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Rogue One (V14 sub)

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6 Characters
Showing 1 - 6 of 6 Characters
# * Name Rarity Cost HitPoints Defense Atk Dmg Special Abilities Force Powers CE Rating
RG1 1 Rebel Baze Malbus R 25 100 16 8 10 Unique, Rogue One, Double Attack, Force-Attuned Armor, Furious Assault, Impulsive Advance, Missiles 30, Protective +10 (n/c Chirrut), Single-Shot Blaster, Synergy +2 (+2/+2, n/c Chirrut) 8.13 (8)
RG1 2 Rebel Captain Cassian Andor R 26 70 16 7 20 Unique, Rogue One, Assassin, Quick Draw, Sniper, Valiant Reprisal Has CE 7.67 (6)
RG1 3 Rebel Chirrut Îmwe R 22 70 18 6 10 Unique, Rogue One, Melee Attack, Double Attack, Force Ascetic, Heavy Blaster 30, Rolling Attacks, Rolling Evade, Synergy +2 (+2/+2, n/c Baze Malbus) Force 3, Destiny of the Force, Force Sense 7.57 (7)
RG1 4 Rebel Jyn Erso R 31 110 17 7 20 Unique, Rogue One, Twin Attack, Camaraderie (Unique Rebels > Quick Reflexes), Cleave, Close-Quarters Fighting, Frequency Amplification, Quick Reflexes, Stealth, Synergy +2 (Rogue One, +2/+2), Wall Climber 8.60 (5)
RG1 5 Rebel K-2SO R 24 120 18 12 10 Unique, Rogue One, Droid, Pilot, Melee Attack, Aggressive Negotiations, False Transmission, Manual Override, Protective +10 (Unique Rogue One), Sacrificial Cover-Fire 8.80 (5)
RG1 6 Imperial Director Orson Krennic R 27 60 17 8 20 Unique, Twin Attack, Cunning Attack, Disciplined Leader, Rapport -3 (named Death Trooper), Rival (First Order or n/c Tarkin or Thrawn), Squad Leader (Imp. troopers) Has CE 8.14 (7)
Showing 1 - 6 of 6 Characters
41 Special Abilities (10 New)
Showing 1 - 41 of 41 Special Abilities
Name Text Chars Set
Aggressive Negotiations This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character. 1 RaR
Assassin +4 Attack and +10 Damage against living enemies 1 RaR
Camaraderie Unique Rebel allies gain Quick Reflexes 1 RG1
Cleave Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 1 immediate attack against another adjacent enemy 1 RS
Close-Quarters Fighting +4 Attack against adjacent enemies 1 LotF
Cunning Attack +4 Attack and +10 Damage against an enemy who has not activated this round 1 RS
Disciplined Leader This character's commander effect cannot be suppressed 1 Ven
Double Attack On its turn, this character can make 1 extra attack instead of moving 2 RS
Droid Immune to critical hits; not subject to commander effects 1 RS
False Transmission On this character's turn, he can choose 1 enemy within line of sight: This phase, this character and allies ignore that enemy when moving 1 REB
Force Ascetic Cannot spend Force points to reroll or move faster 1 CotF
Force-Attuned Armor Whenever this character takes damage, it reduces the damage by 10 with a save of 11 1 JA
Frequency Amplification Ranges of allied commander effects are extended by 2 squares 1 GH
Furious Assault Replaces turn: Can move up to double speed, then attack each legal target once 1 AE
Heavy Blaster 30 Replaces turn: sight, ignore cover; +8 Attack for 30 Damage. This counts as a nonmelee attack. 1 UF
Impulsive Advance Whenever a Unique allied character is defeated, this character can immediately move 3 squares 1 DT
Manual Override At the end of his turn, this character can designate 1 adjacent door as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated 1 REB
Melee Attack Can attack only adjacent enemies 2 RS
Missiles 30 Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11 1 AE
Pilot 1 AE
Protective +10 +10 Damage while a wounded ally whose name contains Chirrut is within 6 squares 1 RG1
Protective +10 +10 Damage while a wounded Unique Rogue One ally is within 6 squares 1 RG1
Quick Draw This character can make an attack of opportunity against enemies with special abilities or Force powers that ignore characters while moving 1 TOR
Quick Reflexes +6 Defense when attacked on attacks of opportunity 1 SnV
Rapport Characters named Death Trooper cost 3 less when in the same squad as this character 1 UF
Rival Cannot be in a squad with any character with First Order or whose name contains Tarkin or Thrawn 1 UF
Rogue One 5 RG1
Rolling Attacks On its turn, each time this character defeats an adjacent enemy by making an attack, it can immediately move 2 squares and then make 1 attack against another adjacent enemy at +4 Attack without provoking an attack of opportunity 1 WaS
Rolling Evade When hit by an attack from a nonadjacent enemy, with a save of 11, this character takes no damage and may immediately move up to 2 squares without provoking attacks of opportunity 1 TFA
Sacrificial Cover-Fire Usable only while this character is at half Hit Points or less: when this character takes damage, he may make an immediate nonmelee attack, ignoring cover 1 RG1
Single-Shot Blaster This character cannot gain Twin Attack 1 Ven
Sniper Other characters do not provide cover against this character's attack 1 CS
Squad Leader Imperial trooper allies gain Squad Discipline 1 RG1
Stealth If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets 1 RS
Synergy +2 +2 Attack and +2 Defense while an ally whose name contains Baze Malbus is within 6 squares 1 RG1
Synergy +2 +2 Attack and +2 Defense while an ally whose name contains Chirrut is within 6 squares 1 RG1
Synergy +2 Rogue One allies get +2 Attack and +2 Defense while within 6 squares of this character 1 RG1
Twin Attack Whenever this character attacks, it makes 1 extra attack against the same target 2 BH
Unique 6 RS
Valiant Reprisal If a Unique Rebel ally is defeated by an enemy, for the remainder of the skirmish this character has +4 Attack and +10 Damage 1 RG1
Wall Climber This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall 1 UH
Showing 1 - 41 of 41 Special Abilities
3 Force Powers
Showing 1 - 3 of 3 Force Powers
Name Text Chars Set
Destiny of the Force Force 2, replaces attacks: For the rest of the skirmish, this character gains the following Force Ability: This character and allies may reroll each missed attack once against enemies within 6 squares of this character, except on a roll of 1 1 AaO
Force 3 1 RS
Force Sense Force 1, usable only on this character's turn: Enemy characters lose Stealth for the rest of the round 1 CotF
Showing 1 - 3 of 3 Force Powers


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