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Commander Effects

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Showing 151 - 200 of 507 Commander EffectsPrevious123456...11Next
* Commander Cost Commander Effect
Imperial Major Maxmilian Veers 12 Details Whenever a non-Unique follower within 6 squares is missed by an attack, it can immediately move 2 squares.
Imperial Darth Vader, Dark Jedi 55 Details Whenever an allied character without a Force rating gets a natural 1 on any roll, that character is defeated and all other allies without a Force rating get +2 Attack. (These bonuses stack.)
Republic Bail Organa 29 Details Whenever one or more allies whose names contain Alderaan Trooper combine fire with another ally whose name contains Alderaan Trooper, the attacker gets +10 Damage.
Republic Republic Commando Training Sergeant 30 Details Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30.
Yuuzhan Vong Czulkang Lah 137 Details Yuuzhan Vong allies who start their move within 6 squares gain Charging Assault +10. Allies whose names contain Lah get +4 Attack and +10 Damage.
Yuuzhan Vong Prefect Da'Gara 37 Details Yuuzhan Vong allies whose names contain Scout gain Firejelly.
Yuuzhan Vong Warmaster Nas Choka 60 Details Yuuzhan Vong followers may move 2 additional squares as a part of their movement.
Fringe Tyber Zann 31 Details Zann Consortium allies gain Merciless 10.
Fringe Lando Calrissian, Galactic Entrepreneur 19 Details A character named C1-10P "Chopper" may be in your squad regardless of faction.
Sith Mandalorians Darth Maul, Death Watch Overlord 45 Details A character whose name contains Savage Opress may be in your squad regardless of faction.

Death Watch followers within 6 squares get +4 Attack and +10 Damage.
Rebel Bail Organa, Father of the Rebellion 20 Details A Medium ally whose name contains Leia gains Aggressive Negotiations.
Old Republic Forn Dodonna, Fleet Admiral 14 Details After setup, before initiative is determined, if your opponent's squad contains at least five more characters than yours, Old Republic allies without a Force rating gain Damage Reduction 10 until the end of the skirmish.

Yuuzhan Vong Yun-Ne'Shel Priest 13 Details After setup, choose a Unique Yuuzhan Vong follower. That character gains Avoid Defeat.
Rebel Crix Madine, SpecForce Commander 23 Details After setup, SpecForce allies can immediately move up to their speed. SpecForce allies gain Opportunist.
Yuuzhan Vong Eminence Harrar 24 Details All characters adjacent to this character automatically fail saves.
New Republic Lando Calrissian, New Republic Liaison 32 Details All pilots in your squad also count as followers for purposes of commander effects from New Republic allies that specify pilots, or from commanders whose name contains Wedge.

When a Unique pilot in your squad attacks an enemy that is within 6 squares of another pilot in your squad, the enemy gets -4 to saves for the rest of the turn.
Republic Mace Windu, Lightning Squad Leader 50 Details Allied ARF Troopers and AT-RTs gain Charging Fire and Mobile Attack.
Fringe Sugi 33 Details Allied Bounty Hunters gain Close-Quarters Fighting.
Rebel Major Bren Derlin 18 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.


Non-Unique allies whose names contain SpecForce, Hoth, or Commando gain Squad Assault and Squad Cover.
Imperial Snowtrooper Officer 12 Details Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.

Allies within 6 squares whose names contain Snowtrooper gain Squad Firepower.

Imperial commanders gain Pathfinder.
Fringe Thrawn, Chiss Emissary 59 Details Allied Chiss characters gain Satchel Charge and Counterstrike
Fringe Raynar Thul (Unuthul) 38 Details Allied Killiks gain Recon and Relay Orders.
Old Republic Vanguard 40 Details Allied Old Republic soldiers and troopers are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.

Allied Old Republic soldiers and troopers within 6 squares gain Squad Cover (+4 Defense while 3 allies with the same name as this character are within 6 squares).
Republic Chief Tarfful 37 Details Allied Wookiees get +2 Speed. At the end of this character's turn, 1 non-Unique Wookiee may make an immediate attack at +4 Attack and +10 Damage.
Separatists Dr. Nuvo Vindi 12 Details Allies gain Breath Mask.
Mandalorians Mandalore on Basilisk War Droid 49 Details Allies named Basilisk War Droid get +4 Attack and +10 Damage against adjacent enemies.
Imperial Captain Phasma 27 Details Allies named First Order Stormtrooper within 6 squares gain Merciless 10 and Ruthless.

Whenever an allied First Order trooper gets a natural 1 on any roll, that character is defeated and all other allied First Order troopers get +2 Attack. (These bonuses stack.)
Separatists Muun Guard Colonel 15 Details Allies named Muun Guard gain Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round).
New Republic Streen 33 Details Allies named Dathomiri Witch within 6 squares gain Force Renewal 1.
Fringe Saurin GenoHaradan Liaison 19 Details Allies named GenoHaradan Assassin gain Twin Attack when attacking adjacent enemies.

At the end of this character's turn, 1 adjacent GenoHaradan follower may move up to 8 squares if it begins and ends that move on low objects.
New Republic Dathomiri Clan Mother 20 Details Allies named Rancor or Dathomiri Witch can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
Fringe Vornskr Alpha 26 Details Allies named Vornskr gain Indiscriminate and Swarm +4.
Fringe Unkar Plutt 18 Details Allies whose name contains Thug gain It's a Trap! and Mighty Swing.
Republic New Republic Old Republic Antarian Ranger Captain 20 Details Allies whose names contain Antarian Ranger within 6 squares gain Sniper and Squad Firepower.
Fringe Bespin Guard Captain 13 Details Allies whose names contain Bespin Guard gain Double Attack.
Fringe Jabba the Hutt, Galactic Crime Boss 60 Details Allies whose names contain Bounty Hunter or with the Bounty Hunter special ability can attack Unique enemies even if they are not the nearest enemy.
Imperial Admiral Motti 11 Details Allies whose names contain Death Star gain Improved Spotter +10.
New Republic Galactic Alliance Officer 22 Details Allies whose names contain Galactic Alliance gain Flak Shield.
Separatists Alto Stratus 34 Details Allies whose names contain Nimbus gain Bravado +10 and Ambush. Non-Unique Separatist followers gain Independent Outfit.
Imperial Lord Hethrir 57 Details Allies whose names contain Reborn gain Force Renewal 1.
Fringe URoRRuR'R'R on Bantha 37 Details Allies whose names contain Tusken Raider gain Double Attack and Ambush.
Sith Darth Desolous 45 Details Allies whose names contain Utapaun or Tion Medon gain Jedi Hunter and Lightsaber Duelist.
Yuuzhan Vong Voxyn Queen 50 Details Allies whose names contain Voxyn gain Ambush.
Yuuzhan Vong Domain Lah Subaltern 17 Details Allies whose names contain Warrior get +3 Attack.

Allies whose names contain Lah gain Rolling Cleave.
Republic Plo Koon, Republic Hero 42 Details Allies whose names contain Wolf gain Rolling Fire.
Separatists Shu Mai 13 Details Allies with Mercenary gain Stealth and Shu Mai's Bodyguard (If a character whose name contains Shu Mai is an adjacent ally and would take damage from an attack, this character can take the damage instead).
Yuuzhan Vong Yu’shaa 28 Details Allies with Shamed One gain Yun-Shuno Devotion and Yu'shaa's Decoy.
Rebel Ahsoka Tano, Champion of the Rebellion 43 Details Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4.

Allies whose names contain Ezra or Kanan get +10 Damage.
New Republic Luke Skywalker, Galactic Hero 48 Details Allies with a Force rating gain Greater Mobile Attack.
New Republic Luke Skywalker, Master of the Order 100 Details Allies with a Force rating gain Luke's Bodyguard and Force Renewal 1.

Adjacent wounded allies get +2 Attack and +2 Defense.
Showing 151 - 200 of 507 Commander EffectsPrevious123456...11Next


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