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Commander Effects

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Showing 451 - 500 of 690 Commander EffectsPrevious1...89101112...14Next
* Commander Cost Commander Effect
Sith Gavar Khai 39 Details If all Unique allies have Lost Tribe, Unique allies gain Stifling Attack, and Lost Tribe allies within 6 squares gain Evade.
Fringe Garnac on Trandoshan Skiff 29 Details If all Unique allies are Trandoshan, this character gains the following commander effects:

Trandoshan allies lose Mercenary and gain Skip Tracer +4 and Twin Blaster 20 for the rest of the skirmish.

At the end of their turn, Trandoshan characters remove 10 damage and gain Damage Reduction 20 until the end of the round.
New Republic Garm Bel Iblis, Ruthless Tactician 42 Details Droid and Savage characters are subject to this effect: Each enemy that changes position outside of its turn via its allies' abilities or commander effects is considered activated this round at the end of that turn; save 11.
New Republic Rebel Garm Bel Iblis 45 Details Each follower can move up to half its Speed and still use Force powers and special abilities that grant extra attacks.
New Republic Garik "Face" Loran, Wraith Squadron Intrusion Lead 35 Details At the end of this character's turn, 2 Wraith Squadron allies within 3 squares may immediately move up to half their speed.
Mandalorians Imperial Gar Saxon 40 Details Commando allies within 6 squares gain Mobile Attack, and ignore Stealth and Cloaked when targeting an enemy with a special ability that replaces attacks.

Allies named Imperial Super Commando gain Missiles 20.
New Republic Galactic Alliance Senator 8 Details If you go first in a round and have an initiative check of 11 or higher, you can choose to activate two Unique Galactic Alliance characters in the first phase.
New Republic Galactic Alliance Officer 22 Details Allies whose names contain Galactic Alliance gain Flak Shield.
Old Republic G0-T0, Exchange Crime Lord 33 Details Droids are subject to these effects:

This character and Droid allies are subject to commander effects of Old Republic allies.

Exchange allies without a Force rating within 6 squares gain Jedi Hunter and Tenacious.
Sith Freedon Nadd 55 Details Allies without a Force rating within 6 squares gain +4 Attack.
Old Republic Forn Dodonna, Fleet Admiral 14 Details After setup, before initiative is determined, if your opponent's squad contains at least five more characters than yours, Old Republic allies without a Force rating gain Damage Reduction 10 until the end of the skirmish.

Fringe Formbi, Chiss Aristocra 24 Details Chiss allies within 6 squares gain Double Attack.
Imperial Flim 15 Details At the end of this character's turn, 1 non-Unique ally can make an immediate attack or use a special ability that replaces attacks.
Imperial First Order Officer 15 Details Droids are subject to this effect:
Non-Unique First Order allies within line of sight gain Shields 1.
Fringe Finn Galfridian 24 Details Droids are subject to this effect: At the end of this character's turn, an ally named Prowl within 6 squares may immediately use 1 ability that replaces attacks.
Mandalorians Fenn Shysa 27 Details Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target.
Mandalorians Fenn Rau 31 Details Pilot allies gain Evade and Speed 8.
An ally whose name contains Sabine gains Wrist Cable.
Imperial Felucian Stormtrooper Officer 16 Details Trooper followers within 6 squares gain Advantageous Cover.
Fringe Felucian Shaman 18 Details Felucian followers gain Swarm +2.
Sith Exar Kun, Dark Lord of the Sith 153 Details Savage characters are subject to these effects:
Allies with Savage gain Momentum and Stealth.
Allies with Savage who start their turn within 6 squares gain Charging Assault +10.
Sith Exar Kun, Dark Force Spirit 14 Details Characters in your squad within 6 squares with a Force rating can spend this character's Force points.
Sith Exar Kun 84 Details Savage characters are subject to this effect: Followers with Savage gain Jedi Hunter and Momentum.
Fringe Ewok Chieftain 19 Details Non-Unique Ewok allies who end their move within 6 squares of this character gain Momentum.
Fringe Ewok Battle Wagon 21 Details At the end of this character's turn, an allied Medium or smaller Ewok without Flight within 6 squares and within line of sight can be placed adjacent to this character.
Fringe EV-9D9 19 Details Droids are subject to this effect: Allied and enemy Droid characters cannot move before the first activation of each round.
Republic Mandalorians Etain Tur-Mukan 27 Details Followers within 6 squares who combine fire grant an additional +4 Attack.
Fringe Ephant Mon 11 Details Enemies with Accurate Shot who have cover can be targeted by Fringe followers within 6 squares of this character, even if those enemies are not the nearest.
Fringe Enfys Nest 33 Details Pirate followers gain Mobile Attack and Predictable Targets.
Imperial Emperor Roan Fel 57 Details Adjacent followers gain Bodyguard.
Imperial Emperor Palpatine, Sith Lord 62 Details Your squad may include characters with Order 66.
Imperial Emperor Palpatine, Reborn 83 Details Imperial allies whose names contain Sentinel or Guard get +4 Attack and gain Double Attack.
Imperial Emperor Palpatine on Throne 33 Details Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
Imperial Emperor Palpatine 40 Details Characters in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
Yuuzhan Vong Eminence Harrar 24 Details All characters adjacent to this character automatically fail saves.
Sith Separatists Elite Sith Acolyte 30 Details Non-Unique Separatist or Sith allies whose names contain Acolyte and without Twin Attack gain Triple Attack and Reckless Assault.
Republic Elite Republic Commando - Boss 26 Details At the end of this character's turn, 1 Republic Commando ally within 6 squares may make an immediate attack or use a special ability that replaces attacks.
Republic Elite Clone Trooper Commander 15 Details Followers with Order 66 within 6 squares get +4 Defense.
Imperial Eli Vanto 27 Details If a character named Thrawn, Chiss Emissary is in your squad, for the rest of the skirmish this character gains the following commander effect:
Chiss allies gain Clear Strategy.
Yuuzhan Vong Eighth Cortex Shaper 19 Details This character must have at least 5 Unique Yuuzhan Vong allies at the start of the skirmish.

After setup, you may add 1 Yuuzhan Vong character without Outsider up to 18 points to your squad. The chosen character is considered a reinforcement and is placed adjacent to this character.
New Republic Eelysa, Jedi Master 35 Details Allies whose names contain Barabel or Sebatyne gain Force Renewal 1 and Greater Mobile Attack.
Separatists Durge on Speeder 56 Details Droids are subject to this effect: Non-Unique Separatist allies gain Close-Quarters Fighting.
Separatists Durge 39 Details Non-Unique followers who end their move within 6 squares gain Momentum.
Fringe Dug Black Sun Vigo 20 Details Black Sun characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies.
Mandalorians Duchess Satine Kryze 22 Details An ally whose name contains Obi-Wan gains Bodyguard.
Fringe Dryden Vos, Crimson Dawn Leader 25 Details Allies with Mercenary gain Crimson Dawn.
Crimson Dawn allies within 6 squares gain Defensive Stance +2 and Extra Attack
Mandalorians Dred Priest 17 Details Death Watch allies gain Mobile Attack.
Fringe Drash 23 Details Allies with Mod Enhancement gain Evade.
Separatists Dr. Nuvo Vindi 12 Details Allies gain Breath Mask.
Yuuzhan Vong Dovin Basal Keeper 22 Details Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6.
Separatists Dooku 100 Details Once per turn, each follower within 6 squares may reroll a missed attack at +4 Attack and +10 Damage. If the result is still a miss, that character is defeated.
Showing 451 - 500 of 690 Commander EffectsPrevious1...89101112...14Next


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