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All who gain Bloo Milk are afraid to lose it. Even the Jedi. |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Asajj Ventress, Strike Leader | 57 | Followers within 6 squares score critical hits on attack rolls of natural 19 or 20 and deal triple damage instead of double on a critical hit. | |
Asajj Ventress | 34 | Followers within 6 squares score critical hits on attack rolls of natural 19 or 20. | |
Arvo Norstag, Pirate King | 30 |
Allied Pirate commanders gain Willing to Serve. For the rest of the skirmish, allies with Slave ignore the movement requirements of Savage and are subject to commander effects. At the start of their turn, Pirate allies may move two spaces. This does not count as movement for their turn. |
|
Artoo-Detoo (R2-D2) | 18 |
Unique Rebel allies get +2 Attack. If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore nonadjacent non-Unique Droid enemies when targeting. |
|
Army of Light Training Sergeant | 27 | At the start of the skirmish, choose 1 Old Republic follower with a lightsaber. The chosen follower gains Army of Light for the rest of the skirmish. | |
Army of Light Jedi Lord | 32 | At the end of this character's turn, 1 Army of Light follower within 6 squares can immediately move 2 squares. | |
Arkanian Jedi General | 30 |
Each commander in your squad (including this character) increases the range of its commander effect by 2 squares. Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack. |
|
Aric Jorgan | 28 | Old Republic soldiers and troopers within 6 squares gain Squad Firepower. | |
Arfan Ramos | 30 | Characters in your squad with Stealth (including Arfan Ramos) and who have cover cannot be targeted by nonadjacent enemies. | |
Arca Jeth, Jedi Spirit | 18 | Allies with a lightsaber within 6 squares gain Force Renewal 1. | |
Arca Jeth, Jedi Master | 35 | Allies with a Force rating without Force Renewal start the skirmish with +1 Force. | |
ARC Trooper Captain Fordo | 27 | Allies within 6 squares named ARC Trooper gain Double Attack. | |
Apostle of the Undying Flame | 30 | At the start of the skirmish, choose a Yuuzhan Vong follower. The chosen follower gains Lover Gods' Bond and Defensive Stance +4 for the rest of the skirmish. | |
Antarian Ranger Captain | 20 | Allies whose names contain Antarian Ranger within 6 squares gain Sniper and Squad Firepower. | |
Anakin Skywalker, Force Spirit | 12 | Allies within 6 squares gain Mettle. | |
Alto Stratus | 34 | Allies whose names contain Nimbus gain Bravado +10 and Ambush. Non-Unique Separatist followers gain Independent Outfit. | |
Alexsandr Kallus | 31 |
An ally named Zeb Orrelios gains Dive to Cover. Allies whose names contain Zeb Orrelios or Phoenix Squadron within 6 squares get +10 Damage against nonadjacent enemies. |
|
Alexi Garyn, Head of the Black Sun | 25 | At the end of this character's turn, 1 non-Unique Black Sun ally within 6 squares can make an immediate attack. | |
Ajunta Pall | 66 |
Savage characters are subject to this effect: Allies with Savage get +4 Attack. Whenever an ally with Savage or Sith Pawn is defeated within 6 squares of this character, remove 10 damage from this character. |
|
Ahsoka Tano, Champion of the Rebellion | 43 |
Allies with a Force rating and Ghost Crew allies gain Defensive Stance +4. Allies whose names contain Ezra or Kanan get +10 Damage. |
|
Agent Kallus | 31 | Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn. | |
Aerial Clone Trooper Captain | 23 | At the end of this character's turn, 1 non-Unique follower within 6 squares can make an immediate attack. | |
Advance Agent, Officer | 11 | Yuuzhan Vong allies within 6 squares gain Cunning Attack. | |
Admiral Yularen | 21 | Followers without the Melee Attack special ability gain Opportunist. | |
Admiral Trench | 27 |
Droids (excluding Cyborgs) are subject to these effects: Separatist Droid followers within 6 squares gain Accurate Shot. Each Medium Separatist Droid ally can immediately move up to 2 squares when this character ends his turn within 6 squares of that character. |
|
Admiral Saul Karath | 25 | Each Soldier or Trooper follower gains Deceptive and Sniper. | |
Admiral Rae Sloane | 25 |
Unique Imperial allies without Melee Attack gain Trick Shot. Unique Imperial commanders gain Devious. |
|
Admiral Raddus | 11 |
Droids are subject to this effect: At the end of this character's turn choose 1 Rebel pilot follower within 6 squares. Until the end of this character's next turn, that follower gains Battering Assault +10. |
|
Admiral Piett | 20 | Trooper followers within 6 squares gain Opportunist. | |
Admiral Ozzel | 11 | You activate only 1 character each phase. (This includes Droid and Savage characters.) | |
Admiral Motti | 11 | Allies whose names contain Death Star gain Improved Spotter +10. | |
Admiral Gilad Pellaeon | 16 | At the start of the skirmish, after set-up, you may replace one allied Imperial commander on your squad with an Imperial character of equal or lesser cost. | |
Admiral Gar Stazi | 22 | Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target. | |
Admiral Daala | 27 | Imperial trooper allies gain Charging Fire. | |
Admiral Ackbar, Supreme Commander | 25 | At the start of the skirmish, choose an enemy character. Non-Unique allies within 6 squares gain Accurate Shot against the chosen enemy. When the chosen enemy is defeated, you may choose a new enemy for this effect. | |
Admiral Ackbar | 21 | Followers within 6 squares get +4 Attack against an enemy who has activated this round. | |
Aayla Secura | 27 | Adjacent trooper followers get +2 Attack. | |
A'Sharad Hett | 32 | Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade. | |
501st Legion Clone Commander | 15 | Followers whose names contain 501st get +10 Damage against enemies with a Force rating. | |
0-0-0 and BT-1 | 24 |
Droids are subject to this effect: Whenever a non-Unique Imperial Droid ally that costs less than this character would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. |