Register
•
Donate
•
Login
Is far too trusting. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Scout Trooper Officer | 14 | Imperial troopers in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Imperial allies named Scout Trooper gain Grenades 10. | |
Jagged Fel | 10 | Pilot followers gain Gregarious. | |
Darth Vader, Imperial Commander | 53 | Trooper followers get +6 Defense. | |
Felucian Stormtrooper Officer | 16 | Trooper followers within 6 squares gain Advantageous Cover. | |
Admiral Piett | 20 | Trooper followers within 6 squares gain Opportunist. | |
Stormtrooper Officer | 14 | Trooper followers within 6 squares get +3 Attack if they do not move this turn. | |
Major Maxmilian Veers | 12 | Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares. | |
Darth Vader, Dark Jedi | 55 | Whenever an allied character without a Force rating gets a natural 1 on any roll, that character is defeated and all other allies without a Force rating get +2 Attack. (These bonuses stack.) | |
Snowtrooper Officer | 12 |
Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Allies within 6 squares whose names contain Snowtrooper gain Squad Firepower. Imperial commanders gain Pathfinder. |
|
The Client | 25 |
Allied troopers and lower-cost allied Bounty Hunters get +4 Attack and +10 Damage against Bounty Hunters. Adjacent allied troopers gain Bodyguard. |
|
Captain Phasma | 27 |
Allies named First Order Stormtrooper within 6 squares gain Merciless 10 and Ruthless. Whenever an allied First Order trooper gets a natural 1 on any roll, that character is defeated and all other allied First Order troopers get +2 Attack. (These bonuses stack.) |
|
Admiral Motti | 11 | Allies whose names contain Death Star gain Improved Spotter +10. | |
Death Squad Commander | 22 | Allies whose names contain Death Star gain Scatter. | |
Supreme Leader Kylo Ren | 38 |
Allies whose names contain Knight of Ren also count as trooper followers for purposes of commander effects from First Order allies. Commander effects of First Order allies normally limited to 6 squares have unlimited range. |
|
Lord Hethrir | 57 | Allies whose names contain Reborn gain Force Renewal 1. | |
Daric LaRone | 28 | Allies with Independent Outfit get +10 Damage while a wounded ally with a Damage value of 0 is within 6 squares. | |
Count Denetrius Vidian | 49 | Allies' commander effects with a range listed have unlimited range. | |
Imperial Officer | 14 | At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack. | |
Stormtrooper Commander | 15 | At the end of this character's turn, choose 1 adjacent non-Unique follower. That follower gets +10 Damage until the end of this character's next turn, or until this character is defeated. | |
General Veers, Hologram | 17 | At the end of this character's turn, choose 1 non-Unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission. | |
Joruus C'Baoth | 51 | At the end of this character's turn, one follower within line of sight may take an immediate turn. At the end of that turn, that character is defeated. | |
Flim | 15 | At the end of this character's turn, 1 non-Unique ally can make an immediate attack or use a special ability that replaces attacks. | |
Director Orson Krennic | 27 |
At the end of this character's turn, 1 Death Trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started. Imperial allies whose names contain Death gain Stormtrooper (Counts as a character named Stormtrooper). Attacks with lightsabers ignore this effect: If an Imperial ally would take exactly 20 damage from Unit Bodyguard, it takes 10 damage instead; If it would take more than 20 damage from Unit Bodyguard, it takes 20 damage instead. |
|
Wilhuff Tarkin | 27 |
At the end of this character's turn, 1 non-Fringe ally within 6 squares can immediately move up to its Speed. Allies whose names contain Imperial Navy, Death, or Darth Vader gain Rolling Evade and Cunning Attack. |
|
Darth Vader, The Dark Lord | 100 | At the end of this character's turn, you may place up to 2 trooper allies within 6 squares adjacent to this character, if possible. | |
Admiral Gilad Pellaeon | 16 | At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost. | |
Dedra Meero, ISB Supervisor | 21 |
At the start of this character's turn, this character and allies whose names contain Stormtrooper within 3 squares may move up to 6 squares. Imperial trooper allies without a Force rating gain Rebel Hunter while within 6 squares of an ISB ally. |
|
Head of State Jagged Fel | 25 | Chiss followers gain Careful Shot +4 and Deadeye. | |
Moff Gideon | 47 |
Droids are subject to these effects: Non-Unique allies lose Twin Attack. Imperial allies who cost 10 or more gain Ambush, Double Attack, Careful Shot and Deadeye. At the end of this character's turn, 1 trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started. |
|
Seventh Sister | 33 | Droids are subject to this effect: Allies named DRK-1 Dark Eye Probe Droid gain Jedi Hunter. | |
First Order Officer | 15 |
Droids are subject to this effect: Non-Unique First Order allies within line of sight gain Shields 1. |
|
0-0-0 and BT-1 | 24 |
Droids are subject to this effect: Whenever a non-Unique Imperial Droid ally that costs less than this character would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. |
|
Morgan Elsbeth, Imperial Magistrate | 34 |
Droids are subject to this effect: Droid allies whose names contain Assassin and Medium Imperial allies whose names contain Scout gain Jedi Hatred +10. |
|
Darth Vader, The Emperor's Fist | 35 |
During setup, choose an ability on an allied Inquisitor. Allied Inquisitors and this character gain the chosen ability for the rest of the skirmish. Bounty Hunter, Jedi Hunter, and Rebel Hunter allies gain Coordinated Movement. |
|
Agent Kallus | 31 | Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn. | |
Imperial Governor | 23 | Each follower within 6 squares may reroll each successful save once. | |
Supreme Leader Snoke, Hologram | 21 | First Order allies within 6 squares gain Force Renewal 1. | |
General Hux | 23 |
First Order trooper followers get +10 Damage while within 6 squares of an ally whose name contains Kylo Ren. First Order allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique First Order followers within 6 squares gain Squad Assault. |
|
Iden Versio, Inferno Squad Commando | 37 |
Followers whose names contain Commando within 6 squares gain Overload. Droid are subject to this effect: At the end of this character's turn, choose one ally whose name contains Seeker Droid. Until the start of this character's next turn, that ally gains Electric Taser. |
|
Eli Vanto | 27 |
If a character named Thrawn, Chiss Emissary is in your squad, for the rest of the skirmish this character gains the following commander effect: Chiss allies gain Clear Strategy. |
|
Moff Disra | 25 | If this character has line of sight to an enemy at the start of a phase, Imperial commanders in your squad (including this character) may not have their commander effects suppressed this phase. | |
Grand Moff Tarkin | 11 | If this character has line of sight to an enemy at the start of a phase, you can activate up to 3 characters in that phase. (This can include Droid and Savage characters.) | |
Moff Morlish Veed | 11 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.) | |
Sentinel Messenger Droid | 16 | If your squad contains only Imperial characters, Imperial followers without Diplomat gain Self-Destruct Sequence 10. | |
Ysanne Isard | 26 | Imperial allies gain Merciless 10. | |
Emperor Palpatine, Reborn | 83 | Imperial allies whose names contain Sentinel or Guard get +4 Attack and gain Double Attack. | |
Imperial Field Commander | 17 |
Imperial allies with Heavy Weapon gain Splash 10. Imperial allies with Mounted Weapon gain Speed 8 and Splash 20. At the end of this character's turn, 1 Imperial ally within line of sight with Heavy Weapon or Mounted Weapon may move up to its speed. |
|
Mara Jade, Hand of Judgment | 30 | Imperial allies with Independent Outfit gain Agile and Imperial Hunter. | |
Imperial Knight Armorer | 25 |
Imperial Knight allies gain Dark Armor 2. Imperials Knight followers gain Ambush. |
|
Roan Fel, The True Emperor | 43 | Imperial Knight allies within 6 squares get +4 Attack and +10 Damage. |