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I don't get it, what's a "Bloom ilk"? |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Moff Morlish Veed | 11 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate only 1 character in that phase. (This includes Droid and Savage characters.) | |
Moff Jerjerrod | 12 | Followers within 6 squares who combine fire grant an additional +4 Attack. | |
Moff Gideon | 47 |
Droids are subject to these effects: Non-Unique allies lose Twin Attack. Imperial allies who cost 10 or more gain Ambush, Double Attack, Careful Shot and Deadeye. At the end of this character's turn, 1 trooper ally may move up to double speed so long as it ends adjacent to this character and closer to an enemy than it started. |
|
Moff Disra | 25 | If this character has line of sight to an enemy at the start of a phase, Imperial commanders in your squad (including this character) may not have their commander effects suppressed this phase. | |
Mirith Sinn | 34 | New Republic trooper and scout characters in your squad who have cover cannot be targeted by non-adjacent enemies and do not count as the nearest enemy. | |
Merumeru | 38 | Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing. | |
Merrin, Nightsister of Dathomir | 25 |
Mantis Crew and Nightsister allies gain Cunning Attack. |
|
Mercenary Commander | 24 | Followers with Mercenary within 6 squares gain Deadeye and Furious Assault. | |
Meetra Surik, Republic General | 44 |
Once per turn, at the start or end of this character's turn, you may place 1 ally within this character's line of sight in a square adjacent to this character. |
|
Meebur Gascon in M5-BZ | 19 |
Droids are subject to these effects: Unique Droid followers within 6 squares get +4 Attack and +10 Damage. During setup, choose up to 3 Droid allies. For the rest of the skirmish, each chosen ally gains one of the following abilities; each ally must gain a different ability: Flight; Satchel Charge; or Defuse Bomb. |
|
Maz Kanata | 21 |
At the start of the skirmish, choose a Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. When the chosen ally is defeated, you may choose another Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. Non-Unique allies whose names contain Bounty Hunter, Pirate, or Smuggler get +4 Defense. |
|
Maul, Hologram | 14 |
At the end of this character's turn, up to three Crimson Dawn allies within 6 squares can move up to their Speed. An ally named Qi'ra gains 1 Force point. |
|
Maul and Savage, Master and Apprentice | 100 |
Shadow Collective allies get +4 Attack and +10 Damage. Whenever a Shadow Collective ally ends its move within 6 squares, this character may immediately move up to 2 squares. |
|
Master Yoda | 44 |
At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack against the same enemy if it can. Allies with a lightsaber gain Lightsaber Defense. |
|
Master Kota | 55 | Fringe followers within 6 squares get +3 Attack and +3 Defense. | |
Master Kavar | 65 | Followers within 6 squares get +3 Attack and +3 Defense. | |
Marka Ragnos | 76 | At the end of this character's turn, you may activate 1 ally within 6 squares who has not yet activated this round. This does not count toward the number of activations this phase. | |
Mara Jade, Hand of Judgment | 30 | Imperial allies with Independent Outfit gain Agile and Imperial Hunter. | |
Mara Jade Skywalker, Jedi Master | 58 | New Republic Unique followers with a Force rating within 6 squares gain Avoid Defeat. | |
Mara Jade Skywalker, Galactic Hero | 126 | An ally whose name contains Luke Skywalker gains Synergy and Master of the Force 2. Followers within 6 squares gain Stealth. | |
Mandalorian Training Sergeant | 34 | At the start of the skirmish, choose 1 Mandalorian ally and either Evade or Parry. That ally gains the chosen ability while within 6 squares of this character. | |
Mandalorian Tactician | 24 | If this character has line of sight to an enemy at the start of a phase, you can choose to activate 2 or 3 characters in that phase. (This includes Droid and Savage characters.) | |
Mandalorian Strike Force Leader | 14 | Mandalorian followers within 6 squares get +2 Attack. | |
Mandalorian Squadron Leader | 30 |
At the end of this character's turn, 1 Mandalorian pilot follower within 6 squares may make an immediate attack. Mandalorian pilot followers gain Accurate Shot and Gregarious. |
|
Mandalorian Sergeant | 14 | Trooper followers gain Synergy +4 (+4 Attack while an allied trooper is within 6 squares). | |
Mandalorian Quartermaster | 26 | Mandalorian followers within 6 squares get +4 Attack. | |
Mandalorian Commander | 28 | Mandalorian allies gain Mobile Attack. | |
Mandalorian Combat Engineer | 14 | Mandalorian allies within 6 squares gain Stable Footing. | |
Mandalorian Captain | 23 | Mandalorian followers within 6 squares gain Twin Attack. | |
Mandalore the Vindicated | 58 |
Mandalorian allies within 6 squares gain Deadly Attack and Ruthless. At the end of this character's turn, 1 Mandalorian ally within 6 squares can immediately move up to its Speed. |
|
Mandalore the Ultimate | 75 | Mandalorian allies gain Charging Fire. | |
Mandalore the Resurrector | 38 |
Mandalorian allies with Accurate Shot gain Advantageous Attack. Allies named Mandalorian Protector gain Twin Attack. |
|
Mandalore the Preserver | 55 | Mandalorian allies gain Beskar'gam. | |
Mandalore the Lesser | 37 |
Mandalorian followers may be in this character’s squad regardless of faction. At the end of this character’s turn, designate 1 large or smaller Mandalorian ally within 6 squares. That ally gains Snare Rifle (A character hit by this character's attacks cannot move until the end of the round) until this character’s next activation. |
|
Mandalore the Indomitable | 68 | Mandalorian allies gain Momentum. | |
Mandalore the First | 143 | Mandalorian allies gain Beskar'gam and Cortosis Weave 20. | |
Mandalore on Basilisk War Droid | 49 | Allies named Basilisk War Droid get +4 Attack and +10 Damage against adjacent enemies. | |
Malakili, Rancor Keeper | 20 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Malak, Jedi General | 26 | Medium or smaller allies with a Force rating lose Soresu and Shien styles (including Mastery) and Evade, then gain Rolling Evade. | |
Major Maxmilian Veers | 12 | Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares. | |
Major General Veers | 21 | Whenever an allied trooper combines fire against a target within 6 squares of it, the attack cannot be prevented or redirected. | |
Major Bren Derlin | 18 |
Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique allies whose names contain SpecForce, Hoth, or Commando gain Squad Assault and Squad Cover. |
|
MagnaGuard Officer | 27 |
Droids are subject to this effect: Droid allies whose names contain MagnaGuard or Bodyguard Droid gain Parry and Avoid Defeat. |
|
Mace Windu, Master of the Order | 140 | Characters in your squad with a Force rating (including this character) do not provoke attacks of opportunity. | |
Mace Windu, Lightning Squad Leader | 50 | Allied ARF Troopers and AT-RTs gain Charging Fire and Mobile Attack. | |
Mace Towani | 16 | When a character in your squad whose name contains Towani (including this character) takes damage from an enemy, an Ewok follower may immediately move up to 6 squares. | |
Lux Bonteri | 22 | At the end of this character's turn, 1 non-Fringe non-Unique ally can make an immediate attack or use a special ability that replaces attacks. | |
Luthen Rael, Rebel Spy | 22 | Rebel allies whose names contain Spy or Operative gain Coordinated Movement. | |
Lumiya, Dark Lady of the Sith | 33 |
Non-Fringe Medium allies whose names contain Trooper or Guard gain Double Attack and Opportunist. Allies whose names contain Shadow gain Targeting Blaster. |
|
Luke Skywalker, Rescuer | 45 | At the end of this character's turn, an ally whose name contains Grogu can move up to his Speed toward this character. |