri ally may immediately move up to its speed and make an attack, if it can. Noghri followers get +4 Attack and +10 Damage against living enemies. Noghri allies gain Bodyguard while adjacent to this character or an ally whose name contains Solo or Skywalker. |
|
Clone Gunner Hawk on LAAT | 42 | When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack. | |
Supreme Leader Snoke | 42 | While your squad contains only First Order characters: Allies within 6 squares get +4 Attack and +10 Damage. | |
Nomi Sunrider | 41 | Allies gain Mettle. | |
Captain Rex, 501st Commander | 41 | Allies with Order 66 that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns. | |
Atris | 41 | Characters in your squad named Echani Handmaiden get +4 Attack and +10 Damage. | |
Din Djarin | 41 |
Droids are subject to these effects: Your squad may include characters with Mando's Ally of any faction. If all Unique allies have Mando's Ally, Unique characters in you squad (including this character) get +4 Defense. |