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Commander Effects

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Showing 501 - 550 of 690 Commander EffectsPrevious1...91011121314Next
* Commander Cost Commander Effect
Republic Meebur Gascon in M5-BZ 19 Details Droids are subject to these effects:
Unique Droid followers within 6 squares get +4 Attack and +10 Damage.

During setup, choose up to 3 Droid allies. For the rest of the skirmish, each chosen ally gains one of the following abilities; each ally must gain a different ability: Flight; Satchel Charge; or Defuse Bomb.
Republic Lorn Pavan 16 Details Droids are subject to this effect: An ally named I-5YQ is subject to commander effects.
Republic Supreme Chancellor Valorum 30 Details During setup, choose 2 Republic allies with a Force rating who cost less than 50. For the rest of the skirmish, the chosen allies gain Aggressive Negotiations.
Republic Captain Tarpals 20 Details Each follower can use 2 abilities that replace attacks instead of 1 on its turn.
Republic General Obi-Wan Kenobi 55 Details Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares.
Republic Plo Koon, Jedi Master 40 Details Each trooper follower within 6 squares can make 1 immediate attack when defeated.
Republic A'Sharad Hett 32 Details Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade.
Republic Jedi Master Jorus C'baoth 43 Details Each follower with a Force rating gets +3 Attack and +3 Defense as long as it has an ally within 6 squares.
Republic Commander Bly 30 Details Followers named Star Corps Trooper gain Squad Member.
Republic Commander Fox 31 Details Followers whose names contain Coruscant Guard gain Draw Fire.
Republic Senate Commando Captain 21 Details Followers whose names contain Senate and allies whose names contain Argyus gain Stealth.
Republic Yoda, Hero of Geonosis 100 Details Followers with Order 66 gain Bodyguard.
Republic Cin Drallig, Jedi Battlemaster 48 Details Followers with a Force rating and a lightsaber gain Greater Mobile Attack.
Republic Qui-Gon Jinn, Follower of the Living Force 56 Details Followers with a Force rating and a lightsaber gain Force Renewal 1 and Lightsaber Defense.
Republic General Obi-Wan Kenobi on Boga 55 Details Followers with Order 66 gain Mobile Attack and Stealth.
Republic Yaddle, Jedi Master 44 Details For the rest of the skirmish, Unique Republic allies with a lightsaber and without Double, Triple, Quadruple, or Twin Attack gain Shien Style, Force Renewal 1, Lightsaber Assault, and Master Speed.
Republic Bombad General Jar Jar Binks on Kaadu 29 Details Gungan allies within 6 squares get +4 Defense.
Republic Clone Commander 24 Details If a non-Unique follower with Order 66 is within 6 squares of an allied Unique Republic commander with a Force rating, both get +4 Attack, gain Triple Attack, and lose Twin Attack.
Republic Sabé 12 Details If this character is at full Hit Points, non-Unique Republic allies gain Mobile Attack.
Republic Ima Gun-Di 20 Details Medium or smaller allies with a Force rating and without Mettle gain Resolute.
Republic Kit Fisto 32 Details Non-Unique followers within 6 squares get +4 Attack against wounded enemies.
Republic Queen Padmé Amidala 20 Details Non-Unique Republic followers whose names contain Handmaiden or Naboo gain Wall Climber.
Republic Queen Amidala 16 Details Non-Unique Republic followers gain Mobile Attack.
Republic Taron Malicos 40 Details Non-Unique Nightbrother allies and large based non-Unique allies with Order 66 gain Double Attack and Greater Mobile Attack.
Republic Governor Sio Bibble 12 Details Once per round, after initiative is determined, 1 ally whose name contains Amidala within line of sight and up to 2 non-Unique Republic allies within line of sight may immediately move up to 3 squares.
Republic Clone Trooper Lieutenant 20 Details Republic allies whose names contain Clone gain Identical Forces and Phase II Armor.
Republic Obi-Wan Kenobi and Anakin Skywalker 85 Details Republic allies with a Force rating and a lightsaber gain Soresu Style and Ranged Defense Expert +4.
Republic Ric Olie with R2-A6 26 Details Republic pilot allies within 6 squares gain Greater Mobile Attack.

You can choose to activate only 1 character in the phase that this character activates.
Republic Commander Cody, CC-2224 36 Details Trooper allies with Order 66 get +3 Defense.

Followers with Order 66 within 6 squares who do not move on their turn gain Extra Attack.
Republic Old Republic Padawan Commander 20 Details Trooper and soldier allies gain Squad Movement (+2 Speed while 3 allies with the same name as this character are within 6 squares).
Republic Rebel Cham Syndulla 26 Details Twi'lek allies without a Force rating gain Assassin.
Republic Yoda, Master of the Order 55 Details Unique Republic allies with a lightsaber and without Double, Triple, Quadruple, or Twin Attack get +4 Attack and +10 Damage and gain Master of the Force 2.
Republic Ky Narec, Jedi Master 37 Details Unique Republic followers with a Force rating get +2 Attack and +2 Defense.
Republic Clone Gunner Hawk on LAAT 42 Details When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack.
Republic Qui-Gon Jinn, Force Spirit 16 Details Whenever a Unique follower with a Force rating is defeated by an enemy, a Unique follower with a Force rating within 6 squares get the defeated character's remaining Force points.
Republic Pong Krell 61 Details Whenever an ally with Order 66 would be defeated, it returns to its squad's setup area with full Hit Points instead; save 16. On a failure, that ally is defeated and all other allies with Order 66 get +1 Attack. (This bonus is cumulative.)
Republic Shaak Ti, Republic Hero 46 Details While this character has line of sight to an enemy, followers with Order 66 can move 2 extra squares toward this character at the end of their turn.
Republic Clone Commander Wolffe 26 Details Wolfpack trooper allies gain Jedi Bodyguard.
Republic Merumeru 38 Details Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing.
Republic Clone Commander Gree 18 Details Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity.
Republic Senator Orn Free Taa 12 Details Your squad may include non-Unique Twi'lek characters regardless of faction.

Twi'lek allies gain Evade.
Mandalorians Kal Skirata 30 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Allies whose names contain ARC Trooper or Republic Commando gain Squad Assault and Squad Cover.
Mandalorians Mandalore the First 143 Details Mandalorian allies gain Beskar'gam and Cortosis Weave 20.
Mandalorians Mandalore the Preserver 55 Details Mandalorian allies gain Beskar'gam.
Mandalorians Skull Squadron Officer 26 Details Allied Mandalorian Protectors gain Greater Mobile Attack.
Mandalorians Mandalore on Basilisk War Droid 49 Details Allies named Basilisk War Droid get +4 Attack and +10 Damage against adjacent enemies.
Mandalorians Tarre Vizsla 56 Details Allies with Melee Attack within 6 squares get +4 Defense against attacks from farther than 6 squares.
Mandalorians Duchess Satine Kryze 22 Details An ally whose name contains Obi-Wan gains Bodyguard.
Mandalorians Cassus Fett 37 Details At the end of this character's turn, choose 1 non-Unique Mandalorian follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission.
Mandalorians Mandalorian Squadron Leader 30 Details At the end of this character's turn, 1 Mandalorian pilot follower within 6 squares may make an immediate attack.

Mandalorian pilot followers gain Accurate Shot and Gregarious.
Showing 501 - 550 of 690 Commander EffectsPrevious1...91011121314Next


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