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Spreading like the Rakghoul Disease in an Ewok Village. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Lando Calrissian | 16 | Allies whose names contain Bespin Guard get +2 Attack. | |
Jawa Chief | 13 | Allies whose names contain Jawa gain Reprogram. | |
Tusken Raider Chieftain | 15 | Allies whose names contain Tusken gain Gang +1. | |
Ugnaught Boss | 15 | Allies whose names contain Ugnaught gain Self-Destruct 10. | |
Prince Xizor | 40 | Allies with Stealth gain Accurate Shot. Allies with Grenades 10 instead gain Grenades 20. | |
Niles Ferrier | 20 | Allies with Stealth whose name contains Defel and who have cover cannot be targeted by non-adjacent enemies. Allies whose name contains Defel get +4 Attack. | |
Jabba the Hutt | 50 | Bounty Hunter followers get +2 Attack. | |
Atris | 41 | Characters in your squad named Echani Handmaiden get +4 Attack and +10 Damage. | |
Thrackan Sal-Solo | 14 | Characters whose names contain Peace Brigade within 6 squares get +2 Attack and +2 Defense. | |
HK-47, Assassin Droid | 39 | Droids are subject to this effect: Droid followers within 6 squares get +4 Defense. | |
Ephant Mon | 11 | Enemies with Accurate Shot who have cover can be targeted by Fringe followers within 6 squares of this character, even if those enemies are not the nearest. | |
Hondo Ohnaka | 35 | Followers whose names contain Pirate gain Accurate Shot. | |
Tion Medon | 22 | Followers whose names contain Utapaun within 6 squares gain Double Attack. | |
Twi'lek Black Sun Vigo | 18 | Followers with Evade within 6 squares gain Greater Mobile Attack. | |
Mercenary Commander | 24 | Followers with Mercenary within 6 squares gain Deadeye and Furious Assault. | |
Bith Black Sun Vigo | 20 | Followers with Stealth within 6 squares gain Evade. | |
Nautolan Black Sun Vigo | 23 | Fringe followers with Stealth gain Black Sun. | |
Zann Consortium Underboss | 15 | Pilot allies gain Black Market Engine Modifications and Ground Pilot +2. | |
Klatooinian Captain | 18 | Pilot followers gain Speed 8 and Evade. | |
Enfys Nest | 33 | Pirate followers gain Mobile Attack and Predictable Targets. | |
Celeste Morne | 51 | Savage characters are subject to this effect: Allies with Savage get +4 Attack and +10 Damage. | |
Malakili, Rancor Keeper | 20 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Tyber Zann | 31 | Zann Consortium allies gain Merciless 10. | |
Lando Calrissian, Galactic Entrepreneur | 19 | A character named C1-10P "Chopper" may be in your squad regardless of faction. | |
Hunt Saboteur | 14 | After setup, choose an ally. When the chosen ally is attacked by an enemy that has an ability whose name contains Hunter or Assassin, the ally gains Evade for the rest of the turn. | |
Sugi | 33 | Allied Bounty Hunters gain Close-Quarters Fighting. | |
Thrawn, Chiss Emissary | 59 | Allied Chiss characters gain Satchel Charge and Counterstrike | |
Raynar Thul (Unuthul) | 38 | Allied Killiks gain Recon and Relay Orders. | |
Benthic, Partisan Lieutenant | 19 |
Allied Partisans gain Independent Outfit for the rest of the skirmish. Allied Partisan commanders and Pirate commanders gain Defensive Stance +2. |
|
Arvo Norstag, Pirate King | 30 |
Allied Pirate commanders gain Willing to Serve. For the rest of the skirmish, allies with Slave ignore the movement requirements of Savage and are subject to commander effects. At the start of their turn, Pirate allies may move two spaces. This does not count as movement for their turn. |
|
Saurin GenoHaradan Liaison | 19 |
Allies named GenoHaradan Assassin gain Twin Attack when attacking adjacent enemies. At the end of this character's turn, 1 adjacent GenoHaradan follower may move up to 8 squares if it begins and ends that move on low objects. |
|
Vornskr Alpha | 26 | Allies named Vornskr gain Indiscriminate and Swarm +4. | |
Unkar Plutt | 18 | Allies whose name contains Thug gain It's a Trap! and Mighty Swing. | |
Bespin Guard Captain | 13 | Allies whose names contain Bespin Guard gain Double Attack. | |
Jabba the Hutt, Galactic Crime Boss | 60 | Allies whose names contain Bounty Hunter or with the Bounty Hunter special ability can attack Unique enemies even if they are not the nearest enemy. | |
Tobias Beckett, Mercenary | 24 |
Allies whose names contain Mercenary or with the Mercenary special ability gain Evade. Allies within 6 squares with Mercenary who hit an enemy with an attack on their turn can ignore the movement restrictions of Mercenary for the rest of the turn. |
|
URoRRuR'R'R on Bantha | 37 | Allies whose names contain Tusken Raider gain Double Attack and Ambush. | |
Dryden Vos, Crimson Dawn Leader | 25 |
Allies with Mercenary gain Crimson Dawn. Crimson Dawn allies within 6 squares gain Defensive Stance +2 and Extra Attack |
|
The Father | 99 | Allies with a lightsaber gain Lightsaber Defense | |
Drash | 23 | Allies with Mod Enhancement gain Evade. | |
Boba Fett, Daimyo of Tatooine | 42 |
An allied character named Fennec Shand gains Assassin. If this character has Weapons Expert, Fett's Gotra allies gain Weapons Expert. |
|
Prowl | 18 |
An ally named Finn Galfridian gains Deadeye. At the end of this character’s turn, an ally whose name contains Finn Galfridian within line of sight may move up to 6 squares. |
|
Bib Fortuna, Majordomo | 20 |
An ally whose name contains Jabba gains Forward Positioning. If a Hutt Cartel ally doesn't move on its turn, a Medium or smaller Hutt Cartel ally adjacent to it can move up to its speed. Each character may only be moved once per phase via this effect. |
|
Zaalbar, "Big Z" | 40 |
An ally whose name contains Mission Vao loses Melee Attack. Once per round, after initiative is determined, an ally whose name contains Mission Vao can make an immediate attack. |
|
Dexter Jettster | 12 | An ally whose name contains Obi-Wan gains Saber Dart. | |
Alexi Garyn, Head of the Black Sun | 25 | At the end of this character's turn, 1 non-Unique Black Sun ally within 6 squares can make an immediate attack. | |
Chiss Ascendancy Commander | 30 |
At the end of this character's turn, 3 Chiss allies within line of sight of this character may switch positions. They must be the same size, and all 3 must change position. After initiative is determined, 1 Chiss ally within 6 squares may take an immediate turn without moving; that ally is considered activated this round. |
|
Ewok Battle Wagon | 21 | At the end of this character's turn, an allied Medium or smaller Ewok without Flight within 6 squares and within line of sight can be placed adjacent to this character. | |
Maul, Hologram | 14 |
At the end of this character's turn, up to three Crimson Dawn allies within 6 squares can move up to their Speed. An ally named Qi'ra gains 1 Force point. |
|
Hutt Cartel Kajidii on Hoversled | 21 |
At the start of the skirmish, choose 1 Hutt Cartel ally. While within 6 squares of this character, that ally gains Hostage Shield. If your squad contains only Hutt Cartel characters: After setup, you may replace one Unique ally on your squad with a Fringe character of equal or lesser cost. Neither character can have a Bribery or Reinforcements ability. |