|
Accurate Shot
|
Can attack an enemy with cover even if it's not the nearest enemy
|
1
|
RS
|
|
Advantageous Attack
|
+10 Damage against an enemy who has not activated this round
|
1
|
CS
|
|
Aggressive Maneuver
|
Ignores higher costed enemies while moving
|
1
|
LaL
|
|
Allegiance
|
If all Unique allies were Droids immediately before the first activation of the skirmish, this character and Unique Droid allies gain Ion Shielding and Weapons Expert
|
1
|
IHFE
|
|
Allegiance
|
If your squad contained an ally named Morgan Elsbeth, Imperial Magistrate immediately before the first activation of the skirmish, this character gains Determined
|
1
|
IHFE
|
|
Allegiance
|
If your squad contained an ally who counts as Ahsoka Tano immediately before the first activation of the skirmish, allies with Order 66 gain Phase II Armor
|
1
|
IHFE
|
|
Ambush
|
This character can move and then make all its attacks against 1 enemy who has not activated this round
|
1
|
UH
|
|
Apprentice
|
|
1
|
CaR
|
|
Battle Forged
|
This character's commander effect cannot be suppressed within 6 squares of this character
|
1
|
NPE
|
|
Blaster 20
|
Replaces attacks: sight; +12 Attack for 20 Damage
|
1
|
CW
|
|
Bodyguard
|
If an adjacent ally would take damage from an attack, this character can take the damage instead
|
1
|
RS
|
|
Bounty Hunter +2
|
+2 Attack against Unique enemies
|
1
|
BH
|
|
Brainwashed
|
If this character cannot make an attack from its starting space, it must end its move adjacent to an enemy if it can
|
1
|
CotG
|
|
Camaraderie
|
A Medium ally who counts as Anakin Skywalker gains Intimidation
|
1
|
IHFE
|
|
Camaraderie
|
Allies whose names contain IG- gain Identical Forces
|
1
|
IHFE
|
|
Camaraderie
|
Death Trooper and Stormtrooper allies who are not First Order gain Night Trooper
|
1
|
IHFE
|
|
Charging Assault +10
|
Replaces turn: Can move up to double speed, then make an attack at +10 Damage against an adjacent enemy
|
1
|
UH
|
|
Clamp
|
An enemy hit by this character's attack takes +10 Damage and cannot move this round; save 11 negates
|
2
|
MotF
|
|
Cloaked
|
If this character has cover, it cannot be targeted by nonadjacent enemies
|
1
|
KotOR
|
|
Coordinate
|
ISB allies get +2 to saves while within 6 squares of this character
|
1
|
IHFE
|
|
Cunning Attack
|
+4 Attack and +10 Damage against an enemy who has not activated this round
|
1
|
RS
|
|
Cunning Attack +20
|
+4 Attack and +20 Damage against an enemy who has not activated this round
|
1
|
LotF
|
|
Damage Reduction 10
|
Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.
|
1
|
UH
|
|
Devious
|
+4 Attack against activated enemies
|
1
|
RTP
|
|
Diplomat
|
If an attacker has line of sight to any enemies without Diplomat, this character is not a legal target and does not count as the nearest enemy, even if adjacent
|
1
|
TFU
|
|
Disarm
|
If this character rolls a successful save of a natural 19 or 20 to avoid damage from an attack, the attacker cannot use Twin Attack for the rest of the round
|
1
|
KEN
|
|
Disciplined
|
This character and Rebel allies within 6 squares are not affected by enemy abilities that suppress commander effects
|
1
|
IHFE
|
|
Disciplined Leader
|
This character's commander effect cannot be suppressed
|
1
|
Ven
|
|
Double Attack
|
On its turn, this character can make 1 extra attack instead of moving
|
1
|
RS
|
|
Droid
|
Immune to critical hits; not subject to commander effects
|
3
|
RS
|
|
Egalitarian
|
Does not count as Unique for the purposes of Allies' abilities and commander effects but counts as non-Unique instead
|
1
|
THG
|
|
Emplacement
|
Cannot move or be moved. Set up anywhere on your half of the battle map.
|
1
|
TFU
|
|
Exclusive Loyalty
|
Not subject to commander effects of allies who are non-Unique or without Order 66
|
1
|
IHFE
|
|
Exclusive Loyalty
|
Not subject to commander effects of allies without a Force rating
|
1
|
IHFE
|
|
Explosive Supplies
|
Replaces turn: Choose 1 adjacent ally to gain Satchel Charge
|
1
|
SnV
|
|
Extra Effort
|
At the start of this character's turn, it may immediately use an ability that replaces attacks without replacing attacks
|
2
|
TR
|
|
Forward Commander
|
+1 Attack and +1 Defense for each non-Unique Rebel ally within 6 squares
|
1
|
IHFE
|
|
Frequency Amplification
|
Ranges of allied commander effects are extended by 2 squares
|
1
|
GH
|
|
Gang +1
|
+1 Attack against a target for each other High Republic ally within 6 squares of that target
|
1
|
IHFE
|
|
Greater Mobile Attack
|
Can move both before and after attacking. This character can make extra attacks even if it moves this turn, but it must make them all before resuming movement.
|
2
|
LotF
|
|
Heroic Stand
|
When this character is defeated by an enemy while within 6 squares of an enemy, 1 Unique ally with Order 66 may make an immediate attack
|
1
|
IHFE
|
|
High Republic
|
|
3
|
LaL
|
|
Hindering Wound
|
A living enemy hit by this character's attack takes +10 Damage and gains Speed 4 for the rest of the round; save 11
|
1
|
WaS
|
|
Identical Forces
|
At the end of its turn, this character can switch positions with an ally within 6 squares who is the same size and has Identical Forces
|
1
|
PotDS
|
|
Implicate
|
Replaces attacks: Choose 1 enemy within line of sight. The chosen character is considered to be Rebel until the end of the round for the purposes of Rebel Hunter.
|
1
|
POS
|
|
Impulsive Twin Attack
|
If a Unique allied character is defeated, for the remainder of the skirmish this character has Twin Attack
|
1
|
MotF
|
|
Intimidation
|
Living non-Unique enemies within 6 squares get -2 Attack and -2 Defense. Living allies within 6 squares get +2 Attack and +2 Defense.
|
1
|
Epic
|
|
Intuition
|
Once per round, after initiative is determined, this character can immediately move up to its speed before any other character activates
|
2
|
BH
|
|
ISB
|
|
3
|
POS
|
|
ISB Resources
|
While your squad contains only Imperial characters, allies whose names contain Navy or Army gain ISB
|
1
|
IHFE
|
|
It's a Trap!
|
Enemies with Stealth within 6 squares lose Stealth
|
1
|
UH
|
|
Kleya's Reprisal
|
If an ally named Luthen Rael, Rebel Spy is defeated, for the remainder of the skirmish this character has +8 Attack and +20 Damage and loses Cloaked
|
1
|
IHFE
|
|
Lightwhip
|
This character counts as having a lightsaber. This character's attacks and damage from its attacks cannot be prevented.
|
1
|
Ven
|
|
Loyalist's Code
|
Immediately before the first initiative, all allied commanders who are not Tusken Raiders are defeated
|
1
|
NPE
|
|
Lying in Wait
|
Before initiative is determined, abilities and commander effects that modify initiative are suppressed for the player who took the last activation of the previous round
|
1
|
PotDS
|
|
Master
|
Once during this character's turn: 1 adjacent ally whose name contains Apprentice or Padawan may move up to its speed
|
1
|
PtV
|
|
Melee Attack
|
Can attack only adjacent enemies
|
6
|
RS
|
|
Melee Reach 2
|
When attacking, this character treats enemies up to 2 squares away as adjacent
|
1
|
UH
|
|
Night Trooper
|
|
1
|
IHFE
|
|
Opportunist
|
+4 Attack and +10 Damage against an enemy who has activated this round
|
1
|
UH
|
|
Order 66
|
|
2
|
CS
|
|
Penetration 10
|
Enemies' Damage Reduction is reduced by 10 against this character's attacks
|
1
|
BH
|
|
Perimeter Watch
|
This character gains Double Attack while in low objects or in a square bordered by a wall or closed door
|
1
|
THG
|
|
Phase II Armor
|
If this character is hit by an enemy who has defeated an ally this turn, the enemy must attempt a save of 11. On a failed save, reduce the damage to 0 and allies in your squad with Phase II Armor cannot be attacked this turn.
|
1
|
PotDS
|
|
Political Operative
|
Ignores Diplomat when targeting or attacking an enemy within 6 squares
|
1
|
EA
|
|
Prideful
|
While this character has a higher printed cost than any other character in your squad, allies with Order 66 and with a Damage value greater than 0 get +4 Attack and +10 Damage until this character is defeated
|
1
|
IHFE
|
|
Proton Grenade
|
Replaces attacks: If no enemy is adjacent, choose a square within 6 squares occupied by a Droid enemy. Characters in or adjacent to that square are considered activated, save 11.
|
1
|
IHFE
|
|
Rapport
|
A character named Agent Kallus costs 5 less when in the same squad as this character
|
1
|
IHFE
|
|
Rapport
|
A character named Bail Organa, Father of the Rebellion costs 8 less when in the same squad as this character
|
1
|
IHFE
|
|
Rapport
|
A Medium character who counts as Anakin Skywalker costs 5 less when in the same squad as this character
|
1
|
IHFE
|
|
Rapport
|
Characters with Thrawn's Forces cost 1 less when in the same squad as this character
|
1
|
IHFE
|
|
Rapport
|
Costs 2 less when in the same squad as a character whose name contains Morgan Elsbeth
|
1
|
IHFE
|
|
Rapport
|
Unique Droids cost 2 less when in a squad with this character
|
1
|
IHFE
|
|
Rebel Hunter
|
+4 Attack and +10 Damage against Rebel enemies
|
2
|
REB
|
|
Reflexive Bodyguard
|
If an adjacent ally would take damage from an attack, this character may move up to its speed to become adjacent to the attacker. If this character is adjacent to the attacker, it takes the damage instead, and the attacker takes 10 unpreventable damage.
|
1
|
IHFE
|
|
Relay Orders
|
Each allied commander can count distance from this character as well as from itself for the purpose of commander effects
|
2
|
IE
|
|
Retaliatory Attack
|
If a Unique allied character is defeated by an enemy, this character can make 1 immediate attack
|
1
|
UF
|
|
Security Droid
|
This Droid character is subject to commander effects of ISB allies
|
1
|
IHFE
|
|
Self-Destruct Sequence 30
|
Replaces attacks: 30 damage to each adjacent character, then remove this character from play.
|
1
|
SnV
|
|
Siege Weapon
|
Replaces attacks: Choose a square within line of sight and 12 squares; 30 damage to characters in or adjacent to that square; save 11 reduces the damage to 10. All doors bordering that square are then designated as open; they remain open for the rest of the skirmish and cannot be closed.
|
1
|
WaS
|
|
Solitary Attack
|
Cannot gain Double, Triple, Quadruple, Extra, or Twin Attack
|
1
|
UF
|
|
Squad Assault
|
+4 Attack while 3 allies with the same name as this character are within 6 squares
|
1
|
KotOR
|
|
Squad Coordinate
|
+2 to this character's saves while 3 allies with the same name as this character are within 6 squares
|
1
|
IHFE
|
|
Stable Footing
|
Not slowed by difficult terrain or low objects
|
1
|
LotF
|
|
Stealth
|
If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets
|
1
|
RS
|
|
Synergy +2
|
+2 Attack while a Unique allied character with a Force rating is within 6 squares
|
1
|
SnV
|
|
Synergy +2
|
+2 Attack and +2 Defense while an ally whose name contains Ahsoka is within 6 squares
|
1
|
IHFE
|
|
Synergy +2
|
+2 Attack and +2 Defense while within 6 squares of an allied commander or Droid
|
1
|
IHFE
|
|
Synergy +4
|
Rebel allies get +4 Attack while within 6 squares of this character
|
1
|
IHFE
|
|
Tactician +4
|
Add +4 to the initiative roll except on a roll of 1
|
1
|
DotF
|
|
Thorium Charge
|
Replaces attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed
|
1
|
AaO
|
|
Thrawn's Forces
|
|
1
|
NPE
|
|
Throw Enemy 1
|
Replaces attacks: touch; 20 damage to 1 target Medium or smaller enemy without a Force rating, and push that enemy to 4 squares from this character; save 16
|
1
|
CaR
|
|
Throw Object
|
Replaces attacks, usable only if this character is on or adjacent to low objects: range 6; make 1 attack at +13 Attack and 40 Damage. This counts as a nonmelee attack. Twin Attack cannot be used with Throw Object.
|
1
|
THG
|
|
Traps
|
Enemy characters within 6 squares get -4 Defense
|
1
|
AE
|
|
Triple Attack
|
On its turn, this character can make 2 extra attacks instead of moving
|
3
|
RS
|
|
Trooper
|
Counts as a character named 501st Clone Trooper
|
1
|
DT
|
|
Tusken Raider
|
Counts as a character named Tusken Raider
|
1
|
VoW
|
|
Twin Attack
|
Whenever this character attacks, it makes 1 extra attack against the same target
|
1
|
BH
|
|
Unique
|
|
10
|
RS
|
|
Whatever It Takes
|
Once per turn, this character can reroll an attack. Then this character takes 10 unpreventable damage.
|
1
|
IHFE
|
|
Willing to Serve
|
Counts as a follower for purposes of allied commander effects
|
1
|
TOR
|