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Commander Effects

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Showing 551 - 600 of 690 Commander EffectsPrevious1...1011121314Next
* Commander Cost Commander Effect
Sith Darth Bandon 27 Details Allies within 6 squares get +10 Damage against adjacent enemies.
Separatists Sith Dark Acolyte Master 33 Details Savage characters are subject to this effect:
Non-Unique Medium Separatist and Sith allies with Melee Attack and a Force rating gain Indiscriminate Rage and Absorb Life Energy.
Imperial Daric LaRone 28 Details Allies with Independent Outfit get +10 Damage while a wounded ally with a Damage value of 0 is within 6 squares.
Yuuzhan Vong Czulkang Lah 137 Details Yuuzhan Vong allies who start their move within 6 squares gain Charging Assault +10. Allies whose names contain Lah get +4 Attack and +10 Damage.
Old Republic Crusader General 24 Details Old Republic allies with a Force rating, a lightsaber, and a printed Attack rating of 10 or less get +4 Attack.
Rebel Crix Madine, SpecForce Commander 23 Details After setup, SpecForce allies can immediately move up to their speed. SpecForce allies gain Opportunist.
Fringe Crimson Nova Guild Leader 30 Details Non-Unique followers within 6 squares with Bounty Hunter gain Jedi Hunter.
Old Republic Covenant Consular 17 Details Once per round, after initiative is determined, 1 Covenant follower within 6 squares can immediately move up to its Speed before any other character activates.
Separatists Count Dooku, Separatist Leader 57 Details If this character would take damage from an attack, an adjacent follower can take the damage instead. Whenever an enemy within 6 squares damages this character, one adjacent follower with line of sight to that enemy may make 1 immediate attack against that character. This attack does not use the targeting rules.
Imperial Count Denetrius Vidian 49 Details Allies' commander effects with a range listed have unlimited range.
New Republic Corellian Security Officer 22 Details Non-Unique allies within 6 squares gain It's a Trap! and Deceptive.
Old Republic Corellian Jedi Lord 36 Details Whenever a Green Jedi ally without cover takes damage from a nonadjacent attack, it reduces the damage dealt by half (rounded down). Resolve this effect after all Bodyguard decisions have been made.
Separatists Commando Droid Officer 22 Details Droids are subject to these effects:

Allies named Commando Droid get +2 Attack, +2 Defense, and +10 Damage.

At the end of this characters turn, 1 follower named Commando Droid or Elite Commando Droid within 6 squares may make an immediate attack at +10 Damage.
Separatists Commando Droid Captain 24 Details Droids are subject to this effect: Droid followers within 6 squares gain Double Attack.
Yuuzhan Vong Commander Tsalok 35 Details Savage characters are subject to this effect: Allies named Chazrach get +2 Attack and gain Merciless +10.
Yuuzhan Vong Commander Sha'kel 44 Details At the end of this character's turn, 1 Yuuzhan Vong follower without Shamed One within 6 squares may immediately move up to its speed. That follower may make an attack at +4 Attack. If the attack misses, the attacker is defeated and all other Yuuzhan Vong allies get +1 Attack. (This bonus is cumulative.)
Republic Commander Rex and Ahsoka Tano 70 Details 501st allies gain Commander Hunter and Greater Mobile Attack.

An ally whose name contains Anakin Skywalker, Jedi gains Force Renewal 1, Acrobatic and Shien Style.
Imperial Commander Pyre 22 Details Pirate allies gain First Order.

Unique Pirate allies gain Double Agent.
Rebel Commander Luke Skywalker 39 Details Rebel trooper followers are considered to be within range of allies' commander effects.
Rebel Commander Jun Sato, Phoenix Squadron Leader 18 Details Ghost Crew or Phoenix Squadron allies that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns.
Rebel Commander Gregor, Veteran 35 Details If all Unique allies have Ghost Crew, Unique characters in your squad without a Force Rating and who cost less than this character gain Double Attack, Evade and Greater Mobile Attack.
Republic Commander Gree 20 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Followers within 6 squares gain Squad Assault.
Republic Commander Fox 31 Details Followers whose names contain Coruscant Guard gain Draw Fire.
Republic Commander Cody, CC-2224 36 Details Trooper allies with Order 66 get +3 Defense.

Followers with Order 66 within 6 squares who do not move on their turn gain Extra Attack.
Republic Commander Cody 23 Details Followers with Order 66 within 6 squares gain Deadly Attack and Flurry Attack.
Republic Commander Bly 30 Details Followers named Star Corps Trooper gain Squad Member.
Republic Commander Ahsoka 24 Details Followers within 6 squares gain Rolling Cleave.
New Republic Colonel Jacen Solo 45 Details Galactic Alliance allies gain Satchel Charge.
Imperial Colonel Dyer 22 Details Once per turn, if 2 or more allies combine fire on the same attack and the attack hits, the target is considered activated this round; save 11.
Fringe Cobb Vanth 27 Details Tusken Raider allies within 6 squares gain Draw Fire.
Republic Clone Trooper Sergeant 10 Details Trooper followers within 6 squares score critical hits on attack rolls of natural 19 or 20.
Republic Clone Trooper Lieutenant 20 Details Republic allies whose names contain Clone gain Identical Forces and Phase II Armor.
Republic Clone Trooper Commander 13 Details Trooper followers within 6 squares get +3 Attack if they do not move this turn.
Republic Clone Lieutenant Jesse 27 Details Allied 501st troopers gain Squad Maneuver.
Republic Clone Gunner Hawk on LAAT 42 Details When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack.
Republic Imperial Clone Commando Instructor 25 Details 501st trooper allies gain Squad Cover.
Republic Clone Commander Wolffe 26 Details Wolfpack trooper allies gain Jedi Bodyguard.
Republic Clone Commander Gree 18 Details Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity.
Republic Clone Commander Cody 20 Details Characters in your squad with Order 66 gain Wall Climber. Characters in your squad with Order 66 and Sniper gain Accurate Shot.
Republic Clone Commander Bacara 23 Details Troopers in your squad with Order 66 get +10 Damage against adjacent enemies. Characters in your squad named Elite Clone Trooper gain Stealth. Characters in your squad with Order 66 and Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies.
Republic Clone Commander 24 Details If a non-Unique follower with Order 66 is within 6 squares of an allied Unique Republic commander with a Force rating, both get +4 Attack, gain Triple Attack, and lose Twin Attack.
Republic Cin Drallig, Jedi Battlemaster 48 Details Followers with a Force rating and a lightsaber gain Greater Mobile Attack.
Fringe Cid (Ciddarin Scaleback) 20 Details Each Bad Batch ally that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn.
Fringe Chiss Fleet Officer 26 Details Each character with Reinforcements or Bribery (enemy or ally) can add no more than 2 characters to a squad.

Enemy Pilots cannot benefit from commander effects that increase their Speed.

Non-Unique Chiss followers within 6 squares get +3 Attack and +3 Defense.
Fringe Chiss Captain 16 Details Non-Unique Fringe followers gain Backlash and Deceptive.
Fringe Chiss Ascendancy Commander 30 Details At the end of this character's turn, 3 Chiss allies within line of sight of this character may switch positions. They must be the same size, and all 3 must change position.

After initiative is determined, 1 Chiss ally within 6 squares may take an immediate turn without moving; that ally is considered activated this round.
Republic Chief Tarfful 37 Details Allied Wookiees get +2 Speed. At the end of this character's turn, 1 non-Unique Wookiee may make an immediate attack at +4 Attack and +10 Damage.
Rebel New Republic Chief of State Mon Mothma 44 Details Whenever a Unique enemy is defeated, New Republic and Rebel followers get +1 Attack and +1 Defense. (These bonuses stack.)
New Republic Chief of State Borsk Fey'lya 16 Details Whenever this character or a follower within 6 squares defeats an enemy, it may immediately move 2 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks.
Fringe Chief Chirpa 16 Details Ewok allies gain Charging Fire (Replaces turn: Can move up to double speed, then attack) and Gregarious (+4 Attack if an ally is within 6 squares).
Showing 551 - 600 of 690 Commander EffectsPrevious1...1011121314Next


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