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Commander Effects

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Showing 701 - 736 of 736 Commander EffectsPrevious1...1112131415
* Commander Cost Commander Effect
Mandalorians Death Watch Strike Leader 20 Details While your squad contains only Death Watch characters, allies gain Twin Attack.
Imperial Supreme Leader Snoke 42 Details While your squad contains only First Order characters: Allies within 6 squares get +4 Attack and +10 Damage.
Fringe Talon Karrde, Information Broker 32 Details While your squad contains only Fringe characters, allies get +4 Attack and +10 Damage.

Once per round, after initiative is determined, 1 Fringe follower can immediately move up to its Speed before any other character activates.
Imperial Major Partagaz 10 Details While your squad contains only Imperial characters, ISB allies gain Extra Effort.
Imperial Colonel Wullf Yularen, ISB Director 25 Details While your squad contains only Imperial characters, Unique ISB allies gain Political Operative, Retaliatory Attack and Implicate.
Republic Clone Commander Wolffe 26 Details Wolfpack trooper allies gain Jedi Bodyguard.
New Republic Bhindi Drayson,Wraith Squadron Counter-Tech Expert 33 Details Wraith Squadron allies within 6 squares gain Counter Tech.

Usable once per round on an enemy's turn: When an enemy fails a save, one Wraith Squadron ally with line of sight to this character may make an immediate attack or use a special ability that replaces attacks against that enemy.
Imperial Admiral Ozzel 11 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Separatists San Hill 10 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Sith Lord Krayt 114 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Rebel New Republic General Dodonna 9 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Imperial Darth Sidious, Sith Mastermind 100 Details You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.)
Imperial Emperor Palpatine, Sith Lord 62 Details Your squad may include characters with Order 66.
Republic Merumeru 38 Details Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing.
Sith Ulic Qel-Droma 61 Details Your squad may include Mandalorian characters. Mandalorian allies with 6 squares gain Bodyguard.
Mandalorians New Republic Boba Fett, Mandalore 136 Details Your squad may include Mandalorian characters. Mandalorian allies gain Twin Attack.
Imperial Sith Grand Admiral Rulf Yage 16 Details Your squad may include non-Unique Imperial or Sith pilots and troopers. Allied pilots and troopers gain Cunning Attack.
Republic Clone Commander Gree 18 Details Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity.
Imperial Rebel Captain Juno Eclipse 11 Details Your squad may contain a character whose name contains Vader's Apprentice regardless of faction.

When this character activates, an ally whose name contains Vader's Apprentice gains 1 Force point.
Mandalorians Isabet Reau 17 Details Your squad may contain characters named Spaarti Clone Trooper Demolitionist.

Spaarti Clone Trooper Demolitionists gain Death Watch for the rest of the skirmish.
Fringe Revan, Returned 100 Details Your squad may contain non-Unique characters with a Force rating whose names contain Jedi or Sith (of any faction).
Rebel Mandalorians Sabine Wren, Rebel Freedom Fighter 34 Details Your squad may include a character whose name contains Ezra Bridger of any faction.

Mandalorian followers gain Flight.
Republic Senator Orn Free Taa 12 Details Your squad may include non-Unique Twi'lek characters regardless of faction.

Twi'lek allies gain Evade.
Yuuzhan Vong Domain Paath Shaper 20 Details Your squad must contain a character named Voxyn Queen.

Voxyn allies gain Evade, Backlash and Dominant Maneuver.

Allies named Voxyn Queen gain Grasping Pull for the rest of the skirmish.
Mandalorians True Mandalorian Captain 28 Details Your squad must contain a character whose name contains Jaster Mereel.

At the start of the skirmish, choose 1 Unique True Mandalorian ally. The chosen ally gains Flight for the rest of the skirmish.

True Mandalorian allies gain Greater Mobile Attack.
Yuuzhan Vong Warmaster Tsavong Lah 63 Details Yuuzhan Vong allies who end their move within 6 squares gain Momentum.
Yuuzhan Vong Advance Agent, Officer 11 Details Yuuzhan Vong allies within 6 squares gain Cunning Attack.
Yuuzhan Vong Yomin Carr 19 Details Yuuzhan Vong allies within 6 squares gain Poison +10 and Spit Poison 20.
Yuuzhan Vong Tsavong Lah, Son of Czulkang 136 Details Yuuzhan Vong allies whose names contain Warmaster gain Assassin.
Followers gain Jedi Hunter.
Yuuzhan Vong Warrior Caste Subcommander 23 Details Yuuzhan Vong allies whose names contain Warrior gain Blast Bug, Razorbug and Mobile Attack.
Yuuzhan Vong New Republic Nei Rin 28 Details Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares.
Yuuzhan Vong Nom Anor, Executor 30 Details Yuuzhan Vong followers gain Stealth.
Yuuzhan Vong Domain Shai Subaltern 29 Details Yuuzhan Vong followers gain Charging Fire. Non-Unique Yuuzhan Vong followers whose names contain Warrior gain Double Attack.
Yuuzhan Vong Shaper Adept 14 Details Yuuzhan Vong followers gain Droid Seeker and Corrosive Acid.
Yuuzhan Vong Zenoc Quah 28 Details Yuuzhan Vong followers get +4 Attack and gain Evade.
Yuuzhan Vong Charat Kraal, Wing Commander 29 Details Yuuzhan Vong pilot allies gain Squad Maneuver and Speed 8.

This character and allied Yuuzhan Vong pilots are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad.
Showing 701 - 736 of 736 Commander EffectsPrevious1...1112131415


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