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* | Commander | Cost | Commander Effect |
---|---|---|---|
The Inquisitor, Jedi Hunter | 56 | Once per turn, each non-Unique Imperial follower within 6 squares may reroll an attack at +4 Attack and +10 Damage. If the result is a miss, remove the attacker or an Imperial ally of equal or higher cost from play; that character is defeated. | |
Colonel Dyer | 22 | Once per turn, if 2 or more allies combine fire on the same attack and the attack hits, the target is considered activated this round; save 11. | |
Commander Pyre | 22 |
Pirate allies gain First Order. Unique Pirate allies gain Double Agent. |
|
Admiral Rae Sloane | 25 |
Unique Imperial allies without Melee Attack gain Trick Shot. Unique Imperial commanders gain Devious. |
|
General Pryde | 40 |
Whenever a trooper ally within line of sight is defeated, after removing it from play you may place 1 adjacent First Order trooper or Sith trooper ally in the square the defeated ally formerly occupied. First Order trooper and Sith trooper allies gain Defense Beacon. |
|
Major General Veers | 21 | Whenever an allied trooper combines fire against a target within 6 squares of it, the attack cannot be prevented or redirected. | |
Supreme Leader Snoke | 42 | While your squad contains only First Order characters: Allies within 6 squares get +4 Attack and +10 Damage. | |
Admiral Ozzel | 11 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
Darth Sidious, Sith Mastermind | 100 | You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.) | |
Emperor Palpatine, Sith Lord | 62 | Your squad may include characters with Order 66. | |
Grand Admiral Rulf Yage | 16 | Your squad may include non-Unique Imperial or Sith pilots and troopers. Allied pilots and troopers gain Cunning Attack. | |
General Rieekan | 14 | Allies gain Evade and Mobile Attack. | |
Jon "Dutch" Vander | 21 | Allies with Pilot gain Close-Quarters Fighting and Close-Range Targeting Computer. Pilot followers with Grenades 10 gain Grenades 30. | |
Han Solo and Chewbacca | 136 | Allies within 6 squares gain Extra Attack. | |
Anakin Skywalker, Force Spirit | 12 | Allies within 6 squares gain Mettle. | |
Yoda of Dagobah | 36 | Characters in your squad with a Force rating can spend this character's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.) | |
Yoda, Force Spirit | 20 | Characters in your squad within 6 squares with a Force rating can spend Yoda, Force Spirit's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Yoda's. | |
General Crix Madine | 16 | Commandos in your squad gain Cunning Attack +20. | |
Rebel Commando Strike Leader | 18 | Commandos in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Commando followers with Grenades 10 instead gain Grenades 20. | |
Han Solo in Stormtrooper Armor | 25 | Followers gain Charging Fire. | |
Ithorian Commander | 11 | Followers in your squad with Damage 10 and Melee Attack get +4 Attack and +10 Damage. | |
Han Solo, Rebel Hero | 35 | Followers within 6 squares gain Advantageous Attack. | |
Admiral Ackbar | 21 | Followers within 6 squares get +4 Attack against an enemy who has activated this round. | |
Rebel Leader | 18 | Followers within 6 squares who combine fire grant +6 Attack instead of +4. Rebel allies gain Spotter +20. | |
Commander Jun Sato, Phoenix Squadron Leader | 18 | Ghost Crew or Phoenix Squadron allies that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns. | |
Wedge Antilles | 22 | Pilot followers gain Evade. | |
Rogue One Corporal | 21 |
Rogue One characters in your squad with Stealth (including this character) and who have cover cannot be targeted by nonadjacent enemies. Rogue One allies gain Weapons Expert. |
|
General Solo | 49 | Unique allies within 6 squares gain Long Shot 10. | |
Princess Leia, Rebel Commando | 19 | Unique Rebel allies within 6 squares get +10 Damage while this character is wounded. | |
Princess Leia, Rebel Hero | 14 | Whenever a follower within 6 squares defeats an enemy, it may immediately move 2 squares. This move does not provoke attacks of opportunity and does not prevent the use of extra attacks. | |
Princess Leia, Hoth Commander | 19 | Whenever a non-Unique ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. | |
Bail Organa, Father of the Rebellion | 20 | A Medium ally whose name contains Leia gains Aggressive Negotiations. | |
Crix Madine, SpecForce Commander | 23 | After setup, SpecForce allies can immediately move up to their speed. SpecForce allies gain Opportunist. | |
Major Bren Derlin | 18 |
Allied characters are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique allies whose names contain SpecForce, Hoth, or Commando gain Squad Assault and Squad Cover. |
|
Ahsoka Tano, Champion of the Rebellion | 43 |
Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4. Allies whose names contain Ezra or Kanan get +10 Damage. |
|
Senator Bail Organa | 16 |
Allies with Independent Outfit and without a Force rating gain Protective +10. Once per turn, on his turn, if he has a Medium ally with a Force Rating within 6 squares, you may place that ally in a square adjacent to this character. |
|
Alexsandr Kallus | 31 |
An ally named Zeb Orrelios gains Dive to Cover. Allies whose names contain Zeb Orrelios or Phoenix Squadron within 6 squares get +10 Damage against nonadjacent enemies. |
|
Master Yoda | 44 |
At the end of its turn, if an ally with a Force rating made only one attack this turn, it may make one additional attack against the same enemy if it can. Allies with a lightsaber gain Lightsaber Defense. |
|
Bothan Noble | 17 | At the end of this character's turn, 1 follower within 6 squares can make an immediate attack. | |
Princess Leia | 20 | At the end of this character's turn, 1 Rebel follower within 6 squares can make 1 immediate attack at +4 Attack and +10 Damage. | |
K-3PO | 20 | At the end of this character's turn, 2 allies within 6 squares of this character who are the same size may switch positions. | |
Princess Leia, Hero of Endor | 14 | At the end of this character's turn, two Hero of Endor allies may move up to their speed. | |
Greez Dritus | 14 |
At the start of the skirmish, choose 1 Unique living Rebel Commander to not violate the requirements of Allegiance for the rest of the skirmish. If a character whose name contains Cere Junda is in your squad, Mantis Crew allies gain Greater Mobile Attack. |
|
Admiral Ackbar, Supreme Commander | 25 | At the start of the skirmish, choose an enemy character. Non-Unique allies within 6 squares gain Accurate Shot against the chosen enemy. When the chosen enemy is defeated, you may choose a new enemy for this effect. | |
Luke Skywalker, Rebel Hero | 43 |
Characters with Light Spirit are subject to these effects: At the start of the skirmish, after setup, you may add a character named Obi-Wan Kenobi, Jedi Spirit to your squad. Any "at the start of the skirmish" instances are immediately resolved. Once per round, after initiative is determined, you may place 1 ally with Light Spirit within line of sight in a square adjacent to this character. |
|
Golden One | 5 |
Droid and Savage characters are subject to these effects: Your squad may only contain Ewok characters and characters whose names contain Chewbacca, Luke, Leia, Han, or R2-D2. Ewok allies gain Ambush. Non-Unique Ewok allies gain Stealth. |
|
Hera Syndulla | 35 | Droids are subject to this effect: Ghost Crew allies within 6 squares gain Survival Expert. | |
See-Threepio (C-3PO) | 12 | Droids are subject to this effect: This character and Unique Rebel Droid allies are subject to commander effects. | |
Admiral Raddus | 11 |
Droids are subject to this effect: At the end of this character's turn choose 1 Rebel pilot follower within 6 squares. Until the end of this character's next turn, that follower gains Battering Assault +10. |
|
Princess Leia, Senator | 13 | Each follower that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn. |