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Battle of Theed (V2 sub)

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10 Characters
Showing 1 - 10 of 10 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
BoT 1 Republic Captain Panaka of Theed 20 70 17 9 10 Unique, Royal Naboo Security Forces, Cunning Attack, Padmé's Bodyguard, Rapport (Non-Unique Republic Naboo followers -1), Twin Attack, Wall Climber Has CE 7.65 (17)
BoT 2 Republic Naboo Pilot 11 30 15 7 10 Pilot, Bravado, Squad Cover 6.76 (17)
BoT 3 Republic Naboo Trooper 7 30 15 5 10 Royal Naboo Security Forces, Deceptive 7.11 (18)
BoT 4 Republic Obi-Wan Kenobi, Jedi Padawan 30 90 17 9 20 Unique, Melee Attack, Double Attack, Ataru Style, Impulsive Overwhelming Force, Jedi Reflexes, Synergy (+4 Atk, +4 Def, Qui-Gon Jinn) Force 4, Lightsaber Assault, Use the Force 8.38 (26)
BoT 5 Republic Queen Padmé Amidala 20 80 16 9 10 Unique, Double Attack, Twin Attack, Mobile Attack, Rapport (Royal Handmaidens -1), Wall Climber Has CE 7.27 (15)
BoT 6 Separatists B2 Super Battle Droid 8 20 12 3 10 Droid, Charging Fire, Damage Reduction 10, Twin Attack 7.52 (23)
BoT 7 Separatists Sith Darth Maul, Sith Infiltrator 57 110 20 12 20 Unique, Melee Attack, Double Attack, Twin Attack, Affinity (Sith), Ambush, Loner, Teräs Käsi Style Force 4, Force Cloak, Force Leap, Lightsaber Riposte, Sith Rage 2 8.60 (47)
BoT 8 Separatists Droideka 20 40 15 6 10 Droid, Advanced Shields 1, Ion Shielding, Jedi Hunter, Twin Attack, Wheel Form 7.15 (20)
BoT 9 Separatists Rune Haako 12 30 13 0 0 Unique, Diplomat, Distraction, Rapport (Nute Gunray -1) 6.16 (19)
BoT 10 Separatists Viceroy Nute Gunray 17 50 15 4 10 Unique, Speed 4, Distraction, Separatist Reserves 20, Tactician -4 Has CE 7.35 (23)
Showing 1 - 10 of 10 Characters
36 Special Abilities (9 New)
Showing 1 - 36 of 36 Special Abilities
Name Text Chars Set
Advanced Shields 1 When this character takes damage, it reduces the damage dealt by 10 with a save of 6 1 BoT
Affinity May be in a Sith squad 1 RaR
Ambush This character can move and then make all its attacks against 1 enemy who has not activated this round 1 UH
Ataru Style +4 Attack if exactly 1 enemy is within 6 squares 1 KotOR
Bravado +4 Attack and +20 Damage against an adjacent enemy with a higher point cost 1 DT
Charging Fire Replaces turn: Can move up to double speed, then attack 1 CS
Cunning Attack +4 Attack and +10 Damage against an enemy who has not activated this round 1 RS
Damage Reduction 10 Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability. 1 UH
Deceptive +10 Damage against an enemy who has activated this round 1 TFU
Diplomat If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent 1 TFU
Distraction Suppresses adjacent enemy commander effects 2 DotF
Double Attack On its turn, this character can make 1 extra attack instead of moving 3 RS
Droid Immune to critical hits; not subject to commander effects 2 RS
Impulsive Overwhelming Force If a Unique allied character is defeated, for the remainder of the skirmish this character has Overwhelming Force 1 BoT
Ion Shielding Can ignore special abilities that affect only nonliving targets. 1 GaW
Jedi Hunter +4 Attack and +10 Damage against enemies with Force ratings 1 CS
Jedi Reflexes This character can make an attack of opportunity against an enemy character that moves into or out of an adjacent square. Characters with special abilities that ignore characters while moving are subject to this ability. 1 DotF
Loner +4 Attack if no allies are within 6 squares 1 CS
Melee Attack Can attack only adjacent enemies 2 RS
Mobile Attack Can move both before and after attacking 1 RS
Padmé's Bodyguard If a character whose name contains Padmé or Amidala is an adjacent ally and would take damage from an attack, this character can take the damage instead 1 BoT
Pilot 1 AE
Rapport Characters named Royal Handmaiden cost 1 less when in the same squad as this character 1 BoT
Rapport A character whose name contains Nute Gunray costs 1 less when in the same squad as this character 1 BoT
Rapport Non-Unique Republic Naboo followers cost 1 less when in the same squad as this character 1 BoT
Royal Naboo Security Forces 2 BoT
Separatist Reserves 20 If you roll a 1 for initiative, you can add up to 20 points of Separatist characters to your squad immediately before your first activation of the round 1 RotS
Speed 4 Can move only 4 squares and attack, or 8 squares without attacking 1 UH
Squad Cover +4 Defense while 3 allies with the same name as this character are within 6 squares 1 IE
Synergy +4 Attack and +4 Defense while an allied character whose name contains Qui-Gon Jinn is within 6 squares 1 BoT
Tactician -4 Add -4 to the initiative roll except on a roll of 1 1 BoT
Teräs Käsi Style Whenever this character takes damage from a melee attack, reduce the damage dealt by 10 1 MotF
Twin Attack Whenever this character attacks, it makes 1 extra attack against the same target 5 BH
Unique 6 RS
Wall Climber This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall 2 UH
Wheel Form This character can move up to 18 squares if it does not attack 1 CS
Showing 1 - 36 of 36 Special Abilities
7 Force Powers (1 New)
Showing 1 - 7 of 7 Force Powers
Name Text Chars Set
Force 4 2 RS
Force Cloak Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked 1 KotOR
Force Leap Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity 1 RS
Lightsaber Assault Force 1, replaces attacks: Make 2 attacks 1 RotS
Lightsaber Riposte Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker 1 CS
Sith Rage 2 Force 2: +20 Damage on all attacks this turn 1 BoT
Use the Force Force 3: This character's next attack roll counts as a natural 20 1 UH
Showing 1 - 7 of 7 Force Powers


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