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Commander Effects

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Showing 651 - 690 of 690 Commander EffectsPrevious1...1011121314
* Commander Cost Commander Effect
Separatists Asajj Ventress, Strike Leader 57 Details Followers within 6 squares score critical hits on attack rolls of natural 19 or 20 and deal triple damage instead of double on a critical hit.
Separatists Asajj Ventress 34 Details Followers within 6 squares score critical hits on attack rolls of natural 19 or 20.
Fringe Arvo Norstag, Pirate King 30 Details Allied Pirate commanders gain Willing to Serve.

For the rest of the skirmish, allies with Slave ignore the movement requirements of Savage and are subject to commander effects.

At the start of their turn, Pirate allies may move two spaces. This does not count as movement for their turn.
Rebel Artoo-Detoo (R2-D2) 18 Details Unique Rebel allies get +2 Attack.


If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore nonadjacent non-Unique Droid enemies when targeting.
Old Republic Army of Light Training Sergeant 27 Details At the start of the skirmish, choose 1 Old Republic follower with a lightsaber. The chosen follower gains Army of Light for the rest of the skirmish.
Old Republic Army of Light Jedi Lord 32 Details At the end of this character's turn, 1 Army of Light follower within 6 squares can immediately move 2 squares.
Old Republic Arkanian Jedi General 30 Details Each commander in your squad (including this character) increases the range of its commander effect by 2 squares.

Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack.
Old Republic Aric Jorgan 28 Details Old Republic soldiers and troopers within 6 squares gain Squad Firepower.
Old Republic Arfan Ramos 30 Details Characters in your squad with Stealth (including Arfan Ramos) and who have cover cannot be targeted by nonadjacent enemies.
Old Republic Arca Jeth, Jedi Spirit 18 Details Allies with a lightsaber within 6 squares gain Force Renewal 1.
Old Republic Arca Jeth, Jedi Master 35 Details Allies with a Force rating without Force Renewal start the skirmish with +1 Force.
Republic ARC Trooper Captain Fordo 27 Details Allies within 6 squares named ARC Trooper gain Double Attack.
Yuuzhan Vong Apostle of the Undying Flame 30 Details At the start of the skirmish, choose a Yuuzhan Vong follower. The chosen follower gains Lover Gods' Bond and Defensive Stance +4 for the rest of the skirmish.
Republic New Republic Old Republic Antarian Ranger Captain 20 Details Allies whose names contain Antarian Ranger within 6 squares gain Sniper and Squad Firepower.
Rebel Anakin Skywalker, Force Spirit 12 Details Allies within 6 squares gain Mettle.
Separatists Alto Stratus 34 Details Allies whose names contain Nimbus gain Bravado +10 and Ambush. Non-Unique Separatist followers gain Independent Outfit.
Rebel Alexsandr Kallus 31 Details An ally named Zeb Orrelios gains Dive to Cover.

Allies whose names contain Zeb Orrelios or Phoenix Squadron within 6 squares get +10 Damage against nonadjacent enemies.
Fringe Alexi Garyn, Head of the Black Sun 25 Details At the end of this character's turn, 1 non-Unique Black Sun ally within 6 squares can make an immediate attack.
Sith Ajunta Pall 66 Details Savage characters are subject to this effect:

Allies with Savage get +4 Attack.

Whenever an ally with Savage or Sith Pawn is defeated within 6 squares of this character, remove 10 damage from this character.
Rebel Ahsoka Tano, Champion of the Rebellion 43 Details Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4.

Allies whose names contain Ezra or Kanan get +10 Damage.
Imperial Agent Kallus 31 Details Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn.
Republic Aerial Clone Trooper Captain 23 Details At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack.
Yuuzhan Vong Advance Agent, Officer 11 Details Yuuzhan Vong allies within 6 squares gain Cunning Attack.
Republic Admiral Yularen 21 Details Followers without the Melee Attack special ability gain Opportunist.
Separatists Admiral Trench 27 Details Droids (excluding Cyborgs) are subject to these effects:

Separatist Droid followers within 6 squares gain Accurate Shot.

Each Medium Separatist Droid ally can immediately move up to 2 squares when this character ends his turn within 6 squares of that character.
Old Republic Admiral Saul Karath 25 Details Each Soldier or Trooper follower gains Deceptive and Sniper.
Imperial Admiral Rae Sloane 25 Details Unique Imperial allies without Melee Attack gain Trick Shot.

Unique Imperial commanders gain Devious.
Rebel Admiral Raddus 11 Details Droids are subject to this effect:
At the end of this character's turn choose 1 Rebel pilot follower within 6 squares. Until the end of this character's next turn, that follower gains Battering Assault +10.
Imperial Admiral Piett 20 Details Trooper followers within 6 squares gain Opportunist.
Imperial Admiral Ozzel 11 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Imperial Admiral Motti 11 Details Allies whose names contain Death Star gain Improved Spotter +10.
Imperial Admiral Gilad Pellaeon 16 Details At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost.
New Republic Admiral Gar Stazi 22 Details Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target.
Imperial Admiral Daala 27 Details Imperial trooper allies gain Charging Fire.
Rebel New Republic Admiral Ackbar, Supreme Commander 25 Details At the start of the skirmish, choose an enemy character. Non-Unique allies within 6 squares gain Accurate Shot against the chosen enemy. When the chosen enemy is defeated, you may choose a new enemy for this effect.
Rebel Admiral Ackbar 21 Details Followers within 6 squares get +4 Attack against an enemy who has activated this round.
Republic Aayla Secura 27 Details Adjacent trooper followers get +2 Attack.
Republic A'Sharad Hett 32 Details Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade.
Republic 501st Legion Clone Commander 15 Details Followers whose names contain 501st get +10 Damage against enemies with a Force rating.
Imperial 0-0-0 and BT-1 24 Details Droids are subject to this effect:
Whenever a non-Unique Imperial Droid ally that costs less than this character would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points.
Showing 651 - 690 of 690 Commander EffectsPrevious1...1011121314


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