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Commander Effects

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Showing 151 - 200 of 690 Commander EffectsPrevious123456...14Next
* Commander Cost Commander Effect
Yuuzhan Vong Yomin Carr 19 Details Yuuzhan Vong allies within 6 squares gain Poison +10 and Spit Poison 20.
Yuuzhan Vong Tsavong Lah, Son of Czulkang 136 Details Yuuzhan Vong allies whose names contain Warmaster gain Assassin.
Followers gain Jedi Hunter.
Yuuzhan Vong Warrior Caste Subcommander 23 Details Yuuzhan Vong allies whose names contain Warrior gain Blast Bug, Razorbug and Mobile Attack.
Yuuzhan Vong New Republic Nei Rin 28 Details Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares.
Yuuzhan Vong Nom Anor, Executor 30 Details Yuuzhan Vong followers gain Stealth.
Yuuzhan Vong Domain Shai Subaltern 29 Details Yuuzhan Vong followers gain Charging Fire. Non-Unique Yuuzhan Vong followers whose names contain Warrior gain Double Attack.
Yuuzhan Vong Shaper Adept 14 Details Yuuzhan Vong followers gain Droid Seeker and Corrosive Acid.
Yuuzhan Vong Zenoc Quah 28 Details Yuuzhan Vong followers get +4 Attack and gain Evade.
Yuuzhan Vong Charat Kraal, Wing Commander 29 Details Yuuzhan Vong pilot allies gain Squad Maneuver and Speed 8.

This character and allied Yuuzhan Vong pilots are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.
New Republic Kyle Katarn, Combat Instructor 46 Details Allies within 6 squares gain Lightsaber Duelist.
New Republic General Wedge Antilles 23 Details Followers gain Evade and Mobile Attack.
New Republic Captain Shevu 30 Details Galactic Alliance followers gain Destabilizing Attack.

At the end of this character's turn, 1 Galactic Alliance follower within 6 squares may make an immediate attack, ignoring cover.
New Republic New Republic Tactician 19 Details New Republic non-Unique followers within 6 squares gain Advantageous Attack.
New Republic Tycho Celchu 26 Details Pilot allies gain Flanking Support.
New Republic New Republic Commander 19 Details Trooper followers gain Careful Shot +4.
New Republic Lando Calrissian, New Republic Liaison 32 Details All pilots in your squad also count as followers for purposes of commander effects from New Republic allies that specify pilots, or from commanders whose name contains Wedge.

When a Unique pilot in your squad attacks an enemy that is within 6 squares of another pilot in your squad, the enemy gets -4 to saves for the rest of the turn.
New Republic Streen 33 Details Allies named Dathomiri Witch within 6 squares gain Force Renewal 1.
New Republic Dathomiri Clan Mother 20 Details Allies named Rancor or Dathomiri Witch can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
New Republic Eelysa, Jedi Master 35 Details Allies whose names contain Barabel or Sebatyne gain Force Renewal 1 and Greater Mobile Attack.
New Republic Galactic Alliance Officer 22 Details Allies whose names contain Galactic Alliance gain Flak Shield.
New Republic Luke Skywalker, Galactic Hero 48 Details Allies with a Force rating gain Greater Mobile Attack.
New Republic Luke Skywalker, Master of the Order 100 Details Allies with a Force rating gain Luke's Bodyguard and Force Renewal 1.

Adjacent wounded allies get +2 Attack and +2 Defense.
New Republic Mara Jade Skywalker, Galactic Hero 126 Details An ally whose name contains Luke Skywalker gains Synergy and Master of the Force 2. Followers within 6 squares gain Stealth.
New Republic Lor San Tekka 18 Details An ally whose name contains Luke Skywalker sets up anywhere on your half of the battle map.

At the end of this character's turn, 1 Unique New Republic ally within 6 squares can immediately move up to its speed toward an ally whose name contains Luke Skywalker.
New Republic Luke Skywalker, Jedi Spirit 14 Details An ally whose name contains Rey can spend this character's Force points once per turn and her own Force points once per turn.
New Republic Garik "Face" Loran, Wraith Squadron Intrusion Lead 35 Details At the end of this character's turn, 2 Wraith Squadron allies within 3 squares may immediately move up to half their speed.
New Republic Luke Skywalker, Rescuer 45 Details At the end of this character's turn, an ally whose name contains Grogu can move up to his Speed toward this character.
New Republic Prince Isolder 30 Details At the end of this character's turn, you may immediately move up to 3 Hapan allies up to 2 squares each.

Adjacent Hapan allies gain Advanced Shields 1.
New Republic Jedi Supervisor 10 Details At the start of the skirmish, choose 1 New Republic ally with a lightsaber. That ally gains Galactic Alliance while within line of sight of this character.
New Republic Kam Solusar 47 Details Characters whose names contain Padawan may be in your squad regardless of faction.

Adjacent allies whose names contain Padawan gain Trainee.
New Republic Tionne 34 Details Characters with Light Spirit or Dark Force Spirit are subject to this effect: Allies with Light Spirit or Dark Force Spirit get +2 Speed.
New Republic Garm Bel Iblis, Ruthless Tactician 42 Details Droid and Savage characters are subject to this effect: Each enemy that changes position outside of its turn via its allies' abilities or commander effects is considered activated this round at the end of that turn; save 11.
New Republic Grand Master Luke Skywalker 115 Details Each ally with a Force rating gains Force Renewal 1.
New Republic Luke Skywalker, Jedi Master 74 Details Each ally with a Force rating starts with +1 Force.
New Republic Leia Skywalker, Jedi Knight 25 Details Each ally within 6 squares can reroll each failed save once.
New Republic Rebel Garm Bel Iblis 45 Details Each follower can move up to half its Speed and still use Force powers and special abilities that grant extra attacks.
New Republic Admiral Gar Stazi 22 Details Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target.
New Republic Colonel Jacen Solo 45 Details Galactic Alliance allies gain Satchel Charge.
New Republic Callista, Force Spirit 25 Details If a Unique ally with a Force Rating within 6 squares would be defeated, you may remove this character instead (she is defeated). Remove all damage from the ally. For the rest of the skirmish, the ally gains Synergy +4 (+4 Att, NC Luke) (+4 Attack while an ally whose name contains Luke is within 6 squares), and a second ally with a lightsaber who costs less than the first gains one of Shii-Cho Style, Soresu Style, or Djem So Style.
New Republic Wedge Antilles, Wraith Squadron Founder 37 Details If every ally is a Pilot or Commando, this character gains the following commander effects:

Pilot allies gain Greater Mobile Attack.

Commando allies get +2 Attack.

While they are within 3 squares of a Unique Wraith Squadron ally, Wraith Squadron characters in your squad (including this character) gain Cloaked.
New Republic Galactic Alliance Senator 8 Details If you go first in a round and have an initiative check of 11 or higher, you can choose to activate two Unique Galactic Alliance characters in the first phase.
New Republic Queen Allana Solo 27 Details Immediately before the first initiative roll of the skirmish, you may add a character that costs 5 or less to your squad for each character that was added to your opponent's squad, or that replaced a character in your opponent's squad.
New Republic Mara Jade Skywalker, Jedi Master 58 Details New Republic Unique followers with a Force rating within 6 squares gain Avoid Defeat.
New Republic Jedi Wing Commander 26 Details New Republic pilot followers with a lightsaber gain Force Dash.
New Republic General Hera Syndulla 35 Details New Republic pilot followers without a Force rating gain Valiant.

At the end of this character's turn, 1 New Republic pilot follower without a Force rating within 6 squares can make an immediate attack.
New Republic New Republic Defense Force Lieutenant 20 Details New Republic trooper and scout allies get +2 Attack and gain Dive to Cover.

Unique trooper and scout allies gain Relay Orders.
New Republic Mirith Sinn 34 Details New Republic trooper and scout characters in your squad who have cover cannot be targeted by non-adjacent enemies and do not count as the nearest enemy.
New Republic Kenth Hamner 34 Details New Republic trooper followers within 6 squares gain Cunning Attack.
New Republic Corellian Security Officer 22 Details Non-Unique allies within 6 squares gain It's a Trap! and Deceptive.
New Republic Queen Mother Tenel Ka 33 Details Non-Unique followers within 6 squares gain Deadeye.
Showing 151 - 200 of 690 Commander EffectsPrevious123456...14Next


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