RegisterDonate Login

Forget Jawa Juice--that's soo Clone Wars-era.

Commander Effects

Filter
or Clear
Showing 601 - 650 of 690 Commander EffectsPrevious1...1011121314Next
* Commander Cost Commander Effect
Sith Sith Eternal Sergeant 28 Details Allies named Sith Eternal Trooper within 6 squares of an ally named Sith Eternal Lance Corporal gain Double Attack.
Sith Darth Desolous 45 Details Allies whose names contain Utapaun or Tion Medon gain Jedi Hunter and Lightsaber Duelist.
Sith Krath Death Witch 12 Details Allies with Melee Attack within 6 squares get +4 Defense against attacks from farther than 6 squares.
Sith Darth Bane, Sith Master 50 Details An ally who counts as Zannah gains Intuition.
Sith Kas'im, Sith Blademaster 37 Details An ally within 6 squares whose name contains Darth Bane gains Soresu Style.
Sith Darth Sidious, Sith Master 57 Details At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions.
Sith Darth Revan, Sith Lord 62 Details At the end of this character's turn, he may exchange positions with another ally of the same base size within 6 squares.
Sith Marka Ragnos 76 Details At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase.
Sith Sith Blademaster 30 Details At the end of this character's turn, 1 adjacent non-Unique Sith ally with a Force rating can make an immediate attack at +10 Damage.
Sith Sarasu Taalon 46 Details At the end of this character's turn, 1 Medium or smaller Lost Tribe ally may move up to 4 squares.

Lost Tribe allies get +3 Defense.

Adjacent Lost Tribe allies gain Shrouded.
Sith Queen Amanoa 20 Details At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.)
Sith Darth Bane in Orbalisk Armor 142 Details At the start of the skirmish, if your squad contains only one other character with a Force rating, that ally gains Sith Rage 2 and can spend Force points from Darth Bane in Orbalisk Armor. (That character still can't spend Force points more than once per turn and can't combine it's own Force points with those from Darth Bane.)
Sith Tulak Hord, Lord of Hate 42 Details At the start of the skirmish, choose 1 Unique Sith ally. The chosen ally gains Distraction for the rest of the skirmish.

Sith allies without a Force rating get +4 Attack, +10 Damage, and gain Identical Forces. Gloom Walker, Lost Tribe, and Sith Eternal allies ignore this effect.
Sith Githany, Sith Lord 27 Details Brotherhood of Darkness allies gain Stable Footing.
Sith Darth Malgus, The False Emperor 72 Details Droids are subject to this effect: At the start of this character's turn, you may choose an ally within line of sight. Remove the chosen ally from the battle grid, it is defeated. You may then place a target enemy character of equal or lower point cost and the same base size in the defeated character's square.
Sith Undercover Spy 15 Details During setup, choose an ally whose name contains Spy or Operative. That ally gains Deceptive and is subject to this effect even if this character is in a different squad.
Sith Darth Nihl 42 Details Each follower within 6 squares gains Flurry Attack.
Sith Darth Plagueis, The Wise 60 Details Each round, after all characters in your squad are activated, living Sith allies remove 10 damage and gain Damage Reduction 10 until the end of the round.
Sith Darth Caedus, Sith Lord 54 Details Followers whose names contain Galactic Alliance within 6 squares get +3 Attack and +3 Defense.
Sith Darth Wyyrlok, Emperor's Ward 33 Details For the rest of the skirmish, an ally named Darth Krayt gains Presumed Dead.

For the rest of the skirmish, Unique One Sith allies gain Consolidate Force and Controls Shatter 2.
Sith Dessel 42 Details Gloom Walkers gain Avoid Defeat and may reroll a save once per turn.
Sith Gavar Khai 39 Details If all Unique allies have Lost Tribe, Unique allies gain Stifling Attack, and Lost Tribe allies within 6 squares gain Evade.
Sith Imperial Separatists Darth Sidious, Sith Emperor 39 Details If this character is in a Sith squad, at the start of the skirmish, after set-up, you can add up to 20 points of Sith characters to your squad.

Unique Non-Fringe allies with a Force rating and a Lightsaber gain Devotion.
Sith Welk, Night Herald 34 Details Killik followers within 6 squares get +2 Attack and +2 Defense.
Sith Imperial Separatists Prophet of the Dark Side 24 Details Non-Fringe non-Unique Medium allies with a Force rating gain Charging Assault +10.
Sith Separatists Elite Sith Acolyte 30 Details Non-Unique Separatist or Sith allies whose names contain Acolyte and without Twin Attack gain Triple Attack and Reckless Assault.
Sith Lord Vitiate, Sith Emperor 61 Details Non-Unique Sith followers gain Opportunist while within 6 squares of a Unique Sith ally with a lightsaber.
Sith Naga Sadow, Sith Lord 58 Details Savage characters are subject to these effects:

Allies whose names contain Massassi or Sith Meditation Sphere gain Charging Assault and Stealth.

Sith characters in your squad with Melee Attack and Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies.
Sith Exar Kun, Dark Lord of the Sith 153 Details Savage characters are subject to these effects:
Allies with Savage gain Momentum and Stealth.
Allies with Savage who start their turn within 6 squares gain Charging Assault +10.
Sith Ludo Kressh 34 Details Savage characters are subject to this effect: Followers with Savage gain Rolling Cleave.
Sith Ajunta Pall 66 Details Savage characters are subject to this effect:

Allies with Savage get +4 Attack.

Whenever an ally with Savage or Sith Pawn is defeated within 6 squares of this character, remove 10 damage from this character.
Sith Mandalorians Maul and Savage, Master and Apprentice 100 Details Shadow Collective allies get +4 Attack and +10 Damage.

Whenever a Shadow Collective ally ends its move within 6 squares, this character may immediately move up to 2 squares.
Sith Sith Trooper Captain 20 Details Sith trooper allies gain Double Attack.
Sith Darth Malak, Sith Lord 48 Details Sith allies with a Force Rating are considered to be within range of allied commander effects.

Allies who count as Bandon, Bastila, or Revan gain Ambush and Determined.
Sith Darth Wyyrlok III 20 Details Sith followers without Affinity gain Backlash (This character can move and then make all its attacks against 1 enemy who has already activated this round).
Sith Lord Kaan 36 Details Sith trooper followers gain Synergy +2 (+2 Attack and +2 Defense while an allied character with a Force rating is within 6 squares).
Sith Sith Eternal Emperor 39 Details This character's and allies' Force powers with a range listed increase the range by 2 squares
Sith Sith General 19 Details Trooper followers within 6 squares ignore cover when choosing targets with a Force rating.
Sith Darth Baras 40 Details Unique Sith allies with a lightsaber who have not spent Force Points on a named Force power this skirmish gain Aggressive Negotiations.

Allies with Diplomat must end their moves adjacent to an enemy within 6 squares, if able.
Sith Lady Olaris Rhea 29 Details Whenever this character or a Lost Tribe ally within 6 squares defeats an enemy, it may immediately move 4 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks.
Sith Lord Krayt 114 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Sith Ulic Qel-Droma 61 Details Your squad may include Mandalorian characters. Mandalorian allies with 6 squares gain Bodyguard.
Old Republic Old Republic Commander 18 Details Allies named Old Republic Soldier within 6 squares gain Double Attack.
Old Republic Nomi Sunrider 41 Details Allies gain Mettle.
Old Republic Republic Jedi Instructor 22 Details Allies with a Force rating within 6 squares gain Mobile Attack.
Old Republic The Revanchist 42 Details Allies within 6 squares gain Ambush.
Old Republic The Jedi Exile 49 Details Allies within 6 squares gain Extra Attack.
Old Republic Nomi Sunrider, Head of the Jedi Order 60 Details Allies' Force powers with a range listed increase the range by 2 squares.
Old Republic Krynda Draay 20 Details Covenant allies in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
Old Republic Master Kavar 65 Details Followers within 6 squares get +3 Attack and +3 Defense.
Showing 601 - 650 of 690 Commander EffectsPrevious1...1011121314Next


Please Wait...