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Makes you stronger, gives you focus... |
* | Commander | Cost | Commander Effect |
---|---|---|---|
Admiral Gar Stazi | 22 | Each activated New Republic ally within 6 squares may choose to attempt a save of 11, once per turn, when it takes damage from a nonmelee attack. On a success, that ally must immediately move up to 2 squares. After moving, that ally can make an attack against a legal target. | |
Agent Kallus | 31 | Each ally whose name contains Stormtrooper within 6 squares who attacks on its turn can move 2 extra squares at the end of that turn. | |
Cid (Ciddarin Scaleback) | 20 | Each Bad Batch ally that ends its move within 6 squares of this character can move 2 extra squares at the end of its turn. | |
Xizor | 30 | Each Black Sun ally within 6 squares gets +4 Attack and +10 Damage. | |
Chiss Fleet Officer | 26 |
Each character with Reinforcements or Bribery (enemy or ally) can add no more than 2 characters to a squad. Enemy Pilots cannot benefit from commander effects that increase their Speed. Non-Unique Chiss followers within 6 squares get +3 Attack and +3 Defense. |
|
Arkanian Jedi General | 30 |
Each commander in your squad (including this character) increases the range of its commander effect by 2 squares. Non-Unique Old Republic soldier and trooper allies within 6 squares gain Greater Mobile Attack. |
|
Gnost-Dural, Jedi Master | 25 |
Each commander in your squad (including this character) increases the range of its commander effects by 2 squares. While this character does not have a commander effect from Jedi Archivist, Old Republic allies get +2 Attack. |
|
A'Sharad Hett | 32 | Each follower whose name contains Tusken Raider gets +4 Attack and gains Evade. | |
Jedi Master Jorus C'baoth | 43 | Each follower with a Force rating gets +3 Attack and +3 Defense as long as it has an ally within 6 squares. | |
Imperial Governor | 23 | Each follower within 6 squares may reroll each successful save once. | |
Death Watch Overlord | 29 | Each Mandalorian follower who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy. | |
Te Ani'la Mand'alor | 47 |
Each Neo-Crusader follower within 6 squares can move up to half its speed and then use a special ability that replaces turn. At the end of this character’s turn, one Neo-Crusader follower within 6 squares can immediately use a special ability that replaces turn. |
|
Darth Sidious | 36 | Each non-Unique follower within 6 squares who scores a critical hit may make an immediate extra attack. | |
Darth Plagueis, The Wise | 60 | Each round, after all characters in your squad are activated, living Sith allies remove 10 damage and gain Damage Reduction 10 until the end of the round. | |
Admiral Saul Karath | 25 | Each Soldier or Trooper follower gains Deceptive and Sniper. | |
Dovin Basal Keeper | 22 | Each time a Unique Yuuzhan Vong ally rolls a successful save when using Vonduun Crab Armor against an enemy farther than 6 squares, it can reduce 10 extra damage with a save of 6. | |
Chief Chirpa | 16 | Ewok allies gain Charging Fire (Replaces turn: Can move up to double speed, then attack) and Gregarious (+4 Attack if an ally is within 6 squares). | |
Felucian Shaman | 18 | Felucian followers gain Swarm +2. | |
Supreme Leader Snoke, Hologram | 21 | First Order allies within 6 squares gain Force Renewal 1. | |
General Hux | 23 |
First Order trooper followers get +10 Damage while within 6 squares of an ally whose name contains Kylo Ren. First Order allies are treated as having the same name as each other, only for purposes of special abilities whose name contains Squad. Non-Unique First Order followers within 6 squares gain Squad Assault. |
|
Commander Bly | 30 | Followers named Star Corps Trooper gain Squad Member. | |
Iden Versio, Inferno Squad Commando | 37 |
Followers whose names contain Commando within 6 squares gain Overload. Droid are subject to this effect: At the end of this character's turn, choose one ally whose name contains Seeker Droid. Until the start of this character's next turn, that ally gains Electric Taser. |
|
Commander Fox | 31 | Followers whose names contain Coruscant Guard gain Draw Fire. | |
Raskta Fenni, Echani Duelist | 27 | Followers whose names contain Echani within 6 squares gain Melee Duelist. | |
Taun We | 15 |
Followers whose names contain Fett within line of sight gain Stealth. Once per round, when your opponent uses a commander effect to activate only one character in a phase, 1 follower whose name contains Clone or Fett may make an immediate attack at the end of that turn. Whenever a non-Unique ally with Order 66 would be defeated, with a save of 16, it instead immediately returns to play with full Hit Points. |
|
Darth Caedus, Sith Lord | 54 | Followers whose names contain Galactic Alliance within 6 squares get +3 Attack and +3 Defense. | |
Senate Commando Captain | 21 | Followers whose names contain Senate and allies whose names contain Argyus gain Stealth. | |
Yoda, Hero of Geonosis | 100 | Followers with Order 66 gain Bodyguard. | |
Cin Drallig, Jedi Battlemaster | 48 | Followers with a Force rating and a lightsaber gain Greater Mobile Attack. | |
Qui-Gon Jinn, Follower of the Living Force | 56 | Followers with a Force rating and a lightsaber gain Force Renewal 1 and Lightsaber Defense. | |
Red Hand Syndicate Boss | 31 | Followers with Independent Outfit gain Political Operative and Assassin. | |
General Obi-Wan Kenobi on Boga | 55 | Followers with Order 66 gain Mobile Attack and Stealth. | |
Revan, Supreme Commander | 38 | For the rest of the skirmish, allies with a Force rating gain Quick Strike. | |
Darth Wyyrlok, Emperor's Ward | 33 |
For the rest of the skirmish, an ally named Darth Krayt gains Presumed Dead. For the rest of the skirmish, Unique One Sith allies gain Consolidate Force and Controls Shatter 2. |
|
Yaddle, Jedi Master | 44 | For the rest of the skirmish, Unique Republic allies with a lightsaber and without Double, Triple, Quadruple, or Twin Attack gain Shien Style, Force Renewal 1, Lightsaber Assault, and Master Speed. | |
Master Kota | 55 | Fringe followers within 6 squares get +3 Attack and +3 Defense. | |
Colonel Jacen Solo | 45 | Galactic Alliance allies gain Satchel Charge. | |
Sun Fac, Chief Lieutenant | 18 |
Geonosian allies whose names do not contain Drone gain Stealth. If this character has line of sight to an enemy, add +4 to the initiative roll. |
|
Saw Gerrera | 24 | Ghost Crew allies within 6 squares gain Stable Footing. | |
Dessel | 42 | Gloom Walkers gain Avoid Defeat and may reroll a save once per turn. | |
Green Jedi Commander | 30 | Green Jedi allies can move 2 extra squares on their turns as part of their move. | |
Bombad General Jar Jar Binks on Kaadu | 29 | Gungan allies within 6 squares get +4 Defense. | |
Eli Vanto | 27 |
If a character named Thrawn, Chiss Emissary is in your squad, for the rest of the skirmish this character gains the following commander effect: Chiss allies gain Clear Strategy. |
|
Clone Commander | 24 | If a non-Unique follower with Order 66 is within 6 squares of an allied Unique Republic commander with a Force rating, both get +4 Attack, gain Triple Attack, and lose Twin Attack. | |
Callista, Force Spirit | 25 | If a Unique ally with a Force Rating within 6 squares would be defeated, you may remove this character instead (she is defeated). Remove all damage from the ally. For the rest of the skirmish, the ally gains Synergy +4 (+4 Att, NC Luke) (+4 Attack while an ally whose name contains Luke is within 6 squares), and a second ally with a lightsaber who costs less than the first gains one of Shii-Cho Style, Soresu Style, or Djem So Style. | |
Jabba Desilijic Tiure | 58 |
If all allies are Hutt Cartel, this character gains the following commander effects: Hutt Cartel allies get +4 Attack and +10 Damage. Hutt Cartel allies with Bounty Hunter gain Bodyguard. At the end of this character's turn, 1 non-Unique Hutt Cartel ally within 6 squares and 1 Unique Hutt Cartel ally within 6 squares may each make an immediate attack. Those allies may not use Twin Attack this turn. |
|
Kunra, Shamed Lieutenant | 35 |
If all allies have Shamed One or Yun-Shuno Devotion immediately before the first initiative roll, this character gains the following commander effect: Allied pilots and allies whose names contain Warrior get +4 Attack and +10 Damage. |
|
Jango Fett, Mandalore | 56 | If all characters in your squad are activated, Mandalorian allies gain Defensive Stance +4 and Quick Draw. | |
Jawa Warlord | 22 |
If all living allies are Jawas, this character gains the following commander effects. Droids are subject to these effects: When a Jawa attacks on its turn, at the end of that turn, one Jawa or Droid ally within 6 squares of the attacking Jawa may make an immediate attack against that enemy if it can. That ally loses Twin Attack this turn. Your squad may only contain 1 non-Unique Droid per faction but may contain non-Unique Droids regardless of faction. |
|
Old Daka | 26 |
If all living allies are Nightsisters, this character gains the following commander effects: Nightsister allies within 6 squares may replace their turns to move up to double speed and make an attack against an adjacent enemy. Nightsister allies can spend her Force points, but cannot combine them with their own. If the Force is spent to reroll, add +4 to the result. |