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No rogue is more charismatic than this gambler and soldier of fortune. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Ewok Battle Wagon | 21 | At the end of this character's turn, an allied Medium or smaller Ewok without Flight within 6 squares and within line of sight can be placed adjacent to this character. | |
Hutt Cartel Kajidii on Hoversled | 21 |
At the start of the skirmish, choose 1 Hutt Cartel ally. While within 6 squares of this character, that ally gains Hostage Shield. If your squad contains only Hutt Cartel characters: After setup, you may replace one Unique ally on your squad with a Fringe character of equal or lesser cost. Neither character can have a Bribery or Reinforcements ability. |
|
Maz Kanata | 21 |
At the start of the skirmish, choose a Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. When the chosen ally is defeated, you may choose another Unique Resistance ally whose name contains Rey or Finn to gain Lightsaber +10 for the rest of the skirmish. Non-Unique allies whose names contain Bounty Hunter, Pirate, or Smuggler get +4 Defense. |
|
Dedra Meero, ISB Supervisor | 21 |
At the start of this character's turn, this character and allies whose names contain Stormtrooper within 3 squares may move up to 6 squares. Imperial trooper allies without a Force rating gain Rebel Hunter while within 6 squares of an ISB ally. |
|
Supreme Leader Snoke, Hologram | 21 | First Order allies within 6 squares gain Force Renewal 1. | |
Senate Commando Captain | 21 | Followers whose names contain Senate and allies whose names contain Argyus gain Stealth. | |
Lando Calrissian, Infiltrator | 21 |
If your squad contains Han Solo in Carbonite, an ally named Leia, Bounty Hunter gains Speed 8. After setup, choose an unoccupied square up to 4 squares (ignore walls when counting) from Han Solo in Carbonite, or 8 squares if your squad contains characters whose names contain Chewbacca, Leia, and Luke. You may place Han Solo in Carbonite in the chosen square. |
|
Talia, Nightsister Hunter | 21 | Nightsister allies gain Opportunist. | |
General Veers | 21 | Non-Unique followers within 6 squares gain Accurate Shot. | |
Rebel Captain | 21 | Rebel trooper followers within 6 squares gain Twin Attack. | |
Major General Veers | 21 | Whenever an allied trooper combines fire against a target within 6 squares of it, the attack cannot be prevented or redirected. | |
Commander Gree | 20 | Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Followers within 6 squares gain Squad Assault. | |
Captain Panaka of Theed | 20 | Allies whose names contain Naboo gain Double Attack. | |
Niles Ferrier | 20 | Allies with Stealth whose name contains Defel and who have cover cannot be targeted by non-adjacent enemies. Allies whose name contains Defel get +4 Attack. | |
Clone Commander Cody | 20 | Characters in your squad with Order 66 gain Wall Climber. Characters in your squad with Order 66 and Sniper gain Accurate Shot. | |
Yoda, Force Spirit | 20 | Characters in your squad within 6 squares with a Force rating can spend Yoda, Force Spirit's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Yoda's. | |
Krynda Draay | 20 | Covenant allies in your squad can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
OOM-9 | 20 | Droids are subject to this effect: Separatist Droid followers within 6 squares get +3 Attack and +3 Defense. | |
General Whorm Loathsom | 20 | Droids are subject to this effect: Followers within 6 squares gain Twin Attack. | |
Sandtrooper Officer | 20 | Followers whose names contain Sandtrooper gain Deadeye and Squad Assault. | |
Bith Black Sun Vigo | 20 | Followers with Stealth within 6 squares gain Evade. | |
Captain Antilles | 20 | Followers within 6 squares who target a Fringe character get +4 Attack and +10 Damage. | |
Malakili, Rancor Keeper | 20 | Savage characters are subject to this effect: Followers with Savage gain Indiscriminate and Overwhelming Power. | |
Admiral Piett | 20 | Trooper followers within 6 squares gain Opportunist. | |
Bail Organa, Father of the Rebellion | 20 | A Medium ally whose name contains Leia gains Aggressive Negotiations. | |
Dathomiri Clan Mother | 20 | Allies named Rancor or Dathomiri Witch can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Antarian Ranger Captain | 20 | Allies whose names contain Antarian Ranger within 6 squares gain Sniper and Squad Firepower. | |
Naboo Security Captain | 20 | Allies whose names contain Naboo or Royal Handmaiden gain Dive to Cover and Ambush. | |
Bib Fortuna, Majordomo | 20 |
An ally whose name contains Jabba gains Forward Positioning. If a Hutt Cartel ally doesn't move on its turn, a Medium or smaller Hutt Cartel ally adjacent to it can move up to its speed. Each character may only be moved once per phase via this effect. |
|
Princess Leia | 20 | At the end of this character's turn, 1 Rebel follower within 6 squares can make 1 immediate attack at +4 Attack and +10 Damage. | |
K-3PO | 20 | At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
Queen Amanoa | 20 | At the end of this character's turn, you may select any 1 unactivated enemy. This round, after all characters in your squad are activated, at the end of that turn that enemy is considered activated; save 16. (This includes Droid and Savage characters.) | |
Dug Black Sun Vigo | 20 | Black Sun characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. | |
Captain Tarpals | 20 | Each follower can use 2 abilities that replace attacks instead of 1 on its turn. | |
Cid (Ciddarin Scaleback) | 20 | Each Bad Batch ally that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn. | |
Rally Master | 20 | Mandalorian allies within 6 squares gain Rally +2. | |
Ima Gun-Di | 20 | Medium or smaller allies with a Force rating and without Mettle gain Resolute. | |
Neo-Crusader Sergeant | 20 | Neo-Crusader allies gain Defensive Plates. | |
New Republic Defense Force Lieutenant | 20 |
New Republic trooper and scout allies get +2 Attack and gain Dive to Cover. Unique trooper and scout allies gain Relay Orders. |
|
Queen Padmé Amidala | 20 | Non-Unique Republic followers whose names contain Handmaiden or Naboo gain Wall Climber. | |
Clone Trooper Lieutenant | 20 | Republic allies whose names contain Clone gain Identical Forces and Phase II Armor. | |
Sith Trooper Captain | 20 | Sith trooper allies gain Double Attack. | |
Darth Wyyrlok III | 20 | Sith followers without Affinity gain Backlash (This character can move and then make all its attacks against 1 enemy who has already activated this round). | |
Padawan Commander | 20 | Trooper and soldier allies gain Squad Movement (+2 Speed while 3 allies with the same name as this character are within 6 squares). | |
Yun-Shuno Priestess | 20 | Unique allies with Shamed One gain Extra Attack and Relay Orders. | |
Voxyn Handler | 20 |
Whenever a Voxyn ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. Voxyn allies gain Stable Footing. |
|
Death Watch Strike Leader | 20 | While your squad contains only Death Watch characters, allies gain Twin Attack. | |
Sith Trooper Commander | 19 | Allied characters named Sith Trooper gain Deadeye. | |
Battle Droid Lieutenant | 19 | Droids are subject to this effect: Non-Unique Droid allies within 6 squares gain Close-Range Targeting Computer. | |
Super Battle Droid Commander | 19 | Droids are subject to this effect: Non-Unique Droid followers within 6 squares gain Careful Shot +4. |