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EPIC III

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6 Characters
Showing 1 - 6 of 6 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
Epic3 1 Old Republic Grandmaster Satele Shan 120 150 22 16 20 Unique, Melee Attack, Triple Attack, Advantageous Attack, Intuition, Lightsaber Duelist Force 3, Force Renewal 3, Master of the Force 2, Absorb Energy Mastery, Force Push 5, Leaping Assault, Sense the Future Has CE 7.75 (4)
Epic3 2 Sith Marka Ragnos, Ancient Sith Lord 142 210 22 18 20 Unique, Melee Attack, Triple Attack, Affinity (names contain Ragnos), Backlash, Dark Tutor, Melee Duelist, Rival (Dark Force Spirits), Scepter of Ragnos Force 4, Force Renewal 2, Master of the Force 2, Dark Aura, Force Deflect, Force Essence (Marka Ragnos), Master Illusion, Sith Rage, Sith Sorcery 7.00 (4)
Epic3 3 Separatists General Grievous, Unleashed 136 160 21 14 20 Unique, Melee Attack, Double Attack, Twin Attack, Speed 8, Cyborg, Ambush, Cybernetic Armor, Cybernetic Reflexes, Distraction, Jedi Hunter, Parry, Spinning Blade Attack, Twin Blaster 20, Wall Climber, Weapons Modification Force 1 Has CE 8.00 (5)
Epic3 4 Rebel Han Solo and Chewbacca 136 210 20 14 20 Unique, Pilot, Triple Attack, Greater Mobile Attack, Accurate Shot, Bodyguard, Cunning Attack, Disruptive, Evade, Never Tell Me the Odds, Repair 20, Stable Footing, Teamwork Force 2 Has CE 8.50 (6)
Epic3 5 New Republic Jaina Solo, Galactic Hero 136 150 22 16 20 Unique, Pilot, Melee Attack, Double Attack, Greater Mobile Attack, Camaraderie (Zekk, Jag, Ben > Double, GMA), Enraged Reactions, Force-Attuned Reflexes, Momentum, Parry Force 3, Force Renewal 1, Master of the Force 2, Force Leap, Jedi Mind Trick 2, Lightsaber Reflect (all damage), Master Speed 9.00 (4)
Epic3 6 Fringe Jango Fett, Legendary Bounty Hunter 132 150 21 16 20 Unique, Triple Attack, Greater Mobile Attack, Beskar'gam 6, Bounty Hunter +4, Evade, Flamethrower 30, Flight, Jedi Hunter, Lightsaber Resistance, Missiles 40, Sniper, Synergy +2 (Boba, +2 Att/+2 Def), We Won't Be Seeing Him Again Has CE 8.33 (6)
Showing 1 - 6 of 6 Characters
54 Special Abilities (11 New)
Showing 1 - 54 of 54 Special Abilities
Name Text Chars Set
Accurate Shot Can attack an enemy with cover even if it's not the nearest enemy 1 RS
Advantageous Attack +10 Damage against an enemy who has not activated this round 1 CS
Affinity Characters whose names contain Ragnos may be in your squad regardless of faction 1 Ven
Ambush This character can move and then make all its attacks against 1 enemy who has not activated this round 1 UH
Backlash This character can move and then make all of its attacks against 1 enemy who has already activated this round 1 RaR
Beskar'gam 6 When this character takes damage, it reduces the damage dealt by 10 with a save of 6 1 Epic2
Bodyguard If an adjacent ally would take damage from an attack, this character can take the damage instead 1 RS
Bounty Hunter +4 +4 Attack against Unique enemies 1 RS
Camaraderie Allies whose names contain Luke, Leia, Lando, Wedge, R2 or C-3PO gain Evade and Greater Mobile Attack 1 Epic3
Camaraderie Allies whose names contain Zekk, Jagged Fel, or Ben Skywalker gain Double Attack and Momentum 1 Epic3
Cunning Attack +4 Attack and +10 Damage against an enemy who has not activated this round 1 RS
Cybernetic Armor Whenever this character would take damage from a nonmelee attack, reduce the damage dealt by 10. All characters within 2 squares then take 10 damage; save 11. 1 REB
Cybernetic Reflexes +2 to this character's save rolls 1 Epic3
Cyborg Counts as both a Droid and a non-Droid; living; subject to critical hits and commander effects 1 CS
Dark Tutor At the start of the skirmish, choose an allied character without a Force rating. That character gains 1 Force point and is considered to have a Force rating. 1 Epic3
Delusions of Grandeur Replaces attacks: target ally gets +4 Attack and +4 Defense until the start of this character's next turn 1 Epic3
Disruptive Suppresses enemy commander effects within 6 squares 1 BH
Distraction Suppresses adjacent enemy commander effects 1 DotF
Double Attack On its turn, this character can make 1 extra attack instead of moving 2 RS
Enraged Reactions Once per turn, when hit by an attack, this character may make an immediate attack against that attacker if it can 1 GH
Evade When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11 2 CS
Flamethrower 30 Replaces attacks; range 6; 30 damage to target and to each character adjacent to that target 1 Epic3
Flight Ignores difficult terrain, enemy characters, low objects, and pits when moving 1 RS
Force-Attuned Reflexes This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving 1 Ven
Good Against Remotes is One Thing Once per turn, this character may reroll a failed save or attack roll 1 Epic3
Greater Mobile Attack Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement. 3 LotF
Intuition Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates 1 BH
Jedi Hunter +4 Attack and +10 Damage against enemies with Force ratings 2 CS
Lightsaber Duelist +4 Defense when attacked by an adjacent enemy with a Force rating 1 CS
Lightsaber Resistance +2 Defense when attacked by an adjacent enemy with a Force rating 1 RotS
Melee Attack Can attack only adjacent enemies 4 RS
Melee Duelist +4 Defense when attacked by an adjacent enemy 1 Ven
Missiles 40 Replaces attacks: sight; 40 damage to target and to each character adjacent to that target; save 11 1 UH
Momentum If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies 1 RS
Never Tell Me the Odds Suppresses enemy special abilities that modify initiative 1 AE
Parry When hit by a melee attack, this character takes no damage with a save of 11 2 BH
Pilot 2 AE
Repair 20 Replaces attacks: touch; remove 20 damage from 1 Droid character 1 RotS
Rival Cannot be in a squad with any character whose name contains Dark Force Spirit 1 Epic3
Scepter of Ragnos Allies named Disciple of Ragnos spend 1 less Force point when using Force Powers which replace attacks. The cost may not be reduced below 1 Force point. 1 Epic3
Sniper Other characters do not provide cover against this character's attack 1 CS
Speed 8 Can move up to 8 squares and attack, or 16 squares without attacking 1 RotS
Spinning Blade Attack Replaces turn, usable only while this character is at half Hit Points or more: This character can move up to his speed this turn and he can attack each adjacent enemy once as he moves. This movement does not provoke attacks of opportunity. 1 SnV
Stable Footing Not slowed by difficult terrain or low objects 1 LotF
Synergy +2 An ally whose name contains Boba Fett gets +2 Attack and +2 Defense while within 6 squares of this character 1 CotG
Teamwork At the end of this character's turn, it may immediately make an attack or use an ability that replaces attacks 1 EA
Triple Attack On its turn, this character can make 2 extra attacks instead of moving 4 RS
Twin Attack Whenever this character attacks, it makes 1 extra attack against the same target 1 BH
Twin Blaster 20 Replaces attacks: sight; Make 2 attacks against 1 enemy at +11 Attack and 20 Damage. These count as nonmelee attacks. 1 Epic
Unique 6 RS
Wall Climber This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall 1 UH
We Won't Be Seeing Him Again Once per round, after he defeats an enemy by using a Special Ability that replaces attacks, this character may immediately move up to his speed 1 Epic3
Weapons Modification Droid allies without Melee Attack gain Blast Cannon 1 Epic3
Wookiee 1 RS
Showing 1 - 54 of 54 Special Abilities
22 Force Powers (2 New)
Showing 1 - 22 of 22 Force Powers
Name Text Chars Set
Absorb Energy Mastery Force 2: When hit by a nonmelee attack or an attack with a lightsaber, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage. 1 Epic3
Dark Aura Force 1, replaces attacks; For the rest of the skirmish, this character gains the following Force ability: Enemy characters within 6 squares get -4 to all saves 1 DotF
Force 1 1 RS
Force 2 1 RS
Force 3 2 RS
Force 4 1 RS
Force Deflect Force 2: With a save of 11, this character takes no damage from a Force Power that targets him within 6 squares 1 Epic3
Force Essence When this character is defeated, you may immediately set up a character named Marka Ragnos, Dark Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved. 1 Ven
Force Leap Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity 1 RS
Force Push 5 Force 5, replaces turn: range 6; 50 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 5 squares if Huge or smaller. Huge or smaller characters are considered activated this round; save 16 1 TFU
Force Renewal 1 This character gets 1 Force point each time it activates 1 RS
Force Renewal 2 This character gets 2 Force points each time it activates 1 CotF
Force Renewal 3 This character gets 3 Force points each time it activates 1 TFU
Jedi Mind Trick 2 Force 2, usable only on this character's turn: range 2; target living enemy and 2 living enemies adjacent to that target are considered activated this round and cannot make attacks of opportunity this turn; save 11 1 RaR
Leaping Assault Force 2, replaces turn: Move this character to any unoccupied square within 6 squares. This move does not provoke attacks of opportunity. After moving, this character may still make all of its attacks this turn. 1 TOR
Lightsaber Reflect Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11 and the attacker takes damage equal to the prevented damage; save 11 1 IE
Master Illusion Force 2: When hit by an attack, this character takes no damage unless the attacker makes a save of 16 1 GH
Master of the Force 2 May spend Force points up to 2 times in a single turn 3 CotF
Master Speed Force 1: This character can move 6 extra squares on its turn as part of its move 1 CS
Sense the Future Force 2: Once per round, after initiative is determined, you may exchange your initiative check with your opponent's initiative check 1 JvS
Sith Rage Force 1: +10 Damage on all attacks this turn 1 CS
Sith Sorcery Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11 1 CotF
Showing 1 - 22 of 22 Force Powers


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