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Trained in the Jedi arts by Count Dooku. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Tyber Zann | 31 | Zann Consortium allies gain Merciless 10. | |
Charat Kraal, Wing Commander | 29 |
Yuuzhan Vong pilot allies gain Squad Maneuver and Speed 8. This character and allied Yuuzhan Vong pilots are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. |
|
Warmaster Nas Choka | 60 | Yuuzhan Vong followers may move 2 additional squares as a part of their movement. | |
Zenoc Quah | 28 | Yuuzhan Vong followers get +4 Attack and gain Evade. | |
Nom Anor, Executor | 30 | Yuuzhan Vong followers gain Stealth. | |
Shaper Adept | 14 | Yuuzhan Vong followers gain Droid Seeker and Corrosive Acid. | |
Domain Shai Subaltern | 29 | Yuuzhan Vong followers gain Charging Fire. Non-Unique Yuuzhan Vong followers whose names contain Warrior gain Double Attack. | |
Nei Rin | 28 | Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares. | |
Advance Agent, Officer | 11 | Yuuzhan Vong allies within 6 squares gain Cunning Attack. | |
Yomin Carr | 19 | Yuuzhan Vong allies within 6 squares gain Poison +10 and Spit Poison 20. | |
Warrior Caste Subcommander | 23 | Yuuzhan Vong allies whose names contain Warrior gain Blast Bug, Razorbug and Mobile Attack. | |
Tsavong Lah, Son of Czulkang | 136 |
Yuuzhan Vong allies whose names contain Warmaster gain Assassin. Followers gain Jedi Hunter. |
|
Prefect Da'Gara | 37 | Yuuzhan Vong allies whose names contain Scout gain Firejelly. | |
Czulkang Lah | 137 | Yuuzhan Vong allies who start their move within 6 squares gain Charging Assault +10. Allies whose names contain Lah get +4 Attack and +10 Damage. | |
Warmaster Tsavong Lah | 63 | Yuuzhan Vong allies who end their move within 6 squares gain Momentum. | |
Merumeru | 38 | Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing. | |
Clone Commander Gree | 18 | Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity. | |
Senator Orn Free Taa | 12 |
Your squad may include non-Unique Twi'lek characters regardless of faction. Twi'lek allies gain Evade. |
|
Grand Admiral Rulf Yage | 16 | Your squad may include non-Unique Imperial or Sith pilots and troopers. Allied pilots and troopers gain Cunning Attack. | |
Ulic Qel-Droma | 61 | Your squad may include Mandalorian characters. Mandalorian allies with 6 squares gain Bodyguard. | |
Boba Fett, Mandalore | 136 | Your squad may include Mandalorian characters. Mandalorian allies gain Twin Attack. | |
Emperor Palpatine, Sith Lord | 62 | Your squad may include characters with Order 66. | |
Sabine Wren, Rebel Freedom Fighter | 34 |
Your squad may include a character whose name contains Ezra Bridger of any faction. Mandalorian followers gain Flight. |
|
Revan, Returned | 100 | Your squad may contain non-Unique characters with a Force rating whose names contain Jedi or Sith (of any faction). | |
Isabet Reau | 17 |
Your squad may contain characters named Spaarti Clone Trooper Demolitionist. Spaarti Clone Trooper Demolitionists gain Death Watch for the rest of the skirmish. |
|
Darth Sidious, Sith Mastermind | 100 | You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.) | |
Lord Krayt | 114 | You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.) | |
General Dodonna | 9 | You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.) | |
Admiral Ozzel | 11 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
San Hill | 10 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
Bhindi Drayson,Wraith Squadron Counter-Tech Expert | 33 |
Wraith Squadron allies within 6 squares gain Counter Tech. Usable once per round on an enemy's turn: When an enemy fails a save, one Wraith Squadron ally with line of sight to this character may make an immediate attack or use a special ability that replaces attacks against that enemy. |
|
Clone Commander Wolffe | 26 | Wolfpack trooper allies gain Jedi Bodyguard. | |
General Leia Organa | 35 |
While your squad contains only Resistance characters, lower-cost Resistance allies get +4 Attack and +10 Damage. While your squad contains only Resistance characters: At the end of this character's turn, you may choose an ally within 6 squares and place it adjacent to an ally in its line of sight (including this character). |
|
Talon Karrde, Information Broker | 32 |
While your squad contains only Fringe characters, allies get +4 Attack and +10 Damage. Once per round, after initiative is determined, 1 Fringe follower can immediately move up to its Speed before any other character activates. |
|
Supreme Leader Snoke | 42 | While your squad contains only First Order characters: Allies within 6 squares get +4 Attack and +10 Damage. | |
Death Watch Strike Leader | 20 | While your squad contains only Death Watch characters, allies gain Twin Attack. | |
Shaak Ti, Republic Hero | 46 | While this character has line of sight to an enemy, followers with Order 66 can move 2 extra squares toward this character at the end of their turn. | |
Shimrra Jamaane | 51 | While this character has line of sight to an ally whose name contains Onimi, Yuuzhan Vong characters in your squad (including this character) gain Greater Mobile Attack. | |
Sy Snootles | 17 |
While this character has line of sight to a Unique ally whose name contains Hutt or Jabba, Hutt Cartel and Black Sun commanders and allies who count as Xizor gain Disciplined Leader. Allied Musicians within 6 squares gain Bravado. |
|
Han Solo with Bowcaster | 33 | While adjacent to each other, this character and an ally whose name contains Chewbacca gain Resistance Bodyguard. | |
Lady Olaris Rhea | 29 | Whenever this character or a Lost Tribe ally within 6 squares defeats an enemy, it may immediately move 4 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks. | |
Chief of State Borsk Fey'lya | 16 | Whenever this character or a follower within 6 squares defeats an enemy, it may immediately move 2 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks. | |
Republic Commando Training Sergeant | 30 | Whenever one or more allies with Order 66 combine fire with another character with Order 66, the attacker gets +10 Damage. Allies with Order 66 and Grenades 10 instead gain Grenades 30. | |
Bail Organa | 29 | Whenever one or more allies whose names contain Alderaan Trooper combine fire with another ally whose name contains Alderaan Trooper, the attacker gets +10 Damage. | |
Fenn Shysa | 27 | Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target. | |
Pong Krell | 61 | Whenever an ally with Order 66 would be defeated, it returns to its squad's setup area with full Hit Points instead; save 16. On a failure, that ally is defeated and all other allies with Order 66 get +1 Attack. (This bonus is cumulative.) | |
Major General Veers | 21 | Whenever an allied trooper combines fire against a target within 6 squares of it, the attack cannot be prevented or redirected. | |
Darth Vader, Dark Jedi | 55 | Whenever an allied character without a Force rating gets a natural 1 on any roll, that character is defeated and all other allies without a Force rating get +2 Attack. (These bonuses stack.) | |
Supreme Overlord Shimrra | 72 | Whenever a Yuuzhan Vong ally misses an attack, it may reroll once. If the result is still a miss, the character is defeated and each other Yuuzhan Vong ally gets +1 Attack. (This bonus stacks.) | |
Voxyn Handler | 20 |
Whenever a Voxyn ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. Voxyn allies gain Stable Footing. |