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Commander Effects

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Showing 401 - 450 of 690 Commander EffectsPrevious1...7891011...14Next
* Commander Cost Commander Effect
Imperial Scout Trooper Officer 14 Details Imperial troopers in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Imperial allies named Scout Trooper gain Grenades 10.
Imperial New Republic Jagged Fel 10 Details Pilot followers gain Gregarious.
Imperial Darth Vader, Imperial Commander 53 Details Trooper followers get +6 Defense.
Imperial Felucian Stormtrooper Officer 16 Details Trooper followers within 6 squares gain Advantageous Cover.
Imperial Admiral Piett 20 Details Trooper followers within 6 squares gain Opportunist.
Imperial Stormtrooper Officer 14 Details Trooper followers within 6 squares get +3 Attack if they do not move this turn.
Imperial Major Maxmilian Veers 12 Details Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares.
Imperial Darth Vader, Dark Jedi 55 Details Whenever an allied character without a Force rating gets a natural 1 on any roll, that character is defeated and all other allies without a Force rating get +2 Attack. (These bonuses stack.)
Imperial Snowtrooper Officer 12 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.

Allies within 6 squares whose names contain Snowtrooper gain Squad Firepower.

Imperial commanders gain Pathfinder.
Imperial The Client 25 Details Allied troopers and lower-cost allied Bounty Hunters get +4 Attack and +10 Damage against Bounty Hunters.

Adjacent allied troopers gain Bodyguard.
Imperial Captain Phasma 27 Details Allies named First Order Stormtrooper within 6 squares gain Merciless 10 and Ruthless.

Whenever an allied First Order trooper gets a natural 1 on any roll, that character is defeated and all other allied First Order troopers get +2 Attack. (These bonuses stack.)
Imperial Admiral Motti 11 Details Allies whose names contain Death Star gain Improved Spotter +10.
Imperial Death Squad Commander 22 Details Allies whose names contain Death Star gain Scatter.
Imperial Supreme Leader Kylo Ren 38 Details Allies whose names contain Knight of Ren also count as trooper followers for purposes of commander effects from First Order allies.

Commander effects of First Order allies normally limited to 6 squares have unlimited range.
Imperial Lord Hethrir 57 Details Allies whose names contain Reborn gain Force Renewal 1.
Imperial Daric LaRone 28 Details Allies with Independent Outfit get +10 Damage while a wounded ally with a Damage value of 0 is within 6 squares.
Imperial Count Denetrius Vidian 49 Details Allies' commander effects with a range listed have unlimited range.
Imperial Imperial Officer 14 Details At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack.
Imperial Stormtrooper Commander 15 Details At the end of this character's turn, choose 1 adjacent non-Unique follower. That follower gets +10 Damage until the end of this character's next turn, or until this character is defeated.
Imperial General Veers, Hologram 17 Details At the end of this character's turn, choose 1 non-Unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission.
Imperial Joruus C'Baoth 51 Details At the end of this character's turn, one follower within line of sight may take an immediate turn. At the end of that turn, that character is defeated.
Imperial Flim 15 Details At the end of this character's turn, 1 non-Unique ally can make an immediate attack or use a special ability that replaces attacks.
Imperial Director Orson Krennic 27 Details At the end of this character's turn, 1 Death Trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started.

Imperial allies whose names contain Death gain Stormtrooper (Counts as a character named Stormtrooper).

Attacks with lightsabers ignore this effect:
If an Imperial ally would take exactly 20 damage from Unit Bodyguard, it takes 10 damage instead; If it would take more than 20 damage from Unit Bodyguard, it takes 20 damage instead.
Imperial Wilhuff Tarkin 27 Details At the end of this character's turn, 1 non-Fringe ally within 6 squares can immediately move up to its Speed.

Allies whose names contain Imperial Navy, Death, or Darth Vader gain Rolling Evade and Cunning Attack.
Imperial Darth Vader, The Dark Lord 100 Details At the end of this character's turn, you may place up to 2 trooper allies within 6 squares adjacent to this character, if possible.
Imperial Admiral Gilad Pellaeon 16 Details At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost.
Imperial Dedra Meero, ISB Supervisor 21 Details At the start of this character's turn, this character and allies whose names contain Stormtrooper within 3 squares may move up to 6 squares.

Imperial trooper allies without a Force rating gain Rebel Hunter while within 6 squares of an ISB ally.
Imperial New Republic Head of State Jagged Fel 25 Details Chiss followers gain Careful Shot +4 and Deadeye.
Imperial Moff Gideon 47 Details Droids are subject to these effects:

Non-Unique allies lose Twin Attack.

Imperial allies who cost 10 or more gain Ambush, Double Attack, Careful Shot and Deadeye.

At the end of this character's turn, 1 trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started.
Imperial Seventh Sister 33 Details Droids are subject to this effect: Allies named DRK-1 Dark Eye Probe Droid gain Jedi Hunter.
Imperial First Order Officer 15 Details Droids are subject to this effect:
Non-Unique First Order allies within line of sight gain Shields 1.
Imperial 0-0-0 and BT-1 24 Details Droids are subject to this effect:
Whenever a non-Unique Imperial Droid ally that costs less than this character would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points.
Imperial Morgan Elsbeth, Imperial Magistrate 34 Details Droids are subject to this effect:


Droid allies whose names contain Assassin and Medium Imperial allies whose names contain Scout gain Jedi Hatred +10.
Imperial Darth Vader, The Emperor's Fist 35 Details During setup, choose an ability on an allied Inquisitor. Allied Inquisitors and this character gain the chosen ability for the rest of the skirmish.

Bounty Hunter, Jedi Hunter, and Rebel Hunter allies gain Coordinated Movement.
Imperial Agent Kallus 31 Details Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn.
Imperial Imperial Governor 23 Details Each follower within 6 squares may reroll each successful save once.
Imperial Supreme Leader Snoke, Hologram 21 Details First Order allies within 6 squares gain Force Renewal 1.
Imperial General Hux 23 Details First Order trooper followers get +10 Damage while within 6 squares of an ally whose name contains Kylo Ren.

First Order allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique First Order followers within 6 squares gain Squad Assault.
Imperial New Republic Iden Versio, Inferno Squad Commando 37 Details Followers whose names contain Commando within 6 squares gain Overload.
Droid are subject to this effect:
At the end of this character's turn, choose one ally whose name contains Seeker Droid. Until the start of this character's next turn, that ally gains Electric Taser.
Imperial Eli Vanto 27 Details If a character named Thrawn, Chiss Emissary is in your squad, for the rest of the skirmish this character gains the following commander effect:
Chiss allies gain Clear Strategy.
Imperial Moff Disra 25 Details If this character has line of sight to an enemy at the start of a phase, Imperial commanders in your squad (including this character) may not have their commander effects suppressed this phase.
Imperial Grand Moff Tarkin 11 Details If this character has line of sight to an enemy at the start of a phase, you can activate up to 3 characters in that phase. (This can include Droid and Savage characters.)
Imperial Moff Morlish Veed 11 Details If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.)
Imperial Sentinel Messenger Droid 16 Details If your squad contains only Imperial characters, Imperial followers without Diplomat gain Self-Destruct Sequence 10.
Imperial Ysanne Isard 26 Details Imperial allies gain Merciless 10.
Imperial Emperor Palpatine, Reborn 83 Details Imperial allies whose names contain Sentinel or Guard get +4 Attack and gain Double Attack.
Imperial Imperial Field Commander 17 Details Imperial allies with Heavy Weapon gain Splash 10.

Imperial allies with Mounted Weapon gain Speed 8 and Splash 20.

At the end of this character's turn, 1 Imperial ally within line of sight with Heavy Weapon or Mounted Weapon may move up to its speed.
Imperial Mara Jade, Hand of Judgment 30 Details Imperial allies with Independent Outfit gain Agile and Imperial Hunter.
Imperial Imperial Knight Armorer 25 Details Imperial Knight allies gain Dark Armor 2.
Imperials Knight followers gain Ambush.
Imperial Roan Fel, The True Emperor 43 Details Imperial Knight allies within 6 squares get +4 Attack and +10 Damage.
Showing 401 - 450 of 690 Commander EffectsPrevious1...7891011...14Next


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