Register
•
Donate
•
Login
The Kyle Katarn of intergalactic dairy products. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Obi-Wan Kenobi, Honorary Mandalorian | 40 | At the end of this character’s turn, an ally whose name contains Duchess Satine may immediately move 6 squares. | |
Mandalorian Training Sergeant | 34 | At the start of the skirmish, choose 1 Mandalorian ally and either Evade or Parry. That ally gains the chosen ability while within 6 squares of this character. | |
The Armorer | 26 | At the start of the skirmish, choose 1 Mandalorian ally. The chosen ally gains Flight for the rest of the skirmish. | |
Canderous Ordo, Mercenary Commander | 39 | At the start of the skirmish, choose 1 Unique ally without Melee Attack and without Twin Attack. That ally gains Master Shot and Single-Shot Blaster while within 6 squares of this character. | |
Gar Saxon | 40 |
Commando allies within 6 squares gain Mobile Attack, and ignore Stealth and Cloaked when targeting an enemy with a special ability that replaces attacks. Allies named Imperial Super Commando gain Missiles 20. |
|
Tor Vizsla, Death Watch Founder | 38 | Death Watch allies gain Close-Quarters Fighting and Merciless 10. | |
Dred Priest | 17 | Death Watch allies gain Mobile Attack. | |
Death Watch Armorer | 11 |
Death Watch allies without a Force Rating gain Beskar'gam. |
|
Bo-Katan Kryze, Death Watch Lieutenant | 38 | Death Watch followers gain Agile. | |
Pre Vizsla | 29 |
Death Watch followers gain Self Destruct 20. Once per turn, each follower within 6 squares may reroll 1 attack. If the result of the rerolled attack is a miss, the attacking character is defeated. |
|
Din Djarin | 41 |
Droids are subject to these effects: Your squad may include characters with Mando's Ally of any faction. If all Unique allies have Mando's Ally, Unique characters in you squad (including this character) get +4 Defense. |
|
Jaster Mereel | 54 | Each follower within 6 squares can make 1 immediate attack when defeated. | |
Death Watch Overlord | 29 | Each Mandalorian follower who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy. | |
Te Ani'la Mand'alor | 47 |
Each Neo-Crusader follower within 6 squares can move up to half its speed and then use a special ability that replaces turn. At the end of this character’s turn, one Neo-Crusader follower within 6 squares can immediately use a special ability that replaces turn. |
|
Jango Fett, Mandalore | 56 | If all characters in your squad are activated, Mandalorian allies gain Defensive Stance +4 and Quick Draw. | |
Mandalorian Tactician | 24 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate 2 or 3 characters in that phase. (This includes Droid and Savage characters.) | |
Mandalore the Ultimate | 75 | Mandalorian allies gain Charging Fire. | |
Mandalorian Commander | 28 | Mandalorian allies gain Mobile Attack. | |
Mandalore the Indomitable | 68 | Mandalorian allies gain Momentum. | |
Boba Fett, Mercenary Commander | 57 | Mandalorian followers within 6 squares gain Accurate Shot. | |
Mandalorian Captain | 23 | Mandalorian followers within 6 squares gain Twin Attack. | |
Mandalorian Quartermaster | 26 | Mandalorian followers within 6 squares get +4 Attack. | |
Mandalore the Resurrector | 38 |
Mandalorian allies with Accurate Shot gain Advantageous Attack. Allies named Mandalorian Protector gain Twin Attack. |
|
Mandalore the Vindicated | 58 |
Mandalorian allies within 6 squares gain Deadly Attack and Ruthless. At the end of this character's turn, 1 Mandalorian ally within 6 squares can immediately move up to its Speed. |
|
Rally Master | 20 | Mandalorian allies within 6 squares gain Rally +2. | |
Mandalorian Combat Engineer | 14 | Mandalorian allies within 6 squares gain Stable Footing. | |
Mandalore the Lesser | 37 |
Mandalorian followers may be in this character’s squad regardless of faction. At the end of this character’s turn, designate 1 large or smaller Mandalorian ally within 6 squares. That ally gains Snare Rifle (A character hit by this character's attacks cannot move until the end of the round) until this character’s next activation. |
|
Mandalorian Strike Force Leader | 14 | Mandalorian followers within 6 squares get +2 Attack. | |
Neo-Crusader Officer | 28 |
Mandalorian followers within 6 squares who don't move on their turn get +3 Defense until the start of their next turn (or until this character is defeated). At the end of this character's turn, 1 Neo-Crusader follower without Twin Attack within 6 squares may immediately make all of its attacks. |
|
Neo-Crusader Sergeant | 20 | Neo-Crusader allies gain Defensive Plates. | |
Venku Skirata | 32 |
Once per round at the end of an enemy's turn, if all allies are activated, 1 Unique Mandalorian character in your squad (including Venku Skirata) may make an immediate attack against an adjacent enemy at +4 Attack and +10 Damage. |
|
Fenn Rau | 31 |
Pilot allies gain Evade and Speed 8. An ally whose name contains Sabine gains Wrist Cable. |
|
Mandalorian Sergeant | 14 | Trooper followers gain Synergy +4 (+4 Attack while an allied trooper is within 6 squares). | |
Fenn Shysa | 27 | Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target. | |
Death Watch Strike Leader | 20 | While your squad contains only Death Watch characters, allies gain Twin Attack. | |
Boba Fett, Mandalore | 136 | Your squad may include Mandalorian characters. Mandalorian allies gain Twin Attack. | |
Isabet Reau | 17 |
Your squad may contain characters named Spaarti Clone Trooper Demolitionist. Spaarti Clone Trooper Demolitionists gain Death Watch for the rest of the skirmish. |
|
Sith Trooper Commander | 19 | Allied characters named Sith Trooper gain Deadeye. | |
Darth Sidious Hologram | 11 | Allied characters within 6 squares gain Force Renewal 1. | |
Darth Bandon | 27 | Allies within 6 squares get +10 Damage against adjacent enemies. | |
Freedon Nadd | 55 | Allies without a Force rating within 6 squares gain +4 Attack. | |
Exar Kun, Dark Force Spirit | 14 | Characters in your squad within 6 squares with a Force rating can spend this character's Force points. | |
Darth Revan | 88 | Droids are subject to these effects: Non-Unique followers within 6 squares get +4 Attack. Once per round, after initiative is determined, 1 ally can immediately move up to its Speed before any other character activates. | |
Darth Malak, Dark Lord of the Sith | 49 | Followers get +4 Attack. | |
Darth Malak | 52 | Followers who combine fire grant +6 Attack instead of +4. | |
Darth Krayt | 76 | Followers within 6 squares gain Extra Attack. | |
Lost Tribe Isolationist | 30 |
Lost Tribe allies get +4 Attack and gain Stealth. Keshiri allies gain Satchel Charge. |
|
Sith Wrangler | 13 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Exar Kun | 84 | Savage characters are subject to this effect: Followers with Savage gain Jedi Hunter and Momentum. | |
Darth Maul, Death Watch Overlord | 45 |
A character whose name contains Savage Opress may be in your squad regardless of faction. Death Watch followers within 6 squares get +4 Attack and +10 Damage. |