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Commander Effects

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Showing 451 - 500 of 504 Commander EffectsPrevious1...7891011Next
* Commander Cost Commander Effect
Sith Darth Wyyrlok III 20 Details Sith followers without Affinity gain Backlash (This character can move and then make all its attacks against 1 enemy who has already activated this round).
Sith Lord Kaan 36 Details Sith trooper followers gain Synergy +2 (+2 Attack and +2 Defense while an allied character with a Force rating is within 6 squares).
Yuuzhan Vong Eighth Cortex Shaper 19 Details This character must have at least 5 Unique Yuuzhan Vong allies at the start of the skirmish.

After setup, you may add 1 Yuuzhan Vong character without Outsider up to 18 points to your squad. The chosen character is considered a reinforcement and is placed adjacent to this character.
Fringe Trandoshan Hunt Master 25 Details Trandoshan allies gain Bounty Hunter +2.

Bounty Hunter followers within 6 squares gain Ambush.
Republic Commander Cody, CC-2224 36 Details Trooper allies with Order 66 get +3 Defense.

Followers with Order 66 within 6 squares who do not move on their turn gain Extra Attack.
Republic Old Republic Padawan Commander 20 Details Trooper and soldier allies gain Squad Movement (+2 Speed while 3 allies with the same name as this character are within 6 squares).
Mandalorians Mandalorian Sergeant 14 Details Trooper followers gain Synergy +4 (+4 Attack while an allied trooper is within 6 squares).
Sith Sith General 19 Details Trooper followers within 6 squares ignore cover when choosing targets with a Force rating.
Rebel Old Ben Kenobi 100 Details Unique allies with a Force rating within 6 squares get +4 Attack.

Allies with a Force rating can spend this character's Force points, but cannot combine them with their own.
Rebel Artoo-Detoo (R2-D2) 18 Details Unique Rebel allies get +2 Attack.


If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore nonadjacent non-Unique Droid enemies when targeting.
Rebel Captain Cassian Andor 26 Details Unique Rogue One allies gain Valiant Reprisal for the rest of the skirmish.
Sith Darth Baras 40 Details Unique Sith allies with a lightsaber who have not spent Force Points on a named Force power this skirmish gain Aggressive Negotiations.

Allies with Diplomat must end their moves adjacent to an enemy within 6 squares, if able.
New Republic Voort "Piggy" saBinring, Wraith Squadron Ace 18 Details Unique Wraith Squadron pilot allies within 6 squares gain Crack Shot and Spotter +10.
Fringe Aves, Communications Officer 34 Details Usable when your squad contains only Fringe characters: If this character is unactivated at the start of an opponent's phase, you may force that player to activate 2 characters that phase (including the first phase of the round), suppressing enemy commander effects that alter the number of activations per phase.
Fringe Mace Towani 16 Details When a character in your squad whose name contains Towani (including this character) takes damage from an enemy, an Ewok follower may immediately move up to 6 squares.
Fringe Owen and Beru Lars 10 Details When this character is defeated, 1 ally whose name contains Luke gains Force Renewal 1 for the rest of the skirmish.
Mandalorians Fenn Shysa 27 Details Whenever damage is redirected to a character in your squad (including this character) from an enemy's attack, that character may make 1 immediate attack against the attacker as long as the attacker counts as a legal target.
Separatists Poggle the Lesser 16 Details Whenever a Geonosian ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. Geonosian allies gain Self Destruct 20.
Republic Qui-Gon Jinn, Force Spirit 16 Details Whenever a Unique follower with a Force rating is defeated by an enemy, a Unique follower with a Force rating within 6 squares get the defeated character's remaining Force points.
Yuuzhan Vong Supreme Overlord Shimrra 72 Details Whenever a Yuuzhan Vong ally misses an attack, it may reroll once. If the result is still a miss, the character is defeated and each other Yuuzhan Vong ally gets +1 Attack. (This bonus stacks.)
Old Republic Corellian Jedi Lord 36 Details Whenever a Green Jedi ally without cover takes damage from a nonadjacent attack, it reduces the damage dealt by half (rounded down). Resolve this effect after all Bodyguard decisions have been made.
Rebel New Republic Chief of State Mon Mothma 44 Details Whenever a Unique enemy is defeated, New Republic and Rebel followers get +1 Attack and +1 Defense. (These bonuses stack.)
Yuuzhan Vong Voxyn Handler 20 Details Whenever a Voxyn ally would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points.

Voxyn allies gain Stable Footing.
Imperial Major General Veers 21 Details Whenever an allied trooper combines fire against a target within 6 squares of it, the attack cannot be prevented or redirected.
Republic Pong Krell 61 Details Whenever an ally with Order 66 would be defeated, it returns to its squad's setup area with full Hit Points instead; save 16. On a failure, that ally is defeated and all other allies with Order 66 get +1 Attack. (This bonus is cumulative.)
New Republic Chief of State Borsk Fey'lya 16 Details Whenever this character or a follower within 6 squares defeats an enemy, it may immediately move 2 squares. This move does not provoke attacks of opportunity or prevent the use of extra attacks.
New Republic Han Solo with Bowcaster 33 Details While adjacent to each other, this character and an ally whose name contains Chewbacca gain Resistance Bodyguard.
Fringe Sy Snootles 17 Details While this character has line of sight to a Unique ally whose name contains Hutt or Jabba, Hutt Cartel and Black Sun commanders and allies who count as Xizor gain Disciplined Leader.

Allied Musicians within 6 squares gain Bravado.
Republic Shaak Ti, Republic Hero 46 Details While this character has line of sight to an enemy, followers with Order 66 can move 2 extra squares toward this character at the end of their turn.
New Republic General Leia Organa 35 Details While your squad contains only Resistance characters, lower-cost Resistance allies get +4 Attack and +10 Damage.

While your squad contains only Resistance characters: At the end of this character's turn, you may choose an ally within 6 squares and place it adjacent to an ally in its line of sight (including this character).
Fringe Talon Karrde, Information Broker 32 Details While your squad contains only Fringe characters, allies get +4 Attack and +10 Damage.

Once per round, after initiative is determined, 1 Fringe follower can immediately move up to its Speed before any other character activates.
Republic Clone Commander Wolffe 26 Details Wolfpack trooper allies gain Jedi Bodyguard.
Imperial Admiral Ozzel 11 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Separatists San Hill 10 Details You activate only 1 character each phase. (This includes Droid and Savage characters.)
Sith Lord Krayt 114 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Rebel New Republic General Dodonna 9 Details You can choose to activate only 1 character in each phase. (This includes Droid and Savage characters.)
Imperial Darth Sidious, Sith Mastermind 100 Details You decide who goes first each round regardless of initiative check, unless you roll a 1. Characters in your squad can spend Force points from this character. (A character still can't spend Force points more than once per turn and can't combine this character's Force points with their own.)
Imperial Emperor Palpatine, Sith Lord 62 Details Your squad may include characters with Order 66.
Republic Merumeru 38 Details Your squad may include Wookiee characters of any faction. Allied Wookiee characters gain Close-Quarters Fighting, Demolish, and Mighty Swing.
Sith Ulic Qel-Droma 61 Details Your squad may include Mandalorian characters. Mandalorian allies with 6 squares gain Bodyguard.
Mandalorians New Republic Boba Fett, Mandalore 136 Details Your squad may include Mandalorian characters. Mandalorian allies gain Twin Attack.
Imperial Sith Grand Admiral Rulf Yage 16 Details Your squad may include non-Unique Imperial or Sith pilots and troopers. Allied pilots and troopers gain Cunning Attack.
Republic Clone Commander Gree 18 Details Your squad may include non-Unique Wookiees of any faction. Each Soldier or Trooper follower can move 2 extra squares at the end of its turn. Characters in your squad with Order 66 and Mobile Attack (including this character) do not provoke attacks of opportunity.
Fringe Revan, Returned 100 Details Your squad may contain non-Unique characters with a Force rating whose names contain Jedi or Sith (of any faction).
Yuuzhan Vong Warmaster Tsavong Lah 63 Details Yuuzhan Vong allies who end their move within 6 squares gain Momentum.
Yuuzhan Vong Advance Agent, Officer 11 Details Yuuzhan Vong allies within 6 squares gain Cunning Attack.
Yuuzhan Vong Yomin Carr 19 Details Yuuzhan Vong allies within 6 squares gain Poison +10 and Spit Poison 20.
Yuuzhan Vong Tsavong Lah, Son of Czulkang 136 Details Yuuzhan Vong allies whose names contain Warmaster gain Assassin.
Followers gain Jedi Hunter.
Yuuzhan Vong Warrior Caste Subcommander 19 Details Yuuzhan Vong allies whose names contain Warrior gain Blast Bug, Razorbug and Mobile Attack.
Yuuzhan Vong New Republic Nei Rin 28 Details Yuuzhan Vong allies within 6 squares who fail a Vonduun Crab Armor save may immediately move 2 squares.
Showing 451 - 500 of 504 Commander EffectsPrevious1...7891011Next


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