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Showing 301 - 350 of 690 Commander EffectsPrevious1...56789...14Next
* Commander Cost Commander Effect
Imperial General Weir 28 Details Characters in your squad named Storm Commando gain Shields 2 and Twin Attack. Characters in your squad whose name contains Speeder gain Twin Attack.
Sith Sith Eternal Sergeant 28 Details Allies named Sith Eternal Trooper within 6 squares of an ally named Sith Eternal Lance Corporal gain Double Attack.
Yuuzhan Vong Yu’shaa 28 Details Allies with Shamed One gain Yun-Shuno Devotion and Yu'shaa's Decoy.
Imperial Daric LaRone 28 Details Allies with Independent Outfit get +10 Damage while a wounded ally with a Damage value of 0 is within 6 squares.
Separatists B2 Grapple Droid 28 Details Droids are subject to these effects:
Allied droids with a lower point cost with Melee Attack gain Charging Assault and Exterminate.

While adjacent to this character, enemies may not use abilities that respond to attacks from other allies whose names contain Grapple.
Fringe Zayne Carrick, Jedi Loner 28 Details Droids are subject to this effect:
Allies whose names contain Jarael, Rohlan, Camper, or Elbee get +3 Defense.
Mandalorians Mandalorian Commander 28 Details Mandalorian allies gain Mobile Attack.
Mandalorians Neo-Crusader Officer 28 Details Mandalorian followers within 6 squares who don't move on their turn get +3 Defense until the start of their next turn (or until this character is defeated).

At the end of this character's turn, 1 Neo-Crusader follower without Twin Attack within 6 squares may immediately make all of its attacks.
Old Republic Aric Jorgan 28 Details Old Republic soldiers and troopers within 6 squares gain Squad Firepower.
Rebel General Lando Calrissian 28 Details Pilots in your squad (including this character) get +4 Defense against adjacent enemies.
Fringe Lom Pyke 28 Details Pyke Syndicate allies within 6 squares gain Double Attack.

Shadow Collective allies gain Stealth.
Yuuzhan Vong New Republic Nei Rin 28 Details Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares.
Yuuzhan Vong Zenoc Quah 28 Details Yuuzhan Vong followers get +4 Attack and gain Evade.
Imperial New Republic Soontir Fel, Commander of the 181st 27 Details 181st Imperial Pilot allies within 6 squares gain Survival Expert.

Pilot followers gain Mobile Attack and Squad Firepower.
Republic Aayla Secura 27 Details Adjacent trooper followers get +2 Attack.
Imperial Nightsister Mother 27 Details Allies whose names contain Nightsister within 6 squares gain Force Renewal 1.
Sith Darth Bandon 27 Details Allies within 6 squares get +10 Damage against adjacent enemies.
Republic Mandalorians Etain Tur-Mukan 27 Details Followers within 6 squares who combine fire grant an additional +4 Attack.
Republic Clone Lieutenant Jesse 27 Details Allied 501st troopers gain Squad Maneuver.
Imperial Captain Phasma 27 Details Allies named First Order Stormtrooper within 6 squares gain Merciless 10 and Ruthless.

Whenever an allied First Order trooper gets a natural 1 on any roll, that character is defeated and all other allied First Order troopers get +2 Attack. (These bonuses stack.)
Republic ARC Trooper Captain Fordo 27 Details Allies within 6 squares named ARC Trooper gain Double Attack.
Imperial Director Orson Krennic 27 Details At the end of this character's turn, 1 Death Trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started.

Imperial allies whose names contain Death gain Stormtrooper (Counts as a character named Stormtrooper).

Attacks with lightsabers ignore this effect:
If an Imperial ally would take exactly 20 damage from Unit Bodyguard, it takes 10 damage instead; If it would take more than 20 damage from Unit Bodyguard, it takes 20 damage instead.
Imperial Wilhuff Tarkin 27 Details At the end of this character's turn, 1 non-Fringe ally within 6 squares can immediately move up to its Speed.

Allies whose names contain Imperial Navy, Death, or Darth Vader gain Rolling Evade and Cunning Attack.
Old Republic Army of Light Training Sergeant 27 Details At the start of the skirmish, choose 1 Old Republic follower with a lightsaber. The chosen follower gains Army of Light for the rest of the skirmish.
Old Republic Sith General Vaklu, Defender of Onderon 27 Details At the start of the skirmish, choose 1 Unique ally with a lightsaber. That ally gains Stifling Attack for the rest of the skirmish.

Allies without a Force rating gain Crowd Fighting.
Separatists Ziro the Hutt 27 Details Black Sun commanders (including this character) and characters whose names contain Xizor also count as followers for purposes of commander effects from Black Sun allies.
Sith Githany, Sith Lord 27 Details Brotherhood of Darkness allies gain Stable Footing.
Separatists Admiral Trench 27 Details Droids (excluding Cyborgs) are subject to these effects:

Separatist Droid followers within 6 squares gain Accurate Shot.

Each Medium Separatist Droid ally can immediately move up to 2 squares when this character ends his turn within 6 squares of that character.
Separatists MagnaGuard Officer 27 Details Droids are subject to this effect: Droid allies whose names contain MagnaGuard or Bodyguard Droid gain Parry and Avoid Defeat.
Fringe Raskta Fenni, Echani Duelist 27 Details Followers whose names contain Echani within 6 squares gain Melee Duelist.
Imperial Eli Vanto 27 Details If a character named Thrawn, Chiss Emissary is in your squad, for the rest of the skirmish this character gains the following commander effect:
Chiss allies gain Clear Strategy.
Fringe Killik Queen 27 Details If an ally who counts as Lomi Plo is in your squad, Killik allies within 6 squares gain Cloaked.

If an ally who counts as Raynar Thul is in your squad, Killik allies within 6 squares Force Renewal 1.

Each Killik ally gains Charging Assault as long as it has this character within 6 squares.
Old Republic Xamar, Covenant Consular 27 Details If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.)
New Republic Queen Allana Solo 27 Details Immediately before the first initiative roll of the skirmish, you may add a character that costs 5 or less to your squad for each character that was added to your opponent's squad, or that replaced a character in your opponent's squad.
Imperial Imperial Knight Strike Team Leader 27 Details Imperial Knight followers within 6 squares gain Evade.
Imperial Admiral Daala 27 Details Imperial trooper allies gain Charging Fire.
Imperial Turr Phennir 27 Details Non-Unique 181st followers within 6 squares gain Wingman.

Pilot allies within 6 squares gain Opportunist and Squad Movement.
Imperial Governor Arihnda Pryce 27 Details Non-Unique Imperial Pilot and Trooper allies gain Rebel Hunter.
Yuuzhan Vong Jakan, Most High Priest 27 Details Once per round, when an allied Yuuzhan Vong character is defeated, 1 ally may immediately move up to its Speed. (This does not count as an activation.)
Fringe Cobb Vanth 27 Details Tusken Raider allies within 6 squares gain Draw Fire.
Mandalorians Fenn Shysa 27 Details Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target.
Republic Republic Commando Niner 26 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Characters in your squad (including this character) whose names contain ARC Trooper or Republic Commando gain Squad Firepower.
Republic Tarfful 26 Details Followers within 6 squares get +4 Attack against adjacent enemies.
New Republic Tycho Celchu 26 Details Pilot allies gain Flanking Support.
Mandalorians Skull Squadron Officer 26 Details Allied Mandalorian Protectors gain Greater Mobile Attack.
Fringe Vornskr Alpha 26 Details Allies named Vornskr gain Indiscriminate and Swarm +4.
Republic Elite Republic Commando - Boss 26 Details At the end of this character's turn, 1 Republic Commando ally within 6 squares may make an immediate attack or use a special ability that replaces attacks.
Mandalorians The Armorer 26 Details At the start of the skirmish, choose 1 Mandalorian ally. The chosen ally gains Flight for the rest of the skirmish.
Republic Mandalorians Republic Commando Cov 26 Details Commando allies gain Difficult Target +2.

Once per round, after initiative is determined, 1 Clan Skirata ally can immediately move up to 4 squares.
Separatists Super Tactical Droid 26 Details Droids are subject to these effects:

Once per round, after initiative is determined, 1 Medium Droid follower within 6 squares can make 1 immediate attack.

At the end of this character's turn, 1 non-Unique Large Droid follower within line of sight can make 1 immediate attack.
Showing 301 - 350 of 690 Commander EffectsPrevious1...56789...14Next


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